
Abiotic Factor is a survival crafting experience for 1-6 players set in the depths of an underground research facility. Caught between paranormal containment failure, a military crusade, and chaos from a dozen realms, the world’s greatest minds must survive against the universe’s biggest threats.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30/day in the week to Sep 1 → 34.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Home to the world's greatest minds, GATE operates a global network of secretive research laboratories, spanning every field of scientific study - and the realms beyond.
As a GATE employee you extend the bounds of human knowledge, and seek to explain the unexplainable - including anomalies and paranormal entities: from gravity-distorting artifacts to supernatural creatures with an unbridled instinct for violence. Safety, security, and secrecy are of the utmost importance… usually.
After a catastrophic containment breach, your workplace has become a cosmic battle zone: anomalous entities are on the loose, enemies from other dimensions are invading via portals, and an arcane military sect - known as The Order - is targeting personnel and entities indiscriminately, aiming to seize artifacts and put an end to the chaos.
Containment procedures have failed and help isn’t on the way. Stranded miles beneath the surface, it’s up to you and your fellow scientists to band together, plan your escape, and make this underground complex your new home - for now.

Abiotic Factor brings a 90’s sci-fi twist and rich character progression to the multiplayer open world survival crafting genre. Up to 6 players can choose their PhDs, build their scientist, gear up, and explore a massive subterranean complex, filled with supernatural artifacts, transdimensional foes, and science experiments gone awry.

Between alien threats hunting their next meal, trigger happy soldiers, and the world’s most advanced robotic security forces attacking personnel working overtime, there’s no shortage of danger. As a scientist, fighting isn’t your forte, so you’ll need to put your PhD to work to outwit your opponents: craft ingenious and outlandish tools, weapons and gear, from simple nets and wooden bats to laser-cannons and elaborate traps - everything your big science brain can muster!

Make yourself at home - you’re here for the long haul. Scavenge resources from vacant offices and empty labs, raid vending machines, and steal company property to build a new base of operations as you explore the facility. When it’s time for a change of scenery, pack up your belongings and move them across the facility using handcarts, forklifts, SUVs, teleporters, and more.

Don your lab coat and earn your PhD: from Phytogenetic Botanist to Defense Analyst and Archotechnic Consultant (and many, many more), each with its own advantages essential to survival. Combine traits and skills, then level up to earn perks and abilities with your fellow scientists to forge a formidable scientific force.

Working at GATE may have been a dream job, but dying here wasn’t part of your five year plan. Explore this massive underground facility as well as many worlds beyond and take full advantage of the most advanced technology unknown to mankind in this interdimensional sci-fi adventure!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 59.3Kreviews | 96% | — | $56.1M |
| $27.99−20% | 7.4Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2600 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
DJDJ
Very Good Game Items and Weapons Progress through the Game. Early Game Resources are still relevant in Late Game Content. Enemys feel Strong yet beatable. Playing the Game with Friends is way more Fun. 10,5/10
I have not finished this game but it has some of the best level design of all time. Think Prey 2017. Every single new sector you unlock has a way of leaving you amazed by how different it is from previous sectors and how much more grand the levels become.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Latest in each market: best UK #61, worst RU #83 · 7 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Japanese, Simplified Chinese, Traditional Chinese, Spanish - Latin America*languages with full audio support
| $34.99 |
| 3.7Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
tl;dr I haven't played survival game so good in a while the good: gameplay, mechanics, systems all balanced and meaningful, I'm in awe given how shallow, casual and dumm modern games can be the bad: it's repeatable content, once you know, you know, and it looses chunk of it's charm, when you explore and figure things out the ugly: visual style.. I know it's deliberate Half-Life thing, and actually very well implemented, witch certain charm, just not my cup of tea, I'd love ABF to have bit more modernized approach, not saying fully modern, just with not janky or missing animations, some normal maps and... you know those things that were technically not there, but would be if tech would allow, when source was a thing it was always pushing for innovation and quality
Amazing game 10/10 infinite things to do very long game never get bored
The 'openworldsurvivalcraft' epidemic of the late 2010s had me extremely skeptical about picking up a game that seemed built upon that same basis. However Abiotic Factor manages to completely overcome all the genre fatigue by being extraordinarily tightly crafted from start to finish. The game world is entirely handmade and you can tell. The world design is smart, detailed, and respects the player's intelligence. The tonal shift across your adventure as you progress is absolutely incredible and the game confidently dips it's toes into humor, scares, and whimsy in well calculated doses. Progress feels significant, and is often immediately rewarding. With the 1.0 release an incredible amount of new content was added and I've probably spent 8 hours alone on the new pet companion mechanics. On occasion some grinding is required, however from my experience it is minimal and while resource availability is tied to the resetting of various levels that you have to wait for there are more than enough side activities, systems, and base building mechanics to keep you busy that you never feel like you're just sitting around waiting for a timer to run down. I almost wish I had waited for the 1.0 release to start the game, as I'm sure that the early and middle stages of the game have been tweaked. But as it stands I have 110 hours in my world with my friend and we haven't actually finished the main content yet, we are very close but not quite there. The game is incredible, I truly cannot recommend it highly enough. The devs did an amazing job, and continue to do an amazing job, I am very excited to keep following along with the roadmap and see what other experiences they're cooking up. Even if the game was entirely abandoned today and left in it's current state forever it would still be worth full asking price. Just do it, you won't regret it.
Excelente juego de suprevivencia, me recuerda mucho en algunos aspectos a project zomboid, y la ambientacion de halflife, supongo que sera lo mas cercano a un nuevo half life que tendremos
If you want an exceedingly large non repeating semi open world that's all handcrafted and doesn't have any wasted space to work your way through while dodging aliens, cultists, and stranger things, pick this game.
This game is so much fun, solo or with a friend it doesnt matter. The graphics are great, I never had such a good looking base in anny game and I'm not even trying that hard. The gameplay loop is great and the balanc between gathering stuff and progressing/ exploring is amazing. Its a game that respects your time. Inventory management is made easy.
having so much fun trying not to go to far into the story as i want to have a somewhat unknown experience with the friends who are getting this game later on. 10/10 glad i bought this game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $62.1M | 68.7K | 75% | $34.99 | |
| $212.5K | 371 | 70% | $14.99 | |
| $235.6K | 405 | 63% | $19.99 | |
| $123K | 227 | 58% | $19.99 | |
| $111.7K | 235 | 67% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55.9M | 97.8K | 94% | $19.99 | |
| $56.9M | 41.8K | 96% | $34.99 | |
| $55.3M | 48.5K | 90% | $49.99 | |
| $55.3M | 342.6K | 97% | $9.99 | |
| $55.2M | 39.8K | 75% | $27.99 | |
| $57.2M | 47.1K | 70% | $59.99 |