
Absolver is an online multiplayer combat game where players are placed behind the mask of a Prospect under control of the Guides, the new rulers of the fallen Adal Empire, who will determine your worth in joining their elite corps of Absolvers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14.8Kreviews | 73% | — | $9.4M |
| $29.99 | 18.3Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wanted to write a short review purely because of how much I wish this game was supported more, and I want to let it be known on this game's page that I was a fan of it. I ADORE any game that goes out of it's way to craft a satisfying and in-depth fighting system, where you're not just hitting one or two buttons mindlessly, and instead engaging also with multiple forms of defense, whether that be movement based or parry based. Absolver achieves this to such a point that even when the game is rather dead, I can't help but come back every once in a while and play around with PvE (sucks there aren't enough players to really have much PvP nowadays). The multiple stances and different martial arts styles really make the combat a treat to experience and I truly believe that the only reason this game is dead is because of the lack of meaningful multiplayer content. Special shoutout to the art style of the this game, which was one of the reasons I even originally picked up this game. The environments are utterly beautiful and every area is unique enough to remember (which I feel is a harder task to accomplish than one may think). I often found myself just walking around and taking it all in, made me want so much more from this game in a good way. TLDR: great combat, great environments, pick it up if it's on sale and you'll have a good, albeit short, experience.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese*languages with full audio support
| $29.99 |
| 2.1Kratings |
| 66% |
| — |
| not modelled |
| $2.99−90% | 260ratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutely love this game. Sadly the game is dead and isn't getting any more updates. The combat is similar to that in Sifu. The multiplayer aspect of the game blends in well to the world experience. It took me around 2-3 hours to understand the combat systems. It's a hard and steep learning process, but if you keep trying you'll get there. By the end of the game you'll get the combat system pretty well. There is also a bit of endgame content to play. It's more of a game that you'll play for 3-5 hours, uninstall it, and then download it again to play for a couple more hours after a few months. Worth every penny.
J'ai lancé le jeu, effectué le tuto, je suis arrivé sur le premier spot de méditation et un joueur était afk. Il m'a vu, m'a explosé en combat singulier et est retourné à sa méditation. Je recommande fortement ce jeu !
Hidden Gem this game deserves more love
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Great game for it's era. unfortunately, servers are quiet. I loved Absolver when it came out, and after they released Rematch, I came back for the nostalgia on a different console. for the uninformed, take a martial arts game, and make it a souls like and you pretty much have absolver. add in custom built decks, and the fact you can beat the entire game in under 30 hours, and you have a great weekend game for up to 3 people. in it's hayday, the game was very fun and very competitive. but as I am writing this, there is around 100-300 active players. so trying to enjoy the PvE and PvP group modes are next to impossible unless you spend an hour waiting per round. 1v1 still works, but takes about 15 minutes usually. if you are looking to play this game currently, there is the "absolver acadamy" group that runs events and such that can help relive the best moments of this game, but otherwise you'll have to coordinate games to play the large group modes. still a solid reccomendation, if you want 1v1 duels, or the base game, but it is an older, short game so keep that in mind.
Absolver игра которая восхищает своим подходом к геймплею, и в тоже время огорчает ограниченностью контента. Игровой процесс поставлен хорошо, особенно для любителей боевых искусств, вы можете изучать приемы, сражаться в рукопашную с врагами, устраивать дуэли, составлять комбинации приемов. И все это играется отлично. Вот только игра заканчивается через 24 часа. Потому что за это время вы можете освоить весь представленный контент в ней. Игра похожа не демо версию, чем на полноценную игру, даже режимов в игре мало, в которых никого не найти. А ведь у игры был огромный потенциал для развития. Учитывая огромные скидки на игру, ее стоит опробовать, сложно найти что то похожее.
Really cool concept buried under horrid response times, abysmally floaty mechanics, absolute dogass targeting mechanics, and outdated design.
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best combat game ive ever played
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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