
Waddle into a reality-bending odyssey where simply being a duck is your greatest superpower. With the help of your magical cap, switch instantly between 2D and 3D to uncover hidden paths, outsmart aliens, and rescue your kidnapped chicken friends in this wholesome puzzle platformer adventure.
Modeled estimate, not a reported figure. How we estimate →
Quack the code of reality as the clumsy yet courageous duck Dodo and traverse bizarre yet charming planets to rescue your kidnapped chicken kin and master impossible new abilities with every waddle to solve puzzles.
What begins as a lighthearted rescue mission unfurls into a profound, heartfelt journey of self-discovery, where perhaps even a clumsy duck can find a home.

It was a peaceful day on the farm… until a giant alien beam yoinked your chicken family into the sky. With nothing but his waddle, his will, and a very special cap, Dodo dives into a glitched dimension to bring them back.

Two dimensions, one adventure. With Capie the Capybara's magical cap, you can flip between side-scrolling and 3rd Person view whenever you like. Swap perspectives to reveal hidden paths and surprise platforms, and use them to crack every puzzle and peek into every corner of the world.

Dodo does a lot more than waddle. Glide over gaps, splash through water, float, flop, and improvise your way through each puzzle. Every move fits into the way you explore, experiment and solve weird little alien puzzles. And yes, there is a dedicated quack button. Hit Q to QUACK, scare some aliens, and calm your own brain at the same time.

Hop from one odd and adorable planet to the next, each stranger and cuter than the last. Collect shiny stardust, uncover secret routes, and meet Capie, the chill shopkeeper who sells very good caps. Don’t forget to take advantage of every very silly photo opportunity.

