
Academagia, the greatest of the ancient schools for wizards. Build the legend of your mage with thousands of options, emergent storytelling and endless replayability. The definitive version of the magical life simulator is at last on Steam!
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is a great Game and you can spend a long time on it. You can play it in many different ways . (But most play an Adventurer.) But ... - It is very niche and very much not an action Game. - There are a lot of skills, but only like 20 are actually important for Most Playtroughs. - it takes a long time to get used to it and to understand the Mechanics. It gives you at the same time too much and no information at all. (i bought it on Sale and it took me like a Year with long breaks in Between to actually PLAY the Game) - USE THE MODS. - One person still gives (No) Answers in the Forums, but because it didnt sold enough the development for the second year pretty much stopped and there are no updates given no matter how much people ask. - Officaly year 2 it is still in Development ( it has been 13 years) -Like a lot of people write her, it is originaly a Part 1 of 5. So a lot of stuff hangs in the open and it does not has an Ending. The Game gives you a short text and ends at the last day. - There is also a Bug which can destroy your save files, if you dont know how to handel it. It only happened to me Three times but it is annoying. (Dont reload or save, Delete the Cache, Delete the Game, restart the PC and Download the Game again. Then it should work again)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A difficult game that I've played countless times over the years. A remake could really bring out the potential of this one.
never finished, only one school year is playable.
Thought I might come back to this one day to give it another go, but I just can't. I really wanted to like Academagia. While the concept and world are neat, the UI is pretty bad and absolutely nothing is explained. There's a very steep learning curve and I honestly just don't have the patience to stick with it and do a bunch of playthroughs just to know how to actually play the game.
This game has a steep learning curve and so much text it can be overwhelming, even for someone like myself who usually loves to read every piece of in-game lore. However, nothing beats it in terms of building a complex, lived in world. Whenever I start a game I find myself sucked in for the rest of the day, I only wish there was a sequel.
As a kid, I had a tradition where I played though this game every winter. My old PC, the one I shared with two sisters, turned into a magical wardrobe, witches and sphinxes included. Though it, I would find this cozy-est book, this world of unending secrets . In Academagia, you were a secretive student learning taboo magics in libraries long buried in dust, a dashing pirate dodging classes and facing beasts, or a socialite noble scion making connections for some future coup... until you had to let your sister have her important Skype meeting with the school friends she just parted with. It's interesting rediscovering Academagia as an adult. Some of the flaws are more obvious, the UI being the glaring one, but the charm is still there if you still have that kid inside, the one that was willing to dream and explore and get lost.
At the time of this review, Academagia continues to be a unique game. For that alone (to experience history), I recommend it buying and playing it. Nonetheless, Academagia is also a *good* game. The world of the Elumia is exquisitely fleshed out within many pieces of lore throughout the game as well as the many adventures one can undertake. The character creation process is what drew me in initially circa 2010; I probably spent a few hours just going though the various boons/maluses one can assign to one's character. If you're the kind of person that enjoys reading and imagining the world presented to you within the texts, this game is definitely for you. If you're the kind of person that enjoys figuring out how this incredibly deep life sim works...this game is also for you. Even if you're the kind of person that just wants to play through everything without much reading, you can do that, too! Honestly, I feel like I grew up alongside this game like I did alongside a few influential books (i.e. the Earthsea series by Ursula K. LeGuin) that I've read and reread multiple times throughout my life, each time gleaning new/changing experiences and interpretations. First I tried to minmax characters, got somewhere, then stopped. Some years later, I decided to roleplay my (non-broken) characters' lives as first year mages. I decided to keep a diary for one those characters (and there were also plenty of other players who did the same and even posted their own diaries online). Of course, at some point I gave the game a long break again. Eventually, I started to really read the lore/adventures and wonder about what could be. Really, it's a timeless work of art, in my opinion. Now, it does have its flaws: - There continue to be a few game-breaking bugs. One of the bugs is patchable for tech-savvy folks, though. - The UI was OK for the average screen resolution was 1368x768, but it still doesn't scale well to 1080p/4K. - Some of the skills/systems (i.e. Duel, Rimbal, and crafting) remain half-baked at best. - The Spell/Pheme system is complex, but can be gamed. - Being able to sacrifice a member of a Clique to pass an adventure check is, IMO, not a great mechanic. - Astrology is utterly incomprehensible (like it is IRL, perhaps?). But, overall, those are are just small flaws in what is otherwise an utterly unique experience. Overall (including prior to Academagia appearing on Steam), I've probably spent >800 hours on this game over the last ~15 years. IMO, it continues to be a classic game that I keep coming back to every couple years...and I'm eager for it to become a classic for others, too!
abandoned
Great game, lots of bugs, could use some polish, worth playing, idea is fascinating, said it doesn't look like it will ever get a sequel :) (also, it was so long that I said to its creator I already played a sequel ... year does have a lot of days, doesn't it?)
Это прекрасная текстовая игра. Прошел два раза. Контента просто уйма. Но продолжения, судя по всему, никогда не будет - удивительно, ведь у игры тысячи поклонников, которые и спустя годы не покидают форум. Позитивный отзыв, потому что это законченный самодостаточный продукт. Хотя понимаю негодование тех, кто ставит негативный отзыв.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 14.2K | 87% | $3.99 | |
| $3.5M | 8.2K | 97% | $11.99 | |
| $780K | 8.1K | 87% | $2.99 | |
| $213.6K | 347 | 58% | $24.99 | |
| $161.9K | 1.8K | 89% | $4.99 | |
| $47.6K | 97 | 67% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $146.9K | 550 | 89% | $14.99 | |
| $146.9K | 282 | 96% | $14.99 | |
| $146.9K | 743 | 90% | $9.99 | |
| $146.8K | 670 | 76% | $11.99 | |
| $146.8K | 183 | 69% | $19.99 | |
| $147K | 839 | 75% | $8.99 |