
A cozy minimalist settlement builder about growing a network of settlements, each with its own little economy. Manage the flow of resources between them at your own pace, pause at any time, and watch a civilization emerge as your settlements work together to raise a great temple and claim the land.
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About
A Little Age is a cozy, match-based settlement builder where you start with a single hamlet, reveal the world as your civilization expands, establish new settlements, and grow them into a connected network of towns and cities.
There are no enemies, hostile events, or punishing interruptions to worry about. Each playthrough offers around one to two hours of laid-back interactions. You can pause whenever you want, exit at any time, and resume later.
You only have three resources to worry about: Food, Materials, and Gold. Each settlement has its own production and local economy. Hire delivery guys to move resources between settlements, boost new towns, and support places that have to grow in less-than-ideal conditions.

Each time you play the world is unique. Biomes and resources create new challenges and problems to solve, and not every settlement will have an ideal environment. Some settlements will depend on the trade network to function properly. A Little Age uses a detailed procedural world generation system to create a new world every time.

As your civilization grows, you will choose new advancements and build a great temple to celebrate your new homeland. Your settlements can support each other, pool their resources, and grow into a healthier civilization through collaboration.

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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Spanish - Spain, Spanish - Latin America, French, German, Portuguese - Brazil, Portuguese - Portugal
Engagement
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great idea and I really enjoyed what the game currently has, unfortunately it needs a lot more content for the price tag. I was done in around 2.7 hours, with no replay ability what so ever. I tend to price my games at £1 per hour of play time, after the first map I was expecting the second age with new resources and structures, maybe a second map with Iron to find, or a windmill to help with the farms, unfortunately this wasn’t the case the game need more time. ideally given the lack of content It would be nice to see a Roadmap, or at least here what your intentions are moving forward, i'd love to progress through the ages. More content needed for the price tag.
A beautifully crafted, soothing city builder! I have played quite a few hours of A Little Age, and it is incredibly well put together. The game strikes a perfect balance between a traditional city builder resource management and a puzzle you unlock as the map opens up. It is beautifully simple and never feels too overbearing. You start with a cloud-covered map that you uncover using special stones. Each map is completely different, forcing you to think strategically. Because resource availability changes depending on the terrain—some areas allow farming, while others don't—the core gameplay revolves around exploring, setting up settlements, and moving resources efficiently between different zones. You level up your settlements by building farms, foresters, and fishing huts to gather food. The game also features an achievement system that rewards you for hitting specific goals, like building certain settlements or finishing unique objectives. While the current achievements are great, I feel like it would be nice if there were a few more trophies to chase in future updates. The ultimate endgame goal requires all of your individual settlements to work together to construct a massive temple. It is highly rewarding to see your entire network of towns collaborate after you've thoroughly explored the map and optimized your resource spots. On top of the great mechanics, the graphics are nice and the music is very soothing, making it a wonderful game to relax with. I’ve had a lot of fun playing it so far and highly recommend it!
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Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
no replay value, not really a city builder. more of a recourse collection game to build a temple to win ... that wont create any dynamic for replay ... not even a story ... good try .. but welcome to a dev that i will not look at ever again ....
The game is quite good, but seeing how the main selling point of getting the full game over the demo was being able to save, I have to recommend against this game. It has features that the demo doesn't have, but that wont matter much unless you have several hours to do your play through in one sitting. Also, the developer's "I'll get to it check back in a few days" attitude about the matter is infuriating. Until they can deliver on the minimum they promised, of being able to save games, don't waste your money. Once they do that, I can recommend this game.
i like the game BUT not having save files is kinda a pain to get any achievements due to how much is needed for the temple. Aside from that love the game, just wanna save progress.
Крайне разочаровывающе. Ни сюжета. Ни смысла. Геймплея на 2 часа. Игра - для телефона. Красная цена игры 200р. Даже не буду ждать постройки храма.
Juego muy sencillo y sin agobios. Principalmente trata de poner tu poblado y general comida, materiales y oro ( que se consigue en el tiempo automáticamente gastando el pueblo los otros dos materiales poco a poco ). Por lo tanto se trata de ir ahorrando para poner mas edificios ( hay 2 de cada ) para farmear esos materiales en las zonas donde se pueden colocar, mejorandolos, ir poniendo unas marcas cerca de las zonas sin descubrir, para que se vaya la niebla tipica, poniendo torres de vigilancia que cubren una zona determinada y que cuando va un bandido a robar, pues le atrapan. luego tienes carros para comerciar entre tus ciudades, pero realmente se usan para avanzar en el objetivo que te permite terminar la partida que es encontrar unas ruinas ( cuando las encuentras ) y hay que ir enviando comida, materiales y oro. tienes que ir mandando unidades de todas tus ciudades ya que te van pidiendo una cantidad a contrareloj y son como 4 niveles asi que piden mas cantidad. simplemente es ir haciendo mas pueblos, crear mas edificios para recolectar y mandar a os comerciantes. A ver, el juego es muy sencillo, sin complicaciones y si se va actualizando con mas cosas, creo que tiene mucho potencial. Cada partida ronda entre una hora y media y dos horas mas o menos.
Game is way too early to be a full release, even for an early-access a lot of bugs issues
Nice simple civilization game, as expected after trying the demo. There is no story whatsoever, just a puzzle of "how to produce goods for the temple given some random map". The only real downside for me is no ability to save and resume the current game, considering there's an endless mode. But one can finish the temple in less than 2 hours, so can be done in one session.
Lovely little game to sit down with when you just want to relax and take things at your own pace. I really like how simple and approachable everything feels. Exploring the map, discovering new areas, setting up settlements and slowly figuring out how to make everything work together is surprisingly satisfying. There’s enough strategy to keep things interesting without ever feeling stressful or overwhelming.
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