
Abiotic Factor is a survival crafting experience for 1-6 players set in the depths of an underground research facility. Caught between paranormal containment failure, a military crusade, and chaos from a dozen realms, the world’s greatest minds must survive against the universe’s biggest threats.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30/day in the week to Sep 1 → 34.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Home to the world's greatest minds, GATE operates a global network of secretive research laboratories, spanning every field of scientific study - and the realms beyond.
As a GATE employee you extend the bounds of human knowledge, and seek to explain the unexplainable - including anomalies and paranormal entities: from gravity-distorting artifacts to supernatural creatures with an unbridled instinct for violence. Safety, security, and secrecy are of the utmost importance… usually.
After a catastrophic containment breach, your workplace has become a cosmic battle zone: anomalous entities are on the loose, enemies from other dimensions are invading via portals, and an arcane military sect - known as The Order - is targeting personnel and entities indiscriminately, aiming to seize artifacts and put an end to the chaos.
Containment procedures have failed and help isn’t on the way. Stranded miles beneath the surface, it’s up to you and your fellow scientists to band together, plan your escape, and make this underground complex your new home - for now.

Abiotic Factor brings a 90’s sci-fi twist and rich character progression to the multiplayer open world survival crafting genre. Up to 6 players can choose their PhDs, build their scientist, gear up, and explore a massive subterranean complex, filled with supernatural artifacts, transdimensional foes, and science experiments gone awry.

Between alien threats hunting their next meal, trigger happy soldiers, and the world’s most advanced robotic security forces attacking personnel working overtime, there’s no shortage of danger. As a scientist, fighting isn’t your forte, so you’ll need to put your PhD to work to outwit your opponents: craft ingenious and outlandish tools, weapons and gear, from simple nets and wooden bats to laser-cannons and elaborate traps - everything your big science brain can muster!

Make yourself at home - you’re here for the long haul. Scavenge resources from vacant offices and empty labs, raid vending machines, and steal company property to build a new base of operations as you explore the facility. When it’s time for a change of scenery, pack up your belongings and move them across the facility using handcarts, forklifts, SUVs, teleporters, and more.

Don your lab coat and earn your PhD: from Phytogenetic Botanist to Defense Analyst and Archotechnic Consultant (and many, many more), each with its own advantages essential to survival. Combine traits and skills, then level up to earn perks and abilities with your fellow scientists to forge a formidable scientific force.

Working at GATE may have been a dream job, but dying here wasn’t part of your five year plan. Explore this massive underground facility as well as many worlds beyond and take full advantage of the most advanced technology unknown to mankind in this interdimensional sci-fi adventure!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 59.3Kreviews | 96% | — | $56.1M |
| $27.99−20% | 7.4Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2600 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good god, this game was so good. It took a few hours to really click, but once the story and exploration opened up I was completely hooked. The Half-Life-style visuals hit a huge nostalgia button for me, and the way new areas constantly loop back into the central facility makes exploration feel incredibly satisfying. Base building is also great, especially taking over some corner of the facility and slowly turning it into your own space. Even the little survival minigames add a lot of charm. I played the whole thing solo, and some sections were genuinely tense. After 143 hours and 100% of the achievements, I can easily say I got my money’s worth. Superb game, and probably the best survival game I’ve played. [table] [tr][th]Category[/th][th]Rating[/th][/tr] [tr][th]Overall[/th][th]★★★★★[/th][/tr] [tr][th]Story[/th][th]★★★★★[/th][/tr] [tr][th]Gameplay[/th][th]★★★★★[/th][/tr] [tr][th]Graphics[/th][th]★★★★[/th][/tr] [tr][th]Audio/Music[/th][th]★★★★[/th][/tr] [tr][th]Replay Value[/th][th]★★★[/th][/tr] [tr][th]Difficulty[/th][th]★★★[/th][/tr] [tr][th]Bugs[/th][th]★[/th][/tr] [tr][th]PC Requirements[/th][th]★★★[/th][/tr] [tr][th]Price[/th][th]★★★★★[/th][/tr] [/table]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best UK #61, worst RU #83 · 7 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Japanese, Simplified Chinese, Traditional Chinese, Spanish - Latin America*languages with full audio support
| $34.99 |
| 3.7Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What a coop game should be.
Science game fun. I imagine this is what a crafting survival game would look like if the player was anyone who is NOT Gordon Freeman from HL1 had to survive in Black Mesa after the cascade of events.
As close to a perfect survival game as you can get. The world is fun, the story is fun, the items, and how you explore are fun. It oozes passion, and has a wonderful development team. I cannot stress enough that this game is as close to perfect for a survival game as it can get. The exploration, and loot cycle is amazing, and exploring this lived in world makes it feel immersive which is something very few survival games achieve. This sets the bar for survival games, and is something I compare all other ones to.
nuclear waste yummy
This game is awesome but there are certain things about it that require me to leave a negative review. - Holding one of each item required to make an item unlocks the basic recipe, but unlocking a recipe through the research system does not unlock the recipes for things it is a component of. This means there may be an otherwise useless item you never craft but is required for another item needed to progress, but you may as well be softlocked if you never craft this otherwise innocuous item that you don't know you're supposed to craft. - Some things are not clearly enough defined. The game is a lot of the time intuitive with its objectives even when not explicitly stated, but there are some instances where a wiki is required if you don't want to spend six hours wandering around. - A later portion of the game, Hydroplant, is very confusing to get through, and perhaps the worst perpetrator of the above complaint of some objectives not being defined enough. - You can't put soup in barrels.
Great game, one of the best survival crafting games out
is k
This is game is so awesome. They've made a little mini game for lots of the boring stuff like research, sleep and pooping. you can solve problems creatively and in a funny manner. great great game. 8.5/10
170 часов на пиратке, 10 часов на лицензии. Все DLC пощупаны...это того стоило
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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