
Become an ace pilot and soar through photorealistic skies with full 360 degree movement; down enemy aircraft and experience the thrill of engaging in realistic sorties! Aerial combat has never looked or felt better!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 56.9Kreviews | 88% | — | $87.5M |
| $74.99 | 27.6Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1308 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You can fly a Starfighter <3
Peak. Most of my playtime is on PS4. It's Ace Combat. You fly plane.
I have been meaning to play this game since I was in middle school, I spent countless hours watching playthroughs and recreating the fictional planes in other games. I have now graduated highschool and can affirm that this game has lived up to all my expectations. Well worth the money at least when I snagged it on sale.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $87.5M | 154.2K | 98% | $19.99 | |
| $87.6M | 203.3K | 89% | $19.99 | |
| $88.3M | 109.3K | 84% | $59.99 | |
| $85.9M | 71.8K | 86% | $29.99 | |
| $89.3M | 395.4K | 97% | $13.99 | |
| $85.6M | 82.9K | 92% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 22.3K | 94% | $12.49 | |
| $278.6K | 792 | 70% | $19.99 | |
| $1.4M | 1.2K | 58% | $29.99 | |
| $0 | 0 | — | $69.99 | |
| $18.3M | 10K | 79% | $49.99 | |
| $563.6K | 1.8K | 71% | $9.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Polish, Portuguese - Brazil, Russian, Korean, Traditional Chinese, Spanish - Latin America +1 more
| $59.99 |
| 1.5Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For someone who really enjoys DCS and War Thunder's physics and feel of aerial fighting, this game is incredibly unrealistic, but it isn't what the game is trying to accomplish, for me, embracing that fact makes the game really fun to play.
I hate the time limits on missions. It completely ruins an otherwise fun experience.
the skies that you never know.
That's a good old game.
Jugabilidad repetitiva, aburre rapidamente.
First time rookie AC player, and honeslly not used to flying games in general, and I gotta say I love this game, and one I also love to hate. You either care enough to improve with trial and error, or this can be a frustrating, confusing mess. If you take the time you'll get good enough to feel like an absolute ace of pilot in a action film.
Great game, only bad thing is that campaign mode wasn't that long.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.