
Rewrite fate with every strike. Face gods, mythic heroes, and legendary beasts in this souls-like Action RPG set in ancient Greece. Master brutal combat, unlock divine skills, and shape Achilles into the warrior only you can become.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 23 → 2.14/day in the week after.
About
Achilles: Legends Untold is a brutal action RPG that connects punishing souls-like combat with rich ARPG progression, set in the war-torn lands of Ancient Greece.
You are Achilles - hero of legend, struck down at Troy and cast into Tartarus. Gifted with a second life not by mercy, but design, you claw your way back from the underworld to discover who brought you back - and why.
Cut your way through legions of corrupted warriors, hunt monstrous beasts of legend, and clash with heroes twisted by ambition. Master precise, stamina-based combat, wield divine powers, and carve your new legend into the bones of ancient Greece.
This time, the legend of Achilles is yours to tell.
Every battle is a test of nerve and skill. Manage stamina, time every dodge, block, and strike, and turn the tide with divine abilities. Equip a set of powerful special attacks, craft a handful of grenades from gathered ingredients, and charge into battle.
One perfect counter can slay a god. One misstep could send you back to Tartarus.
Shape Achilles to match your playstyle. Select your ideal weapon, from a one-handed sword and an axe in the other, to the might of two-handed swords. Customize your build through a constellation-shaped skill tree and gear upgrades that enhance every strike.
This is your legend - the gods just haven’t heard it yet.
Duel iconic warriors like Paris and Hector in tense one-on-one encounters, each demanding precision and nerve. Hunt monsters drawn from myth, survive ambushes, and overcome boss fights that test your reflexes and resolve.
Explore meticulously handcrafted realm inspired by Greek myths. From the smoldering ruins of Troy to sun-scorched fields, haunted temples, and forgotten rifts of the underworld - every location holds secrets, side quests, and enemies pulled from ancient legend.
Forget mindless mobs. In Achilles, your enemies work together. The GAIA (Group AI Action) system makes them flank, bait, and adapt to your tactics, often making use of their environment.
You’re not just fighting cannon fodder - you’re outwitting foes who want you dead.
Action RPG with set in a handcrafted world inspired by Ancient Greece
Souls-like combat with stamina, dodging, parrying, and high-stakes fights
Challenging battles against iconic heroes and beasts from Greek myth
Constellation-style skill tree offering deep customization and multiple builds
Over 20 hours of content
Solo adventure with optional Arena Style Co-Op
A proprietary GAIA (Group AI Action) system that governs AI cooperation within the environment.
For the best gameplay experience, we recommend playing with a controller.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.7Kreviews | 78% | — | $1.2M |
| $4.99−80% | 2.5Kratings | 85% | — | not modelled | |
Engagement
Reviews
Themes across 183 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Indo direto ao ponto, preferia não ter jogado esse jogo, é mais um jogo pra vc passar raiva do que sentir conquista em passar de fase, boss ou algo do tipo. O jogo tentar parecer um souls like em dificuldade deixando todos os bot "sentir seu golpe" em 2 ou 3 hits para depois ele ignorar que vc esta batendo nele e começar a bater em vc e seu boneco SENTIR TODOS OS GOLPES INIMIGOS ( comportamento geralmente de BOSSES ) O mapa é relativamente grande, porem é bem chato de andar pois é cheio de inimigo e que respawnam o tempo inteiro no mesmo lugar... Tem horas que vai ser muito chato ter q ficar passando em determinados lugares pq o Fast travel não alcança alguns pontos. O que era pra ser o principal e o que se vende o jogo que são o combate é bem ruim um 3/10, os controles não respondem na hora que vc aperta. Assim que vc clica 1, 2 ou 3 vezes seu boneco ja tem ações determinadas e ele vai executar independente e isso no meio de inimigos que sentem so 2 golpes seus ou as vezes 1 é a mesma coisa q tomar hit sempre. Não tem grande variação de combo, 1 ou 2 combos por tipo de arma de ataque (lança, arma dupla, arma + escudo) falando somente de ataques de arma "ataques pesados e leves". Se caso o jogador queira intercalar o chute ou a pisada nao chão da pra considerar 3 combos, porém usar esses combos no meio da gameplay real é algo que não se sustenta. O rolamente não sai sempre que vc clicar, se vc esta acostumado a clicar no rolamento na hora de levar o ataque mesmo se vc estiver executando o seu ataque, vc não ira realizar a sua esquiva... então so isso aqui mata o jogo pra mim e deixa o jogo bastante cansativo. Pretendo zerar o jogo... por que paguei nisso kkkkk
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Italian, Japanese, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Russian +2 more
| $6.25−75% |
| 69ratings |
| 78% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 183 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Rapaz, eu não curti muito, mas estava dando uma chance.... Mas ai meu save crashou kkkk... e adeus...
