
A retro spy FPS inspired by the N64 era. Go guns-blazing in action-packed shootouts, steal secret plans, and accomplish objectives while foiling evildoers’ schemes as a secret agent in a solo or co-op campaign. Fight friends in both local split-screen multiplayer and online with up to 8 opponents.
Modeled estimate, not a reported figure. How we estimate →
About
Step into an adrenaline-fueled, retro first-person shooter paying homage to the beloved console shooters of the ‘90s.
Engage in pulse-pounding shootouts against cutting-edge enemy AI straight out of the futuristic realm of 1997.
Embark on 14 daring missions as Secret Agent John Walter, an elite operative tasked with saving the world from his arch-nemesis, Dominic Pulp. Protect the future against the phantoms of the past.
Traverse skyscrapers, nightclubs, museums, catacombs, and snow bases in a heart-pumping journey of espionage.
Play the entire campaign as a one-man army or alongside friends via split-screen and online cooperative play!
Each story mission is a self-contained environment where you have to accomplish varied objectives, such as hacking terminals, stealing secret plans, freeing civilian hostages, and much more… all while fighting armed guards in epic shootouts, of course.
3 Difficulty Levels
Every mission can be completed in 3 distinct difficulty modes (Agent, Special Agent, and 64 Agent). With higher difficulty comes more objectives, and more open areas to discover.
(Tip: Start with Agent to familiarize yourself with the missions, then ramp up the difficulty to discover what comes next.)
By beating par times and other trials, you can unlock Paradox Modes, which contain 70+ modifiers and cheats that enable various effects on regular gameplay, including:
Big Heads
Melee Disarms
Slow Bullet Speeds
No Reload
…and many more!
Ready for an unorthodox challenge? Complete Contracts: remixed missions with different objectives and Paradox mode pre-sets for additional Paradox unlocks.
Fight against friends in local split-screen multiplayer combat, or take the gunfight online with up to 8 players and 8 additional bots.
Enjoy full lobby customization including teams, weapon set, rule sets and paradox modifiers, with up to 10 saved pre-sets to your liking.
Deathmatch: Classic deathmatch, score the more frags to win!
Briefcase: Capture the briefcase and hold it for long enough to score a point. But don't get too comfortable, after each point won, the briefcase position is reset to a random point on the map.
Zone: You have to capture the zone on the map to score points. Don't let any enemy contest it as it will stall the countdown!
Challenges: special matches against pre-set bots where players must reach a precise score under a certain amount of time. The faster you win, the better the prizes. Unlock maps, characters, music tracks, and more!
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Add-ons
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Engagement
Reviews
Themes across 615 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
clairement une référence a timesplitters et goldeneye trés on feeling et bon jeux ! rajouter du sang ca serais bien
Reminds me of the good ol' days of gold and darkness
Amazing!! Like playing Perfect Dark or Golden Eye again. Runs great on steam deck. 13 out of 7
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Languages: English, Japanese, French
Hours played at review time, across 616 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An unfortunate, pale imitation of the games that inspired it. A real "we have Goldeneye at home" feeling. If Goldeneye/Perfect Dark are your favorite games of all time, it's possible you might be able to extract $20 of value from this. Even then, your time would probably be better spent just playing those games, as they're better in every conceivable way other than online features.
What a absolute fun blast from the past. Sure, the campaign is not too long. However, it has a ton of replayability. The moment-to-moment gameplay is just so much fun. The hard difficulties, missions, and mission variations make each run through tougher but fun.
Pfft, Goldeneye with a mouse? How hard can it be?
If youre a fan of old school fps's like goldeneye or perfect dark this is the game for you and there is online co op and multiplayer with bots.
Estuvo bueno, me trajo recuerdos de la N64 con Golden Eye la primera consola que jugué y uno de los juegos que más habré jugado de esa consola, no esperen mucha profundidad ni en historia o jugabilidad y es algo corto pero para recordar la nostalgia esta bien y añade sus propias cosas aparte que vi que habrá una actualización gratis en el futuro
Agent 64 stands out as being such a unique game for this day and age. It really feels like I jumped back 20 years and played a new game of that time. It leans into that with it's controls which feel wonky at first but over time I grew to love them. It really gives the game such a unique flavor. Co-op was welcome and a really fun time. The star of the show was the level design and to me it even beats out some of the greats like Doom 2016. The levels all feel unique and what they have you doing feels interactive and not just the same combat encounters with moderately different landscapes around. It's a game with a lot of charm that doesn't overstayed it's welcome and allowed me to re-experience a piece of gaming history (that's at least what it felt like).
Agent 64: Spies Never Die is a very faithful throwback to GoldenEye 007 and Perfect Dark. The gunplay, levels and missions structure will make you feel right at home. But, some things about the campaign are a bit annoying and could be improved: - Weapon selection is limited to a few pistols and the same 2 or 3 automatics. - Sniper Rifle doesn't seem to zoom further than other weapons. - Enemy AI sometimes have a long starting animation, giving you plenty of time to attack. I wish they could throw grenades instead. They can melee attack, which is great. - Item selection is done by menus. I would prefer new key binds different from weapon cycling. Personally, the look of the menus could be better: GoldenEye used a watch, Perfect Dark something similar. But here, it's basic PC menu. This is where the game could bring out its own personality. There is no mission briefing section to explain where the player is, what he has to do and why in the context of the story could be interesting. The story is pretty much in the intro cutscenes and in the mission objective description. As for multiplayer, I haven't touched it. But, since the targeting system is more like the console games, I prefer something like a classic PC shooter. GoldenEye Source 5.0 is a better option for me.
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