
Embark on a heartrending journey into a brutal, breathtaking world, and discover the cost of saving those you love in a desperate struggle for survival. Strike from the shadows or unleash hell with a variety of weapons, tools and unearthly powers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.57/day in the week to Sep 3 → 31.86/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 27.4Kreviews | 91% | — | $23M |
| $79.99 | 28.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing game! It's better than the first entry in every way. I was on the edge of my seat throughout the 18 hour adventure. I kept telling myself every chapter is better than the last! I see some people complaining that parts of the game are slow but people need to understand that this is a narrative experience. I think the developers do an amazing job at selling the story of Amicia and Hugo as they travel europe in hopes to find a brighter tomorrow. The graphics are breathtaking and the music strongly enforces the tone the game tries to convey. the gameplay does take a new direction from where i thought they were going but i enjoyed the changes they made. I strongly recommend this game to anyone that played the first.
A Plague Tale: Requiem me pegou de surpresa de um jeito que poucos jogos conseguem. Comparado com o primeiro, a evolução gráfica é absurda, parece outro jogo. Tá lindo demais, cada cenário, cada detalhe, tudo muito bem feito. Asobo entregou uma Amicia mais madura, violenta e resiliente, muito foda a evolução da Personagem. Muito bonito a relação dela com o Hugo. Os puzzles são bem pensados e não ficam chatos. A história continua pesada e bonita ao mesmo tempo, e a trilha sonora de novo acerta em cheio. Tudo que o primeiro jogo já fazia bem, aqui eles dobraram a qualidade. O final... Devastador. Você termina e fica uns minutos olhando pro nada. Gameplay com uma progressão que não enjoa, sempre interessante de jogar. Foi uma das melhores experiências que eu tive nos últimos tempos. Simplesmente excelente.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23M | 33.4K | 79% | $29.99 | |
| $23.2M | 265.9K | 98% | $4.99 | |
| $22.9M | 33.1K | 86% | $29.99 | |
| $23.2M | 43.2K | 98% | $19.99 | |
| $23.2M | 28.6K | 89% | $39.99 | |
| $22.8M | 12.1K | 89% | $69.99 |
Related
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| — | 0 | — | — | |
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Every market we collect.
Latest in each market: best AU #47, worst PL #94 · 11 markets collected
Reviews, worldwide (the counter carries no country): 1051.83/day in the week to Jul 17 → 27.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Simplified Chinese*, Traditional Chinese, Spanish - Latin America, Polish, Portuguese - Brazil, Russian, Czech +4 more
| $17.99−70% |
| 18.8Kratings |
| 92% |
| — |
| not modelled |
| $49.99 | 294ratings | 86% | — | not modelled |
| $49.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
,
muy buena historia
太惨了女主,死爹死妈弟也死
差上一作太远了,为了煽情而煽情,文本实力不够,为了拉长游戏时长,经常调慢移动速度。一下主角强行降智一下反派强行降智,没有剧情张力,逻辑也没有上一作合理。
THE BEST GAME
Прошел залпом обе части с перерывом в 4 часа на сон xD То самое чувство, когда на пол пути уже понимаешь, чем всё кончится. То чувство ближе к финалу, что ты уже понял и знаешь, что будет в конце. Ты всё равно играешь с надеждой, что будет иначе, ты млять веришь в это всей душой. А потом тишина и просто сидишь в состоянии выжатого мультифрукта и слов то нет. И как писали.. - она задаёт вопросы на которые НУЖНО ответить. Пару дней от игры отходил. Жду приквел чо)) Первая часть норм по оптимизону, вторая меня заставила попотеть с настройками(плохо у них там с тенями и потоковой обработкой)
Не такого я ожидал, очень мощная концовка. Что могу сказать, геймплей ну откровенно скучноват из-за его однообразия, 1 часть тоже была с этой проблемой, на всю игру считай 3 основные вариации: 1. Пройди отрезок с крысами. 2. Пройди отрезок со стражей. 3. Пройди отрезок и с тем и с другим. И разбавляется это симуляторорм ходьбы и изредка какими то загадками. Кому как, мне от геймплея было немного уныло. Но сюжет, а в особенности его завершение, перекрывает все это довольно хорошо Графоний хороший, мне понравился, жаль, что с трассировкой происходят какие то фризы при поворотах камеры, насколько я узнал, это не у меня одного проблема. Теперь самое интересное. Сюжет. В первой части он меня не сильно зацепил, на самом деле, и в принципе сама 1 часть не сильно цепляла, но тут... В общем если вы проходили 1 часть, то вы обязаны пройти вторую, а если не проходили, то пройдите прежде, чем играть во вторую, как бы логично, но надо прочувствовать, а то многие 1 части игр игнорируют. Мощнейшая концовка, не то, что многие ожидают увидеть, большего сказать не могу, а то спойлеры. В общем к прохождению рекомендую
画面:10分,即使放到2026的今天,这款游戏的画面技术在所有游戏中也能进top10,算上美术个人认为能进top5 剧情:8.5分,故事的结尾十分精彩,令人难忘,但是玩到结尾前的中间部分许多内容有些生硬和勉强,人物塑造方面除开姐弟俩,其他配角的塑造难称优秀 游戏性:7分,潜行解谜类玩法,游玩过程中会感到烦躁,适合开修改器游玩 总体而言我主观愿意给9分的作品,相比第一部而言进步巨大,推荐给有足够硬件配置的画质党,期待工作室新作
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.