
A Most Extraordinary Gnome is a narrative-driven 2D action game focused on unique boss battles. Protect the forest, keep the animals safe and drive away the incoming darkness in this gorgeous, hand crafted paper cut-out world.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
filled with gnome moments (gnoments)
Don't let the cute graphics fool you, this game is actually quite challenging! Mixing beautiful arts-and-craft graphics with cuphead style gameplay creates this wonderful little indie game. Highly recommended if you like throwing yourself at a boss 100 times and then calming down by talking to animals!
Quick Score: 4/5 Notes: Really cool cuphead'esque mini boss rush game with a cool aesthetic and overall vibe/setting. The controller support is slightly scuffed and completely bugs out on the 3rd boss for some reason so I would just suggest using Mouse+Keyboard. There are only 4 "bosses" and the base game can be cleared by most people in probably 60-90 minutes. There are some additional post-game achievements/modes you can try out as well which offer a modest challenge and should extend your playtime a bit.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
아트 스타일에 반해서 구매한 게임인 데다 실제로 실행해봐도 너무너무 귀엽고 개성 있는 아트여서 이 점은 흠 잡을 데가 없습니다. 하지만 이건 탐색형 어드벤처나 포인트 앤 클릭 게임이 아니라, 진지한 액션 게임이기 때문에 예쁜 아트만으로 호감을 유지할 순 없습니다. 예쁘게 표현하는 데에만 치중했을 뿐, 게임 디자인적인 배려가 전혀 되어 있지 않습니다. 어떤 대상을 공격해야 하고, 어떤 오브젝트를 피해야 하는 것이며, 또 어떤 상황이 유리한 환경인지 파악할 수 있는 장치가 거의 없습니다. 이런 상황에 기믹이 있는 보스는 뭘 해야 하는지 알아채기 어려워서 더 혼란스럽습니다. 플레이하며 알아가는 과정도 재미 요소일 수 있지만, 그건 잘 짜여진 게임에 해당하는 얘기고, 이 게임의 규칙은 깔끔하지도 않습니다. 난잡스러운 전투 매커니즘을 파악했다고 해도, 기본적인 조작감에서부터 문제가 많습니다. 주인공 노움은 점프를 하고 모자를 던져서 공격하는데, 점프 조작감도 쾌적하진 않지만 결정적인 문제는 모자 던지기에 있습니다. 차징에 따라 거리가 달라지는 투사체를 던지는 공격 방식을 쓰도록 하면서, 어느 방향으로 얼마나 강하게 던질 수 있는지 방향과 강도를 전혀 보여주지 않습니다. 순전히 감으로 던져야 하는데 헛손질을 할 때가 너무 많으니 짜증스럽더군요. 게임이 어렵단 얘기도 보이는데, 이 정도면 난이도 자체는 어렵지 않습니다. 불친절해서 어렵게 되어버린 거죠. 기본적인 인터페이스만 갖춰져 있었어도 훨씬 쉬운 게임이 됐을 겁니다. 예쁜 화면에만 집착하느라 플레이 경험은 지나치게 희생한 게임입니다.
Nice little indie game that is challenging but not frustrating. It uses some mechanics that I have not seen in other games yet and combines it with a cute timeless artstyle. Also has animals which is a plus
This is a very cute little game, the story and characters are amazing and the art style is fantastic ( the fact that it's made entirely on paper would be impressive even if it didn't look so good). The gameplay is exactly what you want for a cuphead-like challenge but there are also options to make it easier if you want :)
Great artwork. Custom difficulty options. Replayable for achievements. The story is a bit of a fever dream & I wish some mechanics were explained a bit better. Overall I really enjoyed it & it is priced fairly.
I tried to hurry through Otho's speech :( Such a beautiful game, and the boss fights are interesting. I love throwing my hat about trying new combinations.
adorable game!! the artstyle, music and characters are so charming, and his house is so cute, i loved revisiting it to find something new each time. also i love how customizable the difficulty is!
+The art style and animations are very charming and unique, definitely one of my main highlights of the game. - I personally didn't love the story, it feels quite unique, which is a positive, but it didn't get me to care for the main character so the ending didn't strike me as hard as it should have. - The controller support is a bit buggy as well, the 3rd boss second part was a lot harder because of it (I just ended up aiming down and timing my shots since that seemed to not bug out as often). - The music from the trailer sounded a little strange but interesting, and it seemed to fit the unique artstyle, however I didn't feel I enjoyed several of the transitions in-game and some of the creative choices. + The mechanics are very interesting and the other main selling point of the game in my opinion, also a nice variety of bosses with different challenges. Overall the game is quite innovative, so it's a nice game to get in a bundle or at a discount, but I wouldn't get it at full price. I won't return it though, I hope this studios keeps making games! The style and creative direction was quite unique and I'd like to see what more they have to offer.
Players by region
Where this game's players are, estimated from review languages.
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