
"Adventures Diary of Merchant" is an educational simulation game where allows you to build farms and pasture factories, process products by raw materials, sell and purchase materials at the market, rent houses, and build shops to sell goods.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
游戏内容单调,枯燥无味。装备还需要图纸多此一举,经营后钱多了,没地方花。英雄单一。
非常非常好看的游戏,结合了制作,装备,装备属性品质,打怪,关卡,可玩性非常非常高
探索要求战斗力好难凑
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Hours played at review time, across 40 reviews with recorded playtime.
先说一下国产我是支持的。 但真的玩不下去,进去游戏,第一个感觉就是难受,什么难受呢? 视角! 不能缩放,画面移动必须WASD!这是2020年的PC端吧???竟然是个只用鼠标不能玩的点点点游戏?! 过了几秒钟,出现新手教程? 好家伙,游戏的新手教程竟然是4篇帮助手册文本......这引导方式可以了。 读完4篇作文之后,终于可以开始游戏了......我该干什么呢???虽然说SB也会明白经营游戏是赚钱,可这....具体应该怎么办?阅读能力不好的小伙伴可以再回顾那4篇作文。 接下来什么都是文本文本文本。 也罢,读了一顿,可以正式开始游戏! 然后我又立马出现了想退出游戏的感觉,这画面和UI叫一个乱,进入房间的标识不明显,退出房间的标识也不明显,并且,在每一层画面的退出的位置竟然不同,从房间里退出来在上面的正中间,从城市里退出来在画面的左下边,反正就是让你找,再加上这游戏的色彩渲染,着色度高的让你看一会儿就眼睛疲惫,这游戏兼职可以当做大家来找茬9来卖了。 作为一个玩了27年的游戏的老年人来说,貌似我也跟不上时代了,可能我是脑子和眼睛不好使,也可能是我手速不过关,反正我晚上去就是一个字,累! 游戏时间0.2个小时,后面再精彩我也不准备玩下去。款我也不退了,表示对国产游戏的支持。而且优秀的作品那么多,可以玩的游戏那么多。到这里,有的人会说:“这游戏这么便宜,你咋要求那么高?你也不看看几个人制作!”,我的回答是:“有本事你就做个300快的游戏,好玩我就买^^”。 在日本游戏行业做了10年的经验,这游戏的「视角」「教程」「UI」简直就是游戏里的典型反面教材,以后可以拿来给公司里做教材了。
win10 64位,为什么进入游戏,不管怎么移动方向键,画面都会自动跑到左上角,有人知道是什么原因么?关闭了输入法后打开依然如此,不知道是什么原因
没玩明白,时间太快老年人表示跟不上
游戏本体非常有趣,但是存在几个影响游戏体验的问题: 一:很多有说明的图标鼠标指上去会不停的闪烁;闪烁看不清是其次,有时候鼠标随意放置的时候也会不停闪烁非常影响游戏体验 二:负债机制存在非常严重的问题;只要负债超过三位数就会直接结束游戏,但是到了后期一天就是三位数到四位数的支出。很容易瞬间崩盘;希望能在这点上做出一定的调整,给予玩家拯救的机会。这个问题本身没有什么,要联合第三个问题 三:存档机制;我是记不清了是我不小心按到保存游戏了还是自动存档,如果是我不小心按到保存游戏了希望能做个保存游戏确认!因为有时候可能就是不小心按到了保存游戏;如果是自动存档?!天杀的存档位置,存档在了我破产的前一天,怎么读档都没有办法,一场游戏只能存一个档,意味着你这个档一旦死档了那就彻底死档了,不可能往前走一天或者几天重来。(顺带一提破产原因是因为没有计算好要用的钱数目,正好用完了储蓄的所有金币导致瞬间只剩不到一千金币) 个人真的非常喜欢这款游戏,音乐如果能更多样化就更好了,游戏玩法,画风,设计都十分有趣。甚至还有不需要氪金的抽卡系统。但是上述的三个问题真的很令人头疼
6级连击6级溅射5级暴击一个打五个
游戏性 还可以,但是装备的卖出,选择和 英雄的选择 解雇 是不是要想办法 变得简单起来,大量操作。。。太繁琐了
数值不平衡,游戏引导做的极差
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 13.3K | 92% | $14.99 | |
| $3.5M | 4.6K | 88% | $22.00 | |
| $2.5M | 3.5K | 64% | $19.99 | |
| $2.3M | 6K | 94% | $14.99 | |
| $437.9K | 2.4K | 87% | $6.24 | |
| $1.3M | 4.6K | 95% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.2K | 86 | 79% | $8.99 | |
| $16.2K | 62 | 89% | $5.99 | |
| $16.2K | 101 | 94% | $8.99 | |
| $16.2K | 52 | 63% | $9.99 | |
| $16.2K | 50 | 98% | $9.99 | |
| $16.2K | 86 | 80% | $9.99 |