
Choose your loadout, blast through the corrupted denizens of a sunken civilization, and wield godly powers in Abyssus – a fast-paced 1-to-4 players FPS and roguelite brinepunk adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 12 → 5.29/day in the week after.
About

Gather your friends and dive into Abyssus' fast-paced multiplayer shooting action. Fight through gorgeous hand-crafted levels in a roguelite adventure that will put your tactical skills to the ultimate test. Wield powerful brine-powered weapons and refit them with ancient technologies to gain an edge over your foes. Obtain divine blessings to enhance your firepower with elemental and mystic effects.
In a world powered by brine, a rare and powerful substance only found in the deepest fathoms of the sea, your team of daring brinepunk explorers is recruited to claim a massive deposit located beneath the ruins of an ancient civilization. However, your mission becomes a frantic battle for survival when the sunken kingdom’s corrupted inhabitants rise against you.
Will you survive to see the surface again, or will the abyss claim your life?
In Abyssus, cooperation means survival. Team up with fellow Brinehunters and carefully choose synergic loadouts, skills, suits, and weapon mods. Work together and fight through a merciless roguelite gauntlet, where no run is the same as the last.
Wield highly customizable, brine-powered armaments and infuse them with the might of ancient Gods. Master 8 weapons and 45 weapon mods, upgrading your skills and suit as you face the underwater kingdom’s mutated guardians.
Run after run, you’ll access more and more upgrades and tactical choices, but firepower alone won’t save you from the denizens of the depths. Mastering Abyssus's visceral gunplay and fast-paced action will require tactical coordination, positioning skills, and cohesive teamwork.
The world of Abyssus is richly atmospheric and steeped in mystery. What untold secrets lie in the sunken kingdom? What gives brine its inexplicable powers? Can we weaponize an anglerfish? The answers lie deep down below…
Visceral, fast-paced FPS action, with top-notch weapon feel and combat responsiveness
Up to 4-players co-op
Roguelite meta progression with advancements, rewards, and unlocks
70+ hand-crafted levels, procedurally sequenced to make every run a new experience
9 different weapons customizable with 45 weapon mods
Over 140 Ancient Forge mods to further empower weapons and skills
Extensive pre-run and in-run character customization options
36 different enemies and 12 bosses that will put your skills to the challenge
Over 250 Charms and Blessings to craft the perfect build
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5Kreviews | 85% | — | $3.4M |
| $14.99−40% | 1.8Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1012 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun game. not overly hard in the beginning but ramps up. Its a fun game to explore weapon, ability and aspect types on not feel to punished about it.
super fun, get it if you like deadzone, etc.
그래픽 최적화 좋고, 타격감 좋고 전체적으로 완성도 높은 게임. 한번 클리어하면 끝인 겜이아니라 클리어하고 나면 계속 할게 더 많아짐. 1회 클리어만 해보면 볼륨이 작다 생각할수도 있는데 1회클리어는 튜토리얼 완료 정도임. 다회차 클리어, 심해탱크 설정하여 난이도를 올려야 풀리는 컨텐츠, 기능해금, 새로운 보스, 패턴이 달라진 보스 등도 있음. 무기강화, 속성, 새로운무기, 무기파츠 들이 해금되며 본인에게 맞는 조합을 찾아가는 재미도 있음. 건파리랑 비교하던데 abyssus가 난이도가 좀더 높고 파고들수록, 하면할수록 재밌는 겜이라고 생각함. 굳이 따지자면 건파리+닥소 느낌.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 3.6K | 80% | $29.99 | |
| $3.4M | 9.1K | 95% | $7.99 | |
| $3.4M | 7.2K | 87% | $19.99 | |
| $3.5M | 3.2K | 97% | $29.99 | |
| $3.4M | 42.3K | 72% | $4.99 | |
| $3.5M | 9.9K | 96% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $39.6M | 103.7K | 93% | $13.99 | |
| $28.7K | 70 | 74% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $958.7K | 3.4K | 83% | $14.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 5.86/day in the week to Jul 30 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Ukrainian*languages with full audio support
| $24.99 |
| 403ratings |
| 91% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
By far my favorite FPS Rogue game
[i]*rubs my vaguely brine shaped belly*[/i] Ough, I'm so full of Brine...
Lots of bugs and oversights. The game is hella fun and cool, but when the game constantly floods you with unavoidable damage because the thing your suppose to break has too much health? yeah that sucks. Also more than a few unlocks are bugged and don't work. Straight up one of the weapons can't be obtained because the timer for it is broken and won't let you open the door for it. I got there 5 minutes ahead of time and it still won't open.
Its just very uninspired. Very cool art, but very shallow game
A buddy of mine saw a dude at his local dispensary playing this game, asked him about it, recommended it to me and the rest is 40+ hours of history. As someone newer to the Roguelike/Roguelite style game, I had always wanted to try a game like this, and with my FPS heavy background, this ended up being the perfect starting point. The gunplay is smooth as hell, the graphics are surprisingly refined for how much is going on, on screen at a time, and the leveling/unlockables/gameplay UI is super self explanitory and very easy to navigate, I have only owned this game for 2 weeks or so, and in that timeframe Ive found my self having 40+ hours and watching build reviews on YouTube. At the $20 pricepoint, this game is beyond worth, I recommend to anyone looking for fun with friends. Finding fun new builds that synergize with different weapons makes this game fresh each run, Im never bored! So much fun 12/10 I highly recommend
у игры хороший скелет надеюсь разработчик не забьёт хер на неё
I added this to my wishlist thinking it would be a giant flop, but between the easter eggs, the fast paced action, and the shanties, I love it. Fine to play solo, BETTER WITH FRIENDS!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.