
Access Denied is a puzzle game in the world where for storage of personal data are used special device in the form of protected boxes. Imagine yourself in the role of the professional cracker of such devices and test your skills for 36 different levels.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99 | 300reviews | 77% | — | $14.4K |
| $4.99 | 387ratings | 70% | — | not modelled | |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Приятные головоломки в атмосферной локации. Достаточно, чтобы залипнуть на пару часиков.
[h1] 6/10 [/h1]
Almost too simple. I would suggest getting one of the newer games from this dev instead. Not bad if you want to just play a simple puzzle game for $1, but very basic and won't feel worth it for most people.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, Russian**languages with full audio support
| $4.99 |
| 55ratings |
| 72% |
| — |
| not modelled |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]My score: 5/10 ⭐ TL;DR:[/b] A clean and relaxing puzzle experience, but ultimately too simplistic and purposeless to leave much of an impression. 🟥 [b]NOTE:[/b] Despite featuring many color-based puzzles, the game does not seem to include any colorblind accessibility options. [h2]Overview[/h2] This is a 10-year-old game that recently received a somewhat better sequel ([url=https://steamcommunity.com/profiles/76561199851789306/recommended/2317300?snr=1_5_9__402]🔗read my review here[/url]), and honestly, there’s not much reason to play this one anymore. It’s serviceable, but it basically feels like someone took the small “rewire the circuit / fix the pipes” puzzles you usually solve inside bigger games and turned them into the entire experience. The problem is that, being very much a “puzzles for the sake of puzzles” kind of experience, most of them are extremely easy and simplistic. There’s no sense of progression, tension, or payoff; you solve one box, move to the next, and eventually the game just... ends. [h2]One Thing I Liked / One Thing I Didn’t[/h2] ✔️ [b]Liked:[/b] The clean, toy-like aesthetic. ✖️ [b]Didn’t:[/b] The lack of purpose and payoff. Solving puzzles rarely feels satisfying because nothing really evolves or changes beyond moving to the next one. [h2]Key Points[/h2] [*][h3]DIFFICULTY:[/h3] Except for a handful of trickier ones, the puzzles are super easy. [*][h3]PRESENTATION:[/h3] Inviting and comforting, albeit pretty basic. [*][h3]STORY:[/h3] None. [*][h3]GAMEPLAY/GAMEPLAY LOOP:[/h3] The trailers already show pretty much everything there is to it. You use your mouse to interact with puzzle boxes. [*][h3]TECHNICAL POLISH:[/h3] No bugs or glitches detected. [*][h3]MONEYxCONTENT VALUE:[/h3] For a game that lasts roughly one hour, anything above $1 feels excessive in my book. Just skip this one and play the sequel instead — if this kind of game appeals to you, you won’t miss much here. [/list]
the game starts out well and good with intuitive puzzles where when you find the solution you just know that is it but it turns into a mess of "moon logic" with very little to no feedback i cannot recommend this game
Short and sweet little puzzle game that's definitely worth the time it takes. A few puzzles are too simple or too complex, but the balance is overall pretty good.
î want my money back
Is a good, short puzzle game But I do have to say, some of the puzzles are a bit unintuitive. Access granted/10
Очень очень очень сложная если бы я знал что она такая сложная то я бы пиратку скачал а escape версию я как раз спиратил очень сложно
[h1]Прикольная и относительно простая головоломка на открывании разных причудливых сай-фай и хай-фай шкатулок на пару часиков для релакса [/h1] [b]Простая, но притягательная графика[/b] , все эти лампочки, переключатели, экранчики, потертости, царапинки очень мило и тепло смотрятся. Если в детстве (и не только) любили разбирать все что еще не разобрано, то за счет визуального стиля точно нужный вайб поймаете. [b]Музыки нет[/b] , просто фоновый шум дождя, можете ставить какой-нибудь свой lo-fi. Белый шум на некоторых шкатулках раздражает чутка. [b]По сложности[/b], имейте в виду, что зачастую можно случайно мысленно "переусложнить" данную вам задачку: 80% из них, особенно в начале, элементарны. В это число входят еще не очень оригинальные филлеры, на 36 уровней можно было обойтись без них. В этой части (а их две пока что, да, и вторую я тоже советую) для решения вам не нужно буквально мыслить out-of-the-box, т.е. каждая коробочка сама по себе содержит свое решение и гуглить что-то или прокликивать окружающую обстановку не надо. Хотя, конечно, местами этот out-of-the-box состоит в том, чтобы осознать не всегда поддающуюся пониманию логику автора. В любом случае есть возможность пропуска уровня, чтобы к нему вернуться позже. Кому важны [b]ачивки[/b], все изи получить, просто нужно 36 уровней пройти. [hr][/hr] [b]Вывод:[/b] всем кто обожал головоломки в стиле the room, тех что были в старых резиках и мобильных играх 100 doors, советую. Брал на распродаже, с хорошим скидосом деньги отбивает. Мб можно использовать как айдлер в перерывах между нудной работой щелкать по одному или по паре уровней. Спасибо выпуску рефанда от стопгейма за рекомендацию второй части, так и купил обе. Оценка: ( уровни игры / 12 + 0.5 ) из ( уникальные буквы в названии игры - 2) [spoiler]ну или 3.5 сломанных кнопок из 5 неработающих переключателей[/spoiler] [i]З.Ы. Если вдруг вам показалось, что вы тупой и что-то не смогли пройти из-за якобы небольшого iq, то я со своим пхд честно застрял на 25 (сложением/вычитанием собрать картинку) и 34 (тут я себе сам переусложнил, как описал выше, нужно мыслить максимально просто и буквально) уровне, поэтому вместо пары часиков получилось сильно больше.[/i]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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