
Abiotic Factor is a survival crafting experience for 1-6 players set in the depths of an underground research facility. Caught between paranormal containment failure, a military crusade, and chaos from a dozen realms, the world’s greatest minds must survive against the universe’s biggest threats.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30/day in the week to Sep 1 → 34.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Home to the world's greatest minds, GATE operates a global network of secretive research laboratories, spanning every field of scientific study - and the realms beyond.
As a GATE employee you extend the bounds of human knowledge, and seek to explain the unexplainable - including anomalies and paranormal entities: from gravity-distorting artifacts to supernatural creatures with an unbridled instinct for violence. Safety, security, and secrecy are of the utmost importance… usually.
After a catastrophic containment breach, your workplace has become a cosmic battle zone: anomalous entities are on the loose, enemies from other dimensions are invading via portals, and an arcane military sect - known as The Order - is targeting personnel and entities indiscriminately, aiming to seize artifacts and put an end to the chaos.
Containment procedures have failed and help isn’t on the way. Stranded miles beneath the surface, it’s up to you and your fellow scientists to band together, plan your escape, and make this underground complex your new home - for now.

Abiotic Factor brings a 90’s sci-fi twist and rich character progression to the multiplayer open world survival crafting genre. Up to 6 players can choose their PhDs, build their scientist, gear up, and explore a massive subterranean complex, filled with supernatural artifacts, transdimensional foes, and science experiments gone awry.

Between alien threats hunting their next meal, trigger happy soldiers, and the world’s most advanced robotic security forces attacking personnel working overtime, there’s no shortage of danger. As a scientist, fighting isn’t your forte, so you’ll need to put your PhD to work to outwit your opponents: craft ingenious and outlandish tools, weapons and gear, from simple nets and wooden bats to laser-cannons and elaborate traps - everything your big science brain can muster!

Make yourself at home - you’re here for the long haul. Scavenge resources from vacant offices and empty labs, raid vending machines, and steal company property to build a new base of operations as you explore the facility. When it’s time for a change of scenery, pack up your belongings and move them across the facility using handcarts, forklifts, SUVs, teleporters, and more.

Don your lab coat and earn your PhD: from Phytogenetic Botanist to Defense Analyst and Archotechnic Consultant (and many, many more), each with its own advantages essential to survival. Combine traits and skills, then level up to earn perks and abilities with your fellow scientists to forge a formidable scientific force.

Working at GATE may have been a dream job, but dying here wasn’t part of your five year plan. Explore this massive underground facility as well as many worlds beyond and take full advantage of the most advanced technology unknown to mankind in this interdimensional sci-fi adventure!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 59.1Kreviews | 96% | — | $56.1M |
| $27.99−20% | 7.4Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2453 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还可以 玩了67个小时还是会时不时被新的东西丑到
I love abiotic factor for my abiotic factor hole
Needs rainbow poop soup
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Latest in each market: best UK #61, worst RU #83 · 7 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Japanese, Simplified Chinese, Traditional Chinese, Spanish - Latin America*languages with full audio support
| $34.99 |
| 3.6Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Невероятно! Спасибо за эмоции! С нетерпением ждём огромного DLC, и охотно вернёмся в cascade вновь. До новых интригующим встреч!
I wrote a review for Abiotic Factor before, and for some reason it's gone. So I'll summarize what I had wrote. The beginning is amazing. 10/10 The middle is OKAY, like a solid 7/10 And then the final areas are genuinely terrible, and the final fight is ♥♥♥♥♥♥♥ trash. Legit a 2/10. Game has a lot of potential but it probably will never recover.
There are not many games that keep me up very late into the night because of how much fun I'm having. One of the best survival craft games I've ever played. 100% must play.
10/10 Dr Cahn, very trustworthy.... Needs more Greyb
This is without a doubt the worst ♥♥♥♥♥♥♥ game I have ever played and had the misfortune of laying my eyes on, grinding is tedious, the terrible puzzly-style that this game has is the worst ive seen. enemies are horrible, making armor and weapons is horrible, progression is unrewarding, story is useless and what more can i say, dont buy this ♥♥♥♥. Im strongly advising you. Less than 50% of the players that have played this have gotten at the 15% completion mark for how terribly tedious the grinding is, save a ♥♥♥♥ ton of money and pray you never lay your eyes on the game, if you buy this game you are throwing away 20 or more dollars. i genuinely hope the developers die
I love coffee in my coffee hole.
游戏很好玩,内容也很丰富,但这个差评是打给宠物系统的。 作为团队里的唯一后勤,我没有时间刷各种技能,于是养起了宠物作为战斗力。宠物系统上手有很多惊喜,但随后就是巨大的问题。总结就是光靠宠物难以进行游戏,以至于到后期我难以单独出门寻找材料。 首先,宠物养成周期与其回报很难说平衡。长时间养成了20级,单只宠物的战斗力只能坚持到反应堆。 然后,为了巩固战力,于是我养了很多宠物,最糟心的就是这里。你的宠物会因为不传送过来而很久都难以找回、一个屁给自己蹦悬崖下(为我的开悟害虫竖墓碑)、战斗中卡住而导致减员,反而是直接死亡的减员到现在就一只20级利克害虫。我费大量材料做出许多复原烧瓶,从最初的宠物大军,到一个小时后只剩一只狗能享受了。因为你的背包只能容纳一只宠物! 漫长的养成周期和轻描淡写的减员,带来了巨大的挫败感,尤其是15级开悟害虫给自己崩悬崖下永久损失,直接让我彻底丧失了继续游玩的兴趣。 最后是一些改进的建议吧,可以增加背包宠物的容量,不管是通过直接什么装置、套装、饰品来增加,至少能有一个组合,也能保障开悟害虫给自己摔死虚空后能拉起来,而不是被其他宠物占用格子!其次是优化宠物的逻辑,石龙子经常打着打着自己就跑远不见了。还有是宠物的传送,最好能让所有非睡板子的宠物在识别到主人传送后一起传过来,不然一到非加载区块找起来特别麻烦(点名教团迷宫)。也可以考虑一个昂贵的食物,让宠物食用后不会死亡,只会倒地等等方法。宠物机制的潜力很大,也让我开心度过了一段时间,但是后期宠物系统的各种问题只能说可惜。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $62M | 68.6K | 75% | $34.99 | |
| $229.7K | 408 | 71% | $14.99 | |
| $235.6K | 406 | 64% | $19.99 | |
| $123.1K | 227 | 58% | $19.99 | |
| $110.5K | 213 | 66% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55.9M | 97.8K | 94% | $19.99 | |
| $55.4M | 48.5K | 90% | $49.99 | |
| $56.9M | 41.7K | 96% | $34.99 | |
| $57M | 160K | 90% | $19.99 | |
| $57.1M | 47K | 70% | $59.99 | |
| $54.7M | 66.9K | 93% | $39.99 |