Está muy entretenido! es como jugar Titan Quest / Diablo pero con parries, esquivas, golpes ligeros y fuertes (ojala todos fueran así). Recomendado 200%
Honestly, prepare to play the worst souls-like you have ever played. The hitboxes are awful, the gameplay is bland. The game is not hard at all, really. The only hard part are the rifts, and they are only hard because you get dozens of enemies constantly running at you. Even then, it's not that difficult, there are just some enemes that can stunlock you. Very bad souls-like.
Нет кооперативной кампании, только ко-оп "Испытания" - что-то типа аренок, которые нужно ещё открывать, проходя одиночку. Также игра постоянно фризит: как у меня (ryzen 7 7840hs + rtx 5060ti, 1080p), так и у тиммейта (ryzen 9 9950x3d + 5080, 2k) - это не нормально. Выправляйте руки, господа разрабы.
Joguei por 81 minutos e só parei porque tá tarde, o jogo é muito bom em uma dificuldade mais alta, se comprar esse jogo esquece colocar no fácil pelamor de Deus Nooob
No co-op campaign. The whole point of getting this style of game is to play with friends, the lack of a campaign makes it pointless even if the mechanics are good
clunky poop 4/10 -Hotaku
Смесь диаблоида и соулслайка в сеттинге древней греции. К сожалению, звучит это намного интереснее, чем играется. В этой игре бюджет явно не дотягивал до идей разработчиков, и отсюда очень много странных решений. Ну вот зачем здесь столько одинаковых подвалов? Зачем какие-то унылые данжи? В игре не так много интересного лута, очень мало разновидностей мобов, а если не брать рескины врагов одного типа, то еще меньше. И в зачистке подземелий нет никакого смысла, это просто удлиняет геймплей. Зачем здесь ветки прокачки с замахом на масштаб Path of Exile, если из порядка 100 точек умений примерно 90 качают одну из 5 характеристик персонажа, и только около десяти дают реально новые скилы? На карте есть разные точки интереса, но все они абсолютно одинаковые по смыслу: -- Сундуки: зачистил мобов вокруг, открыл сундук (нажал Х возле сундука) -- Заложники: зачистил мобов вокруг, открыл клетку (нажал Х возле клетки) -- Порталы: зачистил мобов внутри, вышел из портала (нажал Х возле портала) Принципиально отличается только беглец из ада, ведь там надо нажать не икс!! чтобы перейти в загробный мир, где у беглеца пропадает невидимость. Графика здесь очень непритязательная, я бы даже сказал страшная. При этом, игра порой серьезно подтормаживает. За всю игру одна-две действительно красивых даже не локации, а конкретных областей локации. Остальное -- унылые камни и песок (я понимаю что унылые камни и песок это описание природы Греции, но можно же как-то покрасивее придумать для игры). В общем, потенциал у игры чувствуется, но разрабам нужно пилить вторую часть, и возможно она уже станет полноценной игрой. Здесь палец вверх только за потенциал развития игры, но не за саму игру.
比预想的要差,特别是游戏内显示支持手柄震动却没有震动,转场不顺,音效不搭,击感受击感差(手感还行),太容易卡住不能动(虽然有解决卡死的按钮,但是影响动作流畅);还有不能全程合作共斗,还是搁置了。需要合作共斗的不推荐入库,单买9.2内推荐入库。 特有规则或键位备忘:退出时点相关按钮存档,选继续即读档到当前。 画面:**** 音乐:** 剧情:*** 演出:*** 玩法:*** 创意:*** 手感:** 难度:*** 丰富:**** 耐玩:**** 优化:** 更新:*** 热情:*** 细节:*** 打磨:** 诚意:*** 不足,bug,建议等: 202606,steam,steam掉卡掉物抵扣,它处自定义包入的本体约15元。爱人如己,目前就这,看以后追评。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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