
Absolver is an online multiplayer combat game where players are placed behind the mask of a Prospect under control of the Guides, the new rulers of the fallen Adal Empire, who will determine your worth in joining their elite corps of Absolvers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14.8Kreviews | 73% | — | $9.4M |
| $29.99 | 18.3Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I bought this when it released on PS4 and it was the most amazing experience I have ever had with a video game. I never engaged with PvP in other games, but as someone who has practiced several martial arts, this felt different, almost like a real fight. After 400 hours on PS4 and now 40 on PC I can safely say that Absolver is an amazing martial arts game with a feel unlike any other action/fighting game. Absolver gives you complete freedom creating your own moveset and martial arts style. Want to be a pure boxer? A nak muay? Taekwando practitioner? You can make any fighter you want, given you learn the moves. Some bugs harshen the experience, noticeable lag makes it difficult to play online, defensive moves (dodges, parries, blocks) all have their own bugs that make them not work 100% of the time. Online community is mostly dead, PvP locked content is probably going to be forever locked away. Unless you can somehow convince someone to let you kill them literally thousands of times, you aren't going to reach combat level 1000+, which is required to buy some of the items in the essence shop. If you like PvE, the Downfall expansion helps prolong your experience. Overall, this is a wonderful game that was ambitious but is now slowly dying. If you can appreciate martial arts and love messing around with ridiculously fun - albeit challenging - combat, buy this on sale. Hopefully they make a second one.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 6.2K | 59% | $59.99 | |
| $9.4M | 17.6K | 97% | $24.99 | |
| $9.4M | 29.1K | 93% | $9.74 | |
| $9.4M | 13.4K | 95% | $29.99 | |
| $9.4M | 31.1K | 90% | $8.99 | |
| $9.3M | 11.4K | 57% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 114.9K | 86% | Free | |
| $0 | 15 | 67% | Free | |
| $9.5M | 56.6K | 84% | $9.99 | |
| $0 | 21.3K | 79% | Free | |
| $0 | 39.7K | 77% | Free | |
| $0 | 1.6K | 69% | Free |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese*languages with full audio support
| $29.99 |
| 2.1Kratings |
| 66% |
| — |
| not modelled |
| $2.99−90% | 260ratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its ok.
9/10 Essentially Perfect. Feels like a ghost-town. Just having more players would make the game feel alive; it already has beautiful landscapes, albeit it couldn't hurt to have more maps and story. Takes a day to complete the game, maybe a couple more to learn all the moves; then thousands of hours grinding for cosmetics.
the best game iv played but could be using a developer comeback if enough people buy this game for $3
Boring
This game is so damn fun! I've had it for years and I've kept coming back time and time again to play. I'm close to beating it but the idea of this is just amazing. 10/10
decent 6 hours story mode
索敌机制几乎是一坨屎,有的boss一下子出来五六个怪,鼠标滚轮根本没法指定切哪个人; 键位很密,移动鼠标居然是格挡很反常识,且格挡手感不好; 切换四个方向是什么意思没看出来,格挡明明都是两个方向; 分不清是PVP还是PVE,一会打人机一会打到个人,还提示我打人是恶意行为,你根本没做辨识度,我哪知道哪个是人
cool combat epic fight and af bosses but this game is so goooooooodd!!!!!!!
♥♥♥♥ controls. ♥♥♥♥ targeting
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.