
A retro spy FPS inspired by the N64 era. Go guns-blazing in action-packed shootouts, steal secret plans, and accomplish objectives while foiling evildoers’ schemes as a secret agent in a solo or co-op campaign. Fight friends in both local split-screen multiplayer and online with up to 8 opponents.
Modeled estimate, not a reported figure. How we estimate →
About
Step into an adrenaline-fueled, retro first-person shooter paying homage to the beloved console shooters of the ‘90s.
Engage in pulse-pounding shootouts against cutting-edge enemy AI straight out of the futuristic realm of 1997.
Embark on 14 daring missions as Secret Agent John Walter, an elite operative tasked with saving the world from his arch-nemesis, Dominic Pulp. Protect the future against the phantoms of the past.
Traverse skyscrapers, nightclubs, museums, catacombs, and snow bases in a heart-pumping journey of espionage.
Play the entire campaign as a one-man army or alongside friends via split-screen and online cooperative play!
Each story mission is a self-contained environment where you have to accomplish varied objectives, such as hacking terminals, stealing secret plans, freeing civilian hostages, and much more… all while fighting armed guards in epic shootouts, of course.
3 Difficulty Levels
Every mission can be completed in 3 distinct difficulty modes (Agent, Special Agent, and 64 Agent). With higher difficulty comes more objectives, and more open areas to discover.
(Tip: Start with Agent to familiarize yourself with the missions, then ramp up the difficulty to discover what comes next.)
By beating par times and other trials, you can unlock Paradox Modes, which contain 70+ modifiers and cheats that enable various effects on regular gameplay, including:
Big Heads
Melee Disarms
Slow Bullet Speeds
No Reload
…and many more!
Ready for an unorthodox challenge? Complete Contracts: remixed missions with different objectives and Paradox mode pre-sets for additional Paradox unlocks.
Fight against friends in local split-screen multiplayer combat, or take the gunfight online with up to 8 players and 8 additional bots.
Enjoy full lobby customization including teams, weapon set, rule sets and paradox modifiers, with up to 10 saved pre-sets to your liking.
Deathmatch: Classic deathmatch, score the more frags to win!
Briefcase: Capture the briefcase and hold it for long enough to score a point. But don't get too comfortable, after each point won, the briefcase position is reset to a random point on the map.
Zone: You have to capture the zone on the map to score points. Don't let any enemy contest it as it will stall the countdown!
Challenges: special matches against pre-set bots where players must reach a precise score under a certain amount of time. The faster you win, the better the prizes. Unlock maps, characters, music tracks, and more!
Genres
Stats
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 615 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Agent 64 Spies never Die is the definition of a good game; a lot of fun, decently challenging, and fantastic presentation. 100% worth picking up!!
*WARNING THIS GAME HAS ANTICHEAT, YOU CAN START THE GAME WITHOUT IT, BUT IT WILL STILL INSTALL SOMETHING ON YOUR PC WHICH IS NOT GOOD* WHY DID YOU DO THAT MISTER DEVELOPER MAN!? Asides from that though, Yo yo it's ya boy here Forsaken Wanderer, that's right, forsaken in the streets, wanderer in the sheets. This game is not badly priced for the khantent, I did enjoy it for sure, if you like the demo you will have fun. I will say there are a lot of disapointments tho, not many weapons, no akimbo, no text descriptions of levels or objections like the Goldeneye and Perfect Dark level start screens where it explained what you were doing, and I have got some other complaints as well, like no workshop support, but it was quite good, i'd buy it if you like the demo. now i myself think that games based 100% on nostolgia is not a good thing i think we need to be taking inspiration from the past but then making something new from it. now, i must go, but yeah it was quite fun.
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Languages: English, Japanese, French
Hours played at review time, across 616 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Needs blood
Agent 64 stands out as being such a unique game for this day and age. It really feels like I jumped back 20 years and played a new game of that time. It leans into that with it's controls which feel wonky at first but over time I grew to love them. It really gives the game such a unique flavor. Co-op was welcome and a really fun time. The star of the show was the level design and to me it even beats out some of the greats like Doom 2016. The levels all feel unique and what they have you doing feels interactive and not just the same combat encounters with moderately different landscapes around. It's a game with a lot of charm that doesn't overstayed it's welcome and allowed me to re-experience a piece of gaming history (that's at least what it felt like).
Agent 64: Spies Never Die is a very faithful throwback to GoldenEye 007 and Perfect Dark. The gunplay, levels and missions structure will make you feel right at home. But, some things about the campaign are a bit annoying and could be improved: - Weapon selection is limited to a few pistols and the same 2 or 3 automatics. - Sniper Rifle doesn't seem to zoom further than other weapons. - Enemy AI sometimes have a long starting animation, giving you plenty of time to attack. I wish they could throw grenades instead. They can melee attack, which is great. - Item selection is done by menus. I would prefer new key binds different from weapon cycling. Personally, the look of the menus could be better: GoldenEye used a watch, Perfect Dark something similar. But here, it's basic PC menu. This is where the game could bring out its own personality. There is no mission briefing section to explain where the player is, what he has to do and why in the context of the story could be interesting. The story is pretty much in the intro cutscenes and in the mission objective description. As for multiplayer, I haven't touched it. But, since the targeting system is more like the console games, I prefer something like a classic PC shooter. GoldenEye Source 5.0 is a better option for me.
This game is a compliment for legendary games such as Golden Eye and Perfect Dark, captivating the atmosphere and feeling of those both games. It is very nostalgic one for me - and gives it all for this nostalgic hunger through multiple gaming options, the atmosphere and playability!
Very close to greatness. It's extremely fun on the campaign side. Colors and Lighting is very well placed and catch the mood quite good. Definitely a Thumbs up on the music aswell. Some levels are quite tough to almost unfair in my opinion, but this could very well be a skill issue on my end. Brought me back to the Goldeneye Days, but tries to have a little unique spin on it! Absolutely recommend.
If youre a fan of old school fps's like goldeneye or perfect dark this is the game for you and there is online co op and multiplayer with bots.
Shooter que hace tributo a juegos como GoldenEye 007 o Perfect Dark de la N64, con un fantástico estilo visual y una sensación de gunplay muy bien lograda haciendo que cada tiroteo sea una delicia. Se queda algo corto en variedad, tanto de enemigos, como de armas como de situaciones. Creo que le habría venido bien alguna sección de torretas típicas de los shooters y que haya una destrucción mas marcada en ciertos objetos de los escenarios impulsando la expectacularidad de los combates. Quitando estos despistes, te vas a encontrar una shooter corto, muy divertido y bastante único para hoy en día que lo vas a disfrutar una barbaridad. Recomendado
It's just okay. it's missing soul and feels more like Winback64 than 007. I had fun playing it on the lowest resolution at 21 fps. Honeslty the game kinda looks better that way. That really nails the asthetic of retro. But then you have things like the health bar, the main menu, and the music that lack the charm of its inspiration. It's an okay game that will hopefully have mod support. wish I could play it at 240p. I could see this game being fun in Vr too
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