
A bread revolution across the world now begins! Aeruta is a side-scrolling action game with a shop management twist, fight monsters for materials and use them to make breads, then finally make the deserted town popular again!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−25% | 2.5Kreviews | 94% | — | $1.1M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 125 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
хлеб свежее чем у отца
好游戏,非常推荐,狐狸和熊都很可爱
我觉得还行 都不许差评
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.13/day in the week to Aug 3 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, English, Japanese, Korean, Simplified Chinese
Hours played at review time, across 125 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常推荐!!!特别喜欢的一款游戏~ 游戏可以设置难度,轻松模式对手残党非常友好,有三种武器可以选择,三款武器的技能都很漂亮,各有优点,主线剧情和地图设计都比较简单,打起来很轻松,开店玩法也很有意思,后期有帮手了会轻松很多
재밌어요!!!!!
好玩,但是成長曲線跟成長數值的平衡做得不太好 可可莉這個死關讓我差點不想玩,硬屬性需求加上遊戲中等熟練度 但是過了就幾乎海闊天空,也知道女神難吃錢難賺 還有就是很農,非常農 加上個別素材的特別需要導致要多打很多場 雖然有升級建築來舒適化流程,但是一樣要錢,也是要很多 loop錢難賺 雖然有武器強化購買素材,同要錢 loop錢難賺
超级好玩(
超好玩
Cute girl game about cute girls. Is it super complex? No. But it's fun for about 10-15 hours, and if you can get it on sale I would recommend it.
Do you enjoy platformers like Hollow Knight? Do you enjoy running a shop and maximizing profit? How about anime animal girls? If so, then this is the game for you. The storyline is pretty simple and many of the characters fit into your typical anime tropes, but there is a ton of charm in this game. While the combat isn't as sweaty as other platformers, there was enough difficulty in it for me where I died quite a bit. Thankfully, this game is incredibly forgiving as unlike rogue likes you actually get to keep all the items that you died with. As well as the combat there is also a bakery that you run to make profit to upgrade both the village as well as your weapon upgrades. If you you only care about combat, there is also a little pet farm aspect to the game where with a little bit of work you can pets that run your bakery for you, albeit won't be maximized for profit. I saw this game at PAX and despite plenty of fun things on the show floor it really stuck with me. Its like a platforming Recettear, which really works for me. Sometimes you need a silly happy go lucky game and this hits all the marks. 9.5/10.0
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9K | 17 | 88% | $5.99 | |
| $1.9K | 3 | 100% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $135.4K | 172 | 99% | $19.99 | |
| $64.4K | 166 | 70% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 4.1K | 55% | $14.99 | |
| $1.1M | 8.1K | 96% | $4.99 | |
| $1.1M | 4.3K | 89% | $5.99 | |
| $1.1M | 2.3K | 85% | $19.99 | |
| $1.1M | 5.9K | 76% | $9.99 | |
| $1.1M | 810 | 76% | $49.99 |