
Explore a procedurally generated world while bolstering your power in increasingly absurd ways. Mechanics-heavy and brimming with deliberate, messy bladeplay. Join the revelry!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
//It only represents my personal point of views.// "I hate three kinds of people in my life. The first is people who don't speak completely, and the second is people who only speak riddles.That's all." Too much flies,with a huge damage to a undressed character. The magic system is a mystery.In other words some are the same damage,some are difficult to operate. The enemies can use accelerate Magic why can't I?--I didn't even know what it is. I don't understand what is the material called sapphire... The narrative style of skill description is interesting.So I think it is necessary to expand advantages,write some to explain,like encyclopaedia,because I only have 3 lives at all. The attribute don't change when pray for the gods after the latest update.I prefer the inheritance of attribute in the previous game. The prisoners are too weak.What if we can summon assistants of blood?
1. Elves are annoying and will open the door from time to time, resulting in infiltration failure 2 Enemy shields are outrageously talented, and only long-range physics can deal damage (bows and arrows and the like) 3 This game is obviously good, I hope the official version can be well promoted, I don't want this game to be buried 4 The official version is out, there must be a creative workshop (not required) The above is a Chinese-English translation,There will be misunderstandings about the meaning
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Меня выебали мухи, я споткнулся об траву, упал и умер от потери крови порезавшись об траву. Игра не стоит своих денег, сохраните свои нервы. Поиграв ещё немного, я изменил свой выбор, игра очень рандомная и моментов с alt+f4 будет очень много. А я в основном бездумно лез в бой, когда лучшей идей было делать всё то, что тебя просит твой призыватель. А при виде противника, лучше обойти его. В общем, игра хорошая, просто не всем зайдёт
el tutorial es una re cagada. el gameplay esta bien y no entiendo que mierda hay que hacer o donde ir. Pero esta bien
笑死,有教学,但完全没教
对手柄的适配还行,但是能不能好好做一下游戏界面菜单啊,交互逻辑一坨屎,希望在下个版本能得到改善
Yeah.
Très comique, sanglant et amusant petit bonhomme tout nu qui court partout j'aime beaucoup https://youtu.be/tl5y7WkXnzk
no hand holding. solving the mechanics of the game is half the fun
Massively frustrating at first, but supremely satisfying if you persist. After bouncing several times it didn't click for me until about 20 hours in. The tutorial is sparse, hardly anything is explicit in game, and you'll die repeatedly due to completely unavoidable ignorance. Combat is slow and clunky to begin with, but once you start building your stats (press C and click the level up symbol at the top, then E on the position of the stat) it becomes increasingly elegant. Best of all, since there is hardly any material online about the game AI cannot help you. Yep, you're actually on your own! Because of this, it somehow captures that golden pre-internet sense of discovery, before games had wikis and their secrets became checklists to tick off. It's not finished, and possibly abandoned, but there's more content and mechanics hidden away here than most 'finished' games leave EA with.
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Players by region
Where this game's players are, estimated from review languages.
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| $27.9K | 1.4K | 94% | $1.99 | |
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| $27.9K | 134 | 69% | $6.69 |