
Death on the Nile is an adventure-detective game, offering a fresh twist on Agatha Christie’s famous story. Set in the lively 1970s, play as Hercule Poirot and detective Jane Royce as they solve two connected mysteries. Dive into a journey filled with intrigue, deception, and unexpected revelations.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 8 → 0.57/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−50% | 272reviews | 75% | — | $168K |
| $39.99 | 223ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 87 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
打完了,体验整个就是很牢。在大量的机关解谜中发现了少量的主线剧情,非常拖节奏。然后也看得出是超小成本制作,建模简陋,但是镜头和台词演出又超级长,还不能跳,观感非常差。大坐牢。
This game was good! I appreciate the ability to change the difficulty mode throughout the game as there were times that I really didn't want to wear my detective hat. There was one very puzzle heavy chapter that was a bit tedious and, at least for me, took me out of the game a bit due to frustration with finding precise clues/details. Alas that could be chalked up to skill issues on my end but figured I'd still mention it. Nevertheless, I love the variety in the types of puzzles this game contains as they really got my mind working. Great visuals and storytelling. I especially enjoyed deducing profiles for the characters as you get more information about them throughout the story. Though this wasn't my favorite AC game, I look forward to whatever game Microids makes next as I believe what they are adding to these classic stories is impressive and fun. 7/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 30 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Simplified Chinese*languages with full audio support
| $39.99 |
| 48ratings |
| 88% |
| — |
| not modelled |
| $19.99−50% | 18ratings | 76% | — | not modelled |
| $39.99 | — | 73%* | — | not modelled |
| $19.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 87 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
《阿加莎·克里斯蒂 – 尼罗河上的惨案》作为系列的新作,可以说是终于进化到了一部优秀的推理游戏的程度了,比对前作完全针对小说案件进行改编和拓展不同,本作在小说剧情前后加入了大量独立的案件,而后通过双线叙事融合到经典按键之中,游戏只有第七章和第九章是原著的《尼罗河上的惨案》的探案过程,其实这个案件大部分玩家应该都已经相当熟悉了,而前面和后面的每一章,都是其他独立的案件让玩家去探索,这就改变了前几作玩家玩着玩着就感觉我都知道的无趣感和改编后降智的剧情和推理,可以说是相当成功。 游戏采用了双主角的方式,让玩家通过波罗和新主角双线探案推动剧情,最终在游船上汇聚,一起完成经典案件的推理,同时在最终一章根据玩家的选择,会有两套完全不同的案件和作案手法,可以说是设置的相当精细。(当然看惯了推理的玩家感觉还是比较简单的障眼法) 游戏的玩法在线索的收集和串联以外,加入了类似《逆转裁判》的找语言漏洞的环节,通过解密和对话解锁线索,再对线索进行关联,通过关联得出新的推论,与NPC对决戳穿其谎言获得新的证据,这一系列的玩法还是很不错的,而且解密也没有重复的,都有一些小巧思在里面。 推荐喜欢推理的玩家或者阿加莎·克里斯蒂系列的玩家购买。
Ne. Echt nicht. Ein wenig hatte ich mich auf den Titel gefreut, schließlich hatte ich auch schon den Vorgänger gespielt aber leider kommt dieses Spiel nicht mal annähernd an die gerade noch erträgliche Mittelmäßigkeit von "Mord im Orient-Express" heran. Ich hatte ja auf Fortschritt gehofft, wurde aber ordentlich enttäuscht. Nichts ist gut. Das Setting in den 70ern? Passt leider kaum zur Story, egal wie viel da gebogen wird und sorgt auch für schlimme Logiklücken wie bspw. Spoiler: [spoiler]Der Tempel von Abu Simbel wurde gerade wegen dem Bau eines Staudamms "verlegt". Anscheinend hat man aber einen Ort gefunden an dem sich die Sonne exakt so verhält wie beim vorherigen Standort. Schließlich kann Poirot ein Jahrtausende altes Rätsel lösen das mit dem Einfall der Sonne zu einem bestimmten Tag und Zeitpunkt zusammenhängt.[/spoiler] Grafisch war schon der Vorgänger keine Offenbarung, hier sind Gesichts- und Bewegungsanimationen einfach nur noch grotesk. Insgesamt ist das technisch sehr fürchterlich. Ständig bleibt man in Bewegung irgendwo hängen. Treppen sollte man lieber meiden, aber leider muss man halt da lang. Das Pacing ist grauenhaft. In keiner Sekunde kann das Spiel etwas ähnliches wie Spannung oder Dringlichkeit oder auch nur irgendeine Emotion aufbauen und transportieren. Pausen in Dialogen sind ellenlang und sehr oft wird ein und das Selbe 2 bis 28 Mal wiederholt, halt nur mit anderen Worten. Überspringen darf man den Dialog dann nicht, sondern muss sich anhören was man eh schon weiß.l Was die "Rätsel" und deren Lösung angeht hat man auch hier einen Rückschritt gemacht und Poirot sowie die 2. Hauptdarstellerin feiern sich schon selbst wenn sie erkennen das eine Kuh eine Kuh ist (im übertragenen Sinne). Einfachste Zusammenhänge herauszufinden und sie als grandios zu präsentieren ist zwar Genretypisch (gerade bei Christie), in diesem Spiel aber dermaßen lächerlich das Grundschüler*innen die Lösung längst bereit haben sollten, bevor man im Spiel auch nur die Möglichkeit bekommt sie zu schlussfolgern. Schließlich muss man sich in 3-28 emotionslosen Dialogen noch ein drittes Mal erzählen lassen, was man eigentlich schon weiß (und das auch ohne das Buch zu kennen). Über den Collectathon, der schon im letzten Titel unerträglich war, hülle ich dann mal den Mantel des Schweigens. Schade, im Grunde bietet sich das Material an ein schönes Detektiv-Videospiel zu machen. Frogware hat mit Sherlock Holmes weitestgehend gezeigt wie man es besser machen kann. Das hier ist einfach nur lieblos.
