
Become an ace pilot and soar through photorealistic skies with full 360 degree movement; down enemy aircraft and experience the thrill of engaging in realistic sorties! Aerial combat has never looked or felt better!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 46.2Kreviews | 88% | — | $77.3M |
| $74.99 | 27.6Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1301 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i am pylote
Classic Ace Combat. AC7 delivers a faithful modernization of the formula that's worked for so long. Runs great with unlocked frames, no significant issues. Anti-aliasing could be better and I'm a little sad not to have native ultrawide support, but besides that, it's a complete and functional game and you don't have to do any work to get it to run. Alone it's awesome, when played side by side with some older titles you'll notice the absence of things like allied commands, but I will stand by my opinion that AC7 offers easily one of the best first playthroughs of any game I've played--the stakes ratchet up, the missions never get stale, there's always something new to the basic formula of each level. This comes at the cost of making replay for some missions a chore, but most of the game is still a great time to revisit.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $78M | 123.5K | 96% | $29.99 | |
| $78.2M | 191.8K | 97% | $24.99 | |
| $75.6M | 63.9K | 94% | $59.99 | |
| $75.5M | 143.9K | 97% | $24.99 | |
| $79.2M | 112.3K | 92% | $39.99 | |
| $74.8M | 157.5K | 98% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 22.3K | 94% | $12.49 | |
| $278.6K | 792 | 70% | $19.99 | |
| $1.4M | 1.2K | 57% | $29.99 | |
| $0 | 0 | — | $69.99 | |
| $18.3M | 10K | 79% | $49.99 | |
| $563.6K | 1.8K | 71% | $9.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Polish, Portuguese - Brazil, Russian, Korean, Traditional Chinese, Spanish - Latin America +1 more
| $59.99 |
| 1.5Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Thanks, great game, i remembered seeing my Uncle play a Fighter Jet on the PS2, but would be to hard for my 6 year old ass brain, i remembered that game and wanted to play it, it was AC4. i investigated it and wanted to see where the franchise was, the year was 2020, during the Pandemic, it was a joy to play this game, then going back and play almost all the amazing games this franchise has, seeing the Trailer for AC8 and seeing Ace Combat living on is almost magical
*Insert Magic Spear guitar part*
I did not know the name of the skies I was flying in, they were indeed unknown
This is a solid Ace Combat Game played it through so many times now. Can seem expensive especially with all the DLC but it is a good game so I would say worth it for sure!
great game cant wait for 8
Phenomenal story, music scored by the gods, controls that feel good no matter what controller you're using (yes, even M/KB when you set it right), this is a perfect game that you could easily dump a couple hundred hours into. If only AC8 wasn't coming out soon, then maybe I could...
Ace Combat 7 gives you the stick to fly some of the fastest machines ever made. With a roster of over two dozen real-world fighter jets, you have everything from the ultra-modern F-22 to the Cold War-era MiG-21, and a lot in between. Each plane has 3 secondary weapons, alongside a plethora of so-called parts that give extra stats to the plane. It’s a fun and surprisingly deep way to customize how your plane functions. Want to go extremely fast? Put extra engine parts on the plane. Want more powerful weapons? Put weapon parts on it, etc. The game takes place in a fictional alternative Earth of the 21st century. With its unique set of countries and locations, the game feels incredibly fresh and unique in its storytelling. It’s honestly really sad that we don’t see more unique worlds like this in video games. The game takes place over 20 missions, with 3 extra missions on top of that. It’s a campaign so great that I genuinely feel there isn’t a single bad mission, or even one that feels sluggish or poorly paced. Something not even the spectacular Call of Duty campaigns have managed to do. During the story, you play as Trigger, who isn’t really a character so much as the personification of you, the player. And because of the subject matter, the game makes you just feels as badass. You’re flying through battles with hundreds of drones, flying between mountains, or soaring through thick volumetric clouds. Ace Combat 7 being my first game in the series has definitely made me a lifelong fan of the series. That feeling of flying a fighter jet is something nothing else can really beat. An amazing story, a unique world, and an incredible setup make me really recommend this game to everybody.
7/10 It's alright.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.