
Age of Reforging: The Freelands is a medieval high-freedom sandbox adventure CRPG. You'll be a reforger in the freelands chosen by the Goddess to embark on a medieval adventure tour at your own pace, gathering teammates, fighting for survival, and craft your unique legend!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 14 → 1.67/day in the week after.
About
✦ The Freelands - lands of opportunity and danger. It belongs to thieves, speculators and adventurers. People never stop coming here in search of riches and fame, but most of them end up in the grave. Only those who are favored by the goddess of fate are able to gain a foothold here and get what they want. And it's all based on the loss of others.
✦ Vast Content: The game currently features 2,500 items and equipment, over 200 different monsters, more than 700 uniquely named NPCs, and 150 handcrafted side quests!
Update a new playable Xiake origin, plus an Chinese Xiake questline!

✦ Explore eight distinct ecological zones - forests, swamps, deserts, mountains, coasts, and more. Travel through 9 towns and 30 uncharted wilderness locations to uncover hidden mysteries.
✦ Venture into dangerous dungeons and ancient ruins in search of unique treasures, where each discovery could rewrite the course of your adventure.
✦ Travel to all of the gladiatorial arenas in Blackthorn Arena and begin a chapter of gladiator glory with no fear.

✦ Surviving in the Freelands is no easy task. Ruthless bandits, ferocious beasts, and terrifying monsters - more than 200 enemies in all - lurk around the corner on your adventures, ready to strike at any moment.
✦ Hunger and fatigue are also hidden killers that eat away at you and your party's energy. Even if you're setting up camp for the night, you can't afford to slack off.

✦ Defeat your opponents in spirited and unique real-time combat. You'll control the flow of time, pause the game, and give critical orders to your squad with precision.
✦In life-or-death situations, the powerful Tactical AI Trigger/Editor will be your capable assistant, meticulously planning tactics to help you turn the tide of battle.

✦ Choose your origin to set the tone of the adventure. Born with magical talent? An infamous bandit? A down-on-their-luck mercenary? Each of these origins holds unique opportunities and challenges.
✦ Deeply customize your character, allocate valuable attribute points, and unlock a wide variety of traits as you adventure.
✦ Over 1,000 exquisite and unique weapons and equipment pieces will surely display your extraordinary prowess.
✦ No class restrictions! Over 200 combat skills and 100 magic skills to mix and match to create an invincible fighting style.

✦Recruit a powerful squad of like-minded individuals who will be your solid backing as you charge into battle and break new ground!
✦Create an elaborate caravan and seek out caravan members to create a powerful merchant caravan or a mercenary group that will be feared by your enemies.
✦ Occupy and manage medieval castles with skill and strategy, and make your presence felt in the FreeLands!

✦ Engage in a vast array of handcrafted side stories that take place throughout the Freelands, where you'll need to make choices that lead people to different destinies in complex situations.
✦ Will you punish evil and do good, or will you plunder and pillage? It's up to you! Freedom is a constant theme here, but what is the heavy price of freedom ......?

