
Choose your loadout, blast through the corrupted denizens of a sunken civilization, and wield godly powers in Abyssus – a fast-paced 1-to-4 players FPS and roguelite brinepunk adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 12 → 5.29/day in the week after.
About

Gather your friends and dive into Abyssus' fast-paced multiplayer shooting action. Fight through gorgeous hand-crafted levels in a roguelite adventure that will put your tactical skills to the ultimate test. Wield powerful brine-powered weapons and refit them with ancient technologies to gain an edge over your foes. Obtain divine blessings to enhance your firepower with elemental and mystic effects.
In a world powered by brine, a rare and powerful substance only found in the deepest fathoms of the sea, your team of daring brinepunk explorers is recruited to claim a massive deposit located beneath the ruins of an ancient civilization. However, your mission becomes a frantic battle for survival when the sunken kingdom’s corrupted inhabitants rise against you.
Will you survive to see the surface again, or will the abyss claim your life?
In Abyssus, cooperation means survival. Team up with fellow Brinehunters and carefully choose synergic loadouts, skills, suits, and weapon mods. Work together and fight through a merciless roguelite gauntlet, where no run is the same as the last.
Wield highly customizable, brine-powered armaments and infuse them with the might of ancient Gods. Master 8 weapons and 45 weapon mods, upgrading your skills and suit as you face the underwater kingdom’s mutated guardians.
Run after run, you’ll access more and more upgrades and tactical choices, but firepower alone won’t save you from the denizens of the depths. Mastering Abyssus's visceral gunplay and fast-paced action will require tactical coordination, positioning skills, and cohesive teamwork.
The world of Abyssus is richly atmospheric and steeped in mystery. What untold secrets lie in the sunken kingdom? What gives brine its inexplicable powers? Can we weaponize an anglerfish? The answers lie deep down below…
Visceral, fast-paced FPS action, with top-notch weapon feel and combat responsiveness
Up to 4-players co-op
Roguelite meta progression with advancements, rewards, and unlocks
70+ hand-crafted levels, procedurally sequenced to make every run a new experience
9 different weapons customizable with 45 weapon mods
Over 140 Ancient Forge mods to further empower weapons and skills
Extensive pre-run and in-run character customization options
36 different enemies and 12 bosses that will put your skills to the challenge
Over 250 Charms and Blessings to craft the perfect build
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.8Kreviews | 85% | — | $3.4M |
| $14.99−40% | 1.8Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1020 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
goated
Game is great but community are morons In the most recent update (1.3) the devs reworked the skill tree such that you can't spec into every skill at the same time. The obvious implication is that were supposed to spec the tree differently depending on your loadout/playstyle, adding more variance between runs. However, the community didn't like this and starting negatively reviewing the game. As a response, the developer has made it so that the entire skill tree can be acquired at the same time. I do feel that this makes this game a bit too easy, especially with regard to having all three capstones at the same time. Hopefully, the devs can bring back this feature in a way that the community finds acceptable. In my opinion, a good place to start would be to make capstones mutually exclusive and move unlocks for gear locations in runs (i.e. the forge, the blood fountains, the wishing wells, etc) outside of the skill tree since no one would decide to not spec into those anyway. Despite my diatribe about that issue the game is still great, especially when you are still unlocking stuff. Environment design is superb, enemy design is great, and bosses have variants which maximizes the amount of variety the devs can get out of the content they have. Very good rogue lite.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 7.2K | 87% | $19.99 | |
| $3.4M | 3.6K | 80% | $29.99 | |
| $3.4M | 9.5K | 96% | $7.99 | |
| $3.4M | 42.3K | 72% | $4.99 | |
| $3.4M | 4.8K | 85% | $19.99 | |
| $3.5M | 3.3K | 97% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $39.6M | 103.7K | 93% | $13.99 | |
| $28.7K | 70 | 74% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $958.7K | 3.4K | 83% | $14.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 5.86/day in the week to Jul 30 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Ukrainian*languages with full audio support
| $24.99 |
| 403ratings |
| 91% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So me and my friend got this game on sale. This is the first i have heard of this game and i fell in love with it immediately. the combat in my opinion was smooth easy to learn and with the roguelike elements made replayability easy and fun. bosses were fun and challenging. me and my friend never knew what to expect from each encounter and had us fighting for our brine and lives. honestly one of my favorite games in a longtime that has kept me coming back for more. my only complaint and correct me if I'm wrong and just blind but SPOILER!!!!!! there was no trinket for beating the true final boss i looked everywhere in the lobby searching for it to view my reward for my efforts but nothing was found. every other boss had one except for him. mildly disappointing but other than that 10/10 cant wait to see what else comes.
Oh boy, this game. I've always been a fan of roguelikes/lights. This one definitely scratches the itch. The graphics and enemy designs are beautiful. More variety would be nice but the game hasn't even been out long AND the devs have been adding updates for new zones, enemies, and variations. The Gun play is so smooth and the movement feels fast and controlled. The combat seems fair and can be more difficult if you choose it to be! The last boss is a bit hard on the eyes due to lighting effects. (and maybe lackthereof?) The upgrades feel good and provide a sense of progression and power. You definitely know when you are strong. Finally, the weapon/ability combinations mixed with different elemental blessings really can make every run unique. I tend to find a crazy strong build, think it must be the best, only to find another just as insane. All for a great price. 100% worth a buy in my book. TY DoubleMoose
👍
Game was originally difficult has a learning curve to it but its very fun once you start to get the hang of it.
Brine?
Bon jeu de coop
vraiment sympas ! je recommande
yes
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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