Je ne comprends pas les commentaires positifs Ce jeu n'a absolument rien d' un jeu d'enquête réfléchi mais uniquement une succession de puzzle hors sujet !!!!!!!!!!!!! Ridicule, je ne suis même pas allé au bout du chapitre 1 Agatha doit se retourner dans sa tombe ! Déjà, l'orient express avait un peu (seulement) ce mauvais travers, mais là c'est le pompom !!!! fuyez admirateurs d'Agatha Christie. Bien cordialement
The atmosphere is top notch in this game. I truly felt like I was going on a voyage with the characters, not just following along with a story. I would love to see more games of this caliber in the future. The Pros: True to the classic twists and turns of an Agatha Christie story. The setting is fantastic, and a useful plot device to boot: no calling friends, no connection to the outside world. Just Poirot on a boat solving a mystery. The section in Majorca had me looking at every detail. The story is not short. It doesn't leave you feeling like the game was cut short. It feels fleshed out and detailed in a way most games don't bother to do. I loved the puzzles. I wish there were some more challenging ones, as most puzzles I solved quite quickly. The frequency of puzzles was great, however. I didn't feel like there were too many or too little. The Cons: The mouth animations for talking were not synced for a lot of Jane Royce's lines in particular. Facial animations seemed delayed. The layout for the settings for Jane's chapters, other than Majorca and the shared chapters, seemed like jumbled messes. Real cities aren't quite like that, which was a little immersion breaking. I had an annoying bug in particular where when I would move certain items in chapter 5 while looking at them, my mouse would click out of the window. This was not fixed by windowed, fullscreen, or borderless windowed. I also recognized this issue from a couple chapters of Joanna's in Murder on the Orient Express. I was still able to play the chapters fine, but the issue was irritating. Overall, the game was super enjoyable. I would love to see more in this style in the future!
和前作东方快车一样,在尊重原著适当改编的情况下,添加了原创角色原创故事,剧情上还算过得去。建模这块依然一般,但是美术风格很棒,时代氛围感强。这作体量大概有东快的两倍,不过其中包含了不少无意义的谜题,明显是在拖时长,这样玩下来观感真的就不太行了。
玩過東方快車後很期待這款,實際遊玩後白羅部分依然不錯,另一位女主角大可刪除,無聊的劇情加上大量沒有意義又浪費時間的小遊戲,活生生把「偵探」玩成竊賊似的,倫敦和開羅又算大地圖,容易迷路,更浪費時間,希望可以跳過女主角的所有劇情,最好直接刪除。 遊玩體驗:白羅部分好評,女主角部分強烈差評 劇情表現:白羅部分好評,女主角部分強烈差評 解謎難度:全程以故事模式遊玩,白羅部分謎題不算太難,可以動腦思考又有成就感,女主角部分與其說解謎不如說是小遊戲,對劇情沒有具體意義,為了玩而玩、量多到只有煩躁。
The case solving is way too complicated compared to many other detective games like the sherlock holmes series. I could have solved the cases much earlier. The Perot of my memory is a classy cultured gentleman with equisite taste. Here we have him in his mid-70's white disco dancing suit drinking a colorful cocktail with a straw and a paper umbrella. The game is just too tiring to continue. 40/100
Not recommended, too many bugs/soft locks where you have to go back and do everything over again.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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