✦ In a sandbox world with a day-night cycle, every NPC seems real. They have their own daily behaviors and habits, and may even change careers to become adventurers, mercenaries, or gladiators.
✦ The Freelands' economy flows like water, and it's not a dream to see business opportunities and make money.(Will be released gradually in the form of major updates.)
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 260 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I kinda like this game, its like mash of BANNERLORD, WARTALES and classic RPGs. Then why i DO NOT RECCOMENT IT RIGHT NOW? 1. Bugs - game is almost UNPLAYABLE. Its not some smaller bugs, its EXTREAMLY BUGGED. -important NPC's missing or respawn dead -quests not working -important items not respawning -much, much, much more! 2. Optimalization SUX. Cmon! Im playing on endgame PC and yet i barely got stable FPS while the graphic is 2005. Seriously! It looks like Witcher 1!!!! 3. Lack of fixes - this game aint new and uber fresh yet it feels like please early alpha and we're talking bout 1.3 version!!! WHAT THE DUCK!? 4. Crashes every 1-2 hours!
自成一個小沙盤
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 4/day in the week to Jul 25 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, French, Italian, Spanish - Spain, Russian, Japanese, Korean, Polish, German*languages with full audio support
Hours played at review time, across 260 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Il gioco nella sua complessità è molto bello, infatti l'ho finito volentieri ma che fatica, troppi troppi bug! è praticamente una beta, stendiamo poi un velo pietoso sulla traduzione che spesso ti porta a non capire cosa stai facendo o l'azione che può fare cliccando quella frase o tasto... Insomma voto al gioco 8, voto ai bug 2. Un 5 stiracchiato, troppi troppi problemi, non funzionano gli achievement, i tasti non rispondono ai comandi, i pg si incastrano in qualsiasi roccia, talvolta fanno i cavoli loro. Peccato perché il resto è molto curato, la carovana, i personaggi reclutabili, i mercenari, le arene, c'è un sacco di cose da fare ma che si scontra sempre con problemi, entri nelle aree di missioni principali e ti ritrovi raggruppati tutti i personaggi e i nemici in un unico punto, per non parlare dell'equilibrio di livello dei mostri! Alla fine ho finito il gioco con tre maghi (io + due compagni) e un arciere, i guerrieri non servono a una mazza. In conclusione se avete un'infinita pazienza e vi piacciono i GDR nudi e crudi ok fa per voi, a chi invece storce il naso anche solo per una compenetrazione delle texture, lasciate perdere.
I can understand why people say its a bit like kenshi but kenshi is still smth else. I still love the concept of this game. It tickles the right things in me. Its not a kenshi clone but more like a baldurs gate sandbox and this is totaly fine. Sure there are some wonky donky things and some bugs but nothing was gamebreaking. Good game
游戏底子很好,但是存在的问题是多而不精: 1.地图场景人物太多:大部分npc没有任何存在价值空占运行资源,还严重降低玩家探索的积极性,一个个对话有没有剧情实在太累;同类型可以参考神界原罪博德之门,要么每个npc都有独特剧情,要么无用npc干脆不能交互只作为一个场景节点行动增加代入感 2.地图设计太糟糕:作为一个开放世界游戏设关口就不说什么了,这个还能接受,问题是野外大地图各种障碍物地形阻碍移动,山路十八弯,野外探索体验极差,这点完全可以参考骑砍; 3.装备系统太冗余:要是黑荆棘竞技场这套系统我没说,你一个开放世界搞这么乱七八糟的装备系统,这么多无用词条是何意味,还真不如抄博德之门dnd那套把随机词条全删了,武器护甲根据种类固定词条增加可选择性,现在塞这么多不同的装备还那么多词条,还没法改,游戏体验极差 4.技能系统不合理:战斗技能设计还可以,但是这个实用技能,铁匠之类,需要无意义刷技能经验何意味?做成升级点技能不好吗,导致npc的实用技能除了大篷车以外无任何意义,还需要大量时间去刷 5.UI系统体验差:就说说这个背包吧,背包这个分类和排序自己玩过吗,食材食物堆在一起,排序也不合理,我都没看懂排序规则怎么给我排的,背包npc间还是独立的,这就好的不学专学烂的是吧,神界原罪那套背包系统早被骂烂了;还有就是这个金币系统更是闹麻了,你要是金银铜不能互相转换还能做为材料也就算了(参考环世界)结果你告诉我100铜自动转化为1银?你见过哪个游戏货币要搞元分角的? 6.销量不理想制作组很难能理解,产能不足,所以我的建议是开放创意工坊,ai时代其他玩家产能是要远高于你工作室那几个人的,自己做不好的完全可以交给社区去解决,自己做好游戏框架就行
城镇里太卡了,优化下
This game is not for the weak. You either accept it with all the jank, bugs and mistranslations, or you walk away. Maybe this game is not for you, but for the right player, it’s an unpolished gem. And if you decide to brave it, what opens up is a sprawling, freedom-driven adventure that rewards patience with unexpected depth. I certainly didn't expect this much variety in skills, loot, gear and enemies. Or that the camp visually changes with every upgrade and reflects the biome you're in. And while these small things warmed me to the game, the big ones that matter most to me won me over. Like the extensive character creator, companions that have personalities and short quests, and even possible romances! thanks to the latest update, or that some quests managed to impress me – and I say that as RPG connoisseur who grew up on Baldur’s Gate, Neverwinter Nights, and Dragon Age: Origins. Add to that my long-time love for Kenshi, and The Freelands hit a very specific, very satisfying sweet spot. I played version 1.30 and loved every hour of it, and I imagine if I played an earlier build, my opinion might not be the same. I suspect that's one of the reasons behind the overall mixed rating. Understandable but a little sad for someone who genuinely enjoyed the game and wants it to succeed, especially seeing that the devs still release frequent updates.
走ったり物を運んだり、普段の行動で能力が伸びていくのが面白い、レベルを上げて数字を振るだけじゃない成長システムは新鮮
前期太容易暴毙了
能不能再多加点经营元素呀
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $606K | 925 | 77% | $12.49 | |
| $5.5K | 31 | 94% | $3.74 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.4M | 1.7K | 78% | $17.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 2.2K | 84% | $24.99 | |
| $1.8M | 6.8K | 88% | $12.99 | |
| $1.8M | 2.5K | 88% | $29.99 | |
| $1.8M | 9.4K | 59% | $11.99 | |
| $1.8M | 817 | 82% | $54.99 | |
| $1.8M | 6.5K | 93% | $14.99 |