
Rule a fantasy realm of your own design! Explore new magical realms in Age of Wonders’ signature blend of 4X strategy and turn-based tactical combat. Control a faction that grows and changes as you expand your empire with each turn!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #82, worst PL #88 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Rule a fantasy realm of your own design in Age of Wonders 4! Explore new magical realms in Age of Wonders’ signature blend of 4X strategy and turn-based tactical combat. Control a faction that grows and changes as you expand your empire with each turn.
Triumph Studios’ award-winning strategy series has emerged into a new age, evolving the game’s iconic empire building, role-playing, and warfare to the next level. A new storytelling event system and hugely customizable empires provide an endlessly replayable experience, where each game adds a new chapter to your ever-growing saga.
Powerful Wizard Kings have returned to the realms to reign as gods among mortals. Claim and master the Tomes of Magic to evolve your people, and prepare for an epic battle that will determine the ages to come.

Craft your followers by combining bodily forms, societal traits and arcane powers. Build anything from a clan of cannibal halflings to mystic moon elves, or recreate your favorite fantasy tropes
Seek powerful tomes of magic to enchant your armies and evolve your people! See your people physically change as they morph into angelic beings or scions of chaos to face their enemies.
Seek glory through brutal domination, cunning alliances, or ultimate arcane knowledge, and write your legacy into the very fabric of the realm itself!

Every choice opens up new possibilities and tactical advantages; deep, multilayered strategy allows you to try new tactics or explore new powers at every turn
Tactical turn-based battles bring your armies to life, showcasing their power in an environment shaped by your decisions. From skirmishes with roaming monsters to vast sieges with dozens of units on each side, with the addition of a morale system and more features, every battle brings a fresh challenge
Tremendous variety in empires, units, and environments keep the game endlessly replayable. Age of Wonders is more moddable and open-ended than ever in the series’ history

Explore a new realm with each game - or create your own! Challenge new variations and combinations of locations and features, from frozen wastelands ruled by ice queens to desolated ruins where dragons roam
A new event system provides unexpected levels of storytelling for 4X games. See your decisions shape the world around you, from growing cities and roaming armies to world-warping magic effects
Guide your empire to greatness - but the story doesn’t end with your victory or defeat! Ascend your rulers to an in-game pantheon and unlock ways to further customize your experience. Encounter your own creations as potential rivals or allies in subsequent games, and experience the next chapter in your own story!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99−50% | 16.9Kreviews | 82% | — | $8.4M |
| $49.99 | 2Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1006 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent game. TBH every other 4X just feels incomplete after this one. Highly Recommend.
The price of this game is astronomical, even if you use a key site and get it and all the dlc for like 120 that's still way way too much money, that said this a birthday gift so I didn't pay for it and all the dlc and under these circumstances it's one of the most fun I've ever had playing a game, the first week I had it I put almost 100 hours in. For me this game has the perfect level of managing resources mixed with the fun grid based combat and highly customizable factions you can create, it's basically everything I've always wanted from one of these style games. So yeah despite being one of the best games I've ever played and having a crazy amount of fun don't support these kinda prices, at the very least go buy it from a key resale site or if you're playing offline just borrow a copy from fitgirl it's up to date with all the dlc, just don't buy it directly from steam paradox as a company does not deserve to have their insane dlc models sorted honestly. Oh I will say though if you have the game and all the dlc and your friend has just the base game of you host the online game y'all can both use all the dlc which is nice and if y'all are in the same steam family group when they go to play solo they can still use all your dlc which is nice. So yeah recommend only if you can find a way to get the game and all the dlc for under 100$, under no circumstances should a game and all its dlc regardless of how much there is ever cost more than that.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 26.5K | 95% | $14.99 | |
| $8.4M | 41.1K | 70% | $11.99 | |
| $8.4M | 13.8K | 91% | $24.99 | |
| $8.4M | 31.1K | 90% | $4.49 | |
| $8.3M | 30K | 94% | $14.99 | |
| $8.4M | 18.9K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111M | 85.1K | 93% | $59.99 | |
| $755.5K | 934 | 90% | $29.99 | |
| $494.5K | 509 | 72% | $29.99 | |
| — | 0 | — | — | |
| $48.5M | 33.7K | 87% | $49.99 | |
| $17M | 22.8K | 87% | $39.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 14 → 6.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese*languages with full audio support
| $49.99 |
| 1.2Kratings |
| 88% |
| — |
| not modelled |
| $49.99 | 280ratings | 82% | — | not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wow, there went a couple of days. It's slow to learn and pick up, a bit like Civ in the turns and build out. But I really disliked Civ battles, and this is much more fun. You can auto battle through them, or go full XCOM and play them out and take on bigger challenges. Loving it so far, but also only my first campaign in. This game looks huge.
Got this on sale, having a blast!
Ein unfassbar tiefgreifendes Spiel mit einer hohen Varianz, tollen Klassen und unterschiedlichen Dynamiken (wie Wirtschaftssystem, Heldenmanagement, Heeresverwaltung, etc.).
It's so awesome I have no idea what I'm doing but it's so great. Making your own faction and ruler by mixing matching stuff is something I've always wanted from similar games like Total War. It's good enough that I can take my tabletop characters into a wargaming leadership role with this game. In the base game you can be any of the typical fantasy races like orcs, dwarves, humans, elves, etc. Then you can throw on some other cultural/social traits on that steer your faction into favoring swarm-style combat, magical research, dark magic, corpse-cannibalism, list goes on. This is mainly what I meant when I said I had no idea what I was doing, as there's a lot of options here and it's easy to make an unsatisfying faction as a new player. The UI was kind of unintuitive to me at first but after an hour or so things were fine. Combat is turn-based on hex-tiled maps with chance to hit mechanics. So you can miss and status effects may be resisted. If you don't like RNG combat this might not be for you. I like the city-building aspect the least. It was difficult for me to see the point in the various resources and how they contributed but maybe I just need to look at more tutorial stuff. Some buildings boost others so there's definitely a priority to follow. I won't give it too much flak since city-building is my least favorite part of any strategy game. The exploration is fine, being able to go underground too me off-guard and was awesome. Being able to sail and explore the ocean was also cool. It doesn't feel as good to me as in similar games like HoMM3 or Songs of Conquest but it really is just the "feel" of it, I have no mechanical complaints about it. I've never been big on spells in these sorts of games but I have been using them much more in this than any other game. Buff and debuff spells have effects that feel very impactful. Some damage spells feel great too but I would say they sometimes fell a little short on power to me.
It's an amazing sandbox for fantasy faction & character creation. Nothing else like it.
GG
Amazing game! It's very beautiful and fun, you easily lose track of time. The mechanic that you can meet your own created faction later ingame, if you won a game with it, makes you really want to create a well thought out faction and is just super fun. Many customizable options for the map, faction and hero!
Bão demaiz!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.