Dodo wobbles, trips, and occasionally face-plants, but never gives up on its chicken family. Underneath the clumsy feet is a very determined little heart. Ready to accompany this adorable little duckie? This adventure is full of quacks, caps, and chaos, so grab the hat and jump in. Your next adventure (and your next cute screenshot) is waiting.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Full Walkthrough: https://www.youtube.com/watch?v=Gt6j1my99EI Gameplay: Good Graphics: Good Game Time: 3 - 5 Hours Here I will leave the cat, friends who pass by can pet it and give it a thumbs up /> フ | l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ_ヽ)__)
At first glance, Dodo Duckie looks like another cute indie platformer. After an hour, you realize it's built around one genuinely clever mechanic that keeps evolving for the entire adventure. Being able to instantly switch between 2D and 3D completely changes how you read every environment. Sometimes the path only exists from one perspective. Sometimes an object you ignored suddenly becomes the solution after rotating your viewpoint. It's one of those mechanics that's incredibly easy to understand but leaves plenty of room for creative level design. Beyond the gameplay, the game has a lot of heart. The characters are charming without trying too hard to be funny. The soundtrack fits perfectly. Exploration feels rewarding because there are always little secrets hidden around the corners. I also appreciated that the game respects the player's time. It introduces mechanics steadily, doesn't pad itself with unnecessary content, and ends before the concept becomes repetitive. Not every indie game needs to be twenty hours long. I'd rather play a polished six-hour experience than a stretched-out fifteen-hour one. My only complaint is that I wanted more levels using some of the late-game mechanics. Hopefully we'll see DLC or a sequel someday. Easy recommendation.
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 123 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is 8/10 Game is about 5 hours long if you are trying to 100% it should be 4-4.5 hours long if you ignore all the collecting stuff and focus only on game but it can vary depending on how good you are at solving puzzles. Very easy game to 100%. Artstyle is so cute and vibrant visually looks great. Everything sit well together. Side chracters and afk npcs are so fun to talk to and look at, adds so much life to game. Story is quite simple and suits this type of game really well main focus of the game are puzzles and Dodo. Game mechanics game does well with 2D and 3D switching. All the different mechanics we find in game are built around the 2D/3D switching mechanic neatly and still making enough varity in puzzles. Puzzles are good not super hard not too easy they make you use your brain but not stress it. Although game is 5hrs long game never rushes or try to overstay its welcome each mechanic is given enough time. Performance wise game ran super soomth on my steam deck no shutter or crashes i played 5 hours continously didnt really fel my deck over heating either so thats a good thing hopefully it runs better on low end pcs as well. Overall game is very relaxing to play if you are looking for something to play after stressful work day or just wanna lay back on weeknds and play it with controller this is a great pick as its only 5hrs it wont be collecting dust in backlog either. I started the game and never put it down 5 hrs went by before i knew it very satisfying to play. I do have few complaints nothing major underwater controls (with controller) felt a little off controlling in 3D and getting in and out of the water was also a little off nothing game breaking. Next is there is a chase in mid game starts adruptly leaves you a little confused (or i just spam clicked something and it skipped the cutscene idk ima play again to recheck this). Last thing is very few sections of the game (like 1 or 2 areas) have this very tight platforming which feels a bit out of place as rest of the game also has good platforming but these specific spots feel a little annoying ([spoiler]Last boss fight level where you need to climb tower has very tight platforming[/spoiler]). Final verdict I love the game definitely suggest to play. Artstyle: 10/10 Gameplay: 8/10 Story: 7/10 Performance: 10/10 Overall: 8/10
Quack quack quack A very fun short game. I have no kids so might as well finish this game myself. Little issue right now: The character moves on it's own when you swap perspective quickly.
cute duckemon game the 3d switch really changes it all ps: adding key swapping for movement would be helpful to some <3²²²²²²²²²²²²²²²²²
Quack Quack!! Loved the game! The mechanics and the puzzles are very well designed. Every level introduces something new which keeps the gameplay fresh till the last moment. It's quite an easy game and very relaxing. About 6 hrs of play time is perfect for this one, though I wouldn't mind 1-2 hours of future DLCs introducing new mechanics. Keep quacking!
简单有趣的2/3D收集马拉松,bgm(feat. Quack)很多又逗又带感,尤其是[spoiler]太空[/spoiler]部分。 小瑕疵: -奔跑手感僵硬(方向一松就是急刹),走路速度太慢,基本上得一直按住奔跑; -机翻汉化很烂,虽然文本并不多。
I expected a cute indie platformer. I didn't expect the perspective-switching mechanic to feel this smooth. Every puzzle teaches you something new without becoming frustrating. Definitely worth playing.
卡通风平台跳跃类解谜游戏。 本作设定跟《Fez》有点类似,玩家扮演的憨萌小鸭子Dodo,最初是生活在二维世界里的生物,为了拯救被外星人绑架的好朋友,它出门在外,意外邂逅了神秘的水豚先生,并戴上了它给的神奇帽子,从此便打开了三维新世界的大门,开启了一段跨纬度的奇幻大冒险。 游戏玩法就是普通的平台跳跃,主打的特色是视角转化,玩家能随时切换2D跟3D这两种空间形态展开对这个世界的探索,视角不同,看到的东西不同,进而需要面对跟考虑的问题也不同,该作的谜题也都是围绕着视角切换而设计。比如在2D世界里很多看似无法通行的断崖、封闭平台,切换成3D视角后,可以进行纵向移动了,就能发现其中的隐藏通路。又比如2D世界里当作垫脚往高处跳的木桶,在3D世界里破坏后可以获得金币跟羽毛奖励。 为了让这个机制运用得更加的频繁,作者还进行了能力绑定,比如说在2D视角下,小鸭子可以进行跳跃,但不能攻击,而在3D视角下,小鸭子可以攻击,但不能跳跃。为了全探索全收集,玩家就不得不经常在这两种视角间来回切换。 金币、羽毛跟金蛋算是游戏的收集物品,每关都有不少,有的藏在空中,有的藏在角落里,有的藏在各种水桶跟水果里,甚至还有的藏在一些小游戏里,比如某个关卡有个足球场,表面看上去没什么特别的,但是当玩家进球后,一枚金丹就会“噔噔噔噔”地出现在球网里! 其中金币算是最重要的吧,因为它可以用于商店购物,去解锁各式各样好看的帽子饰品(除了改变一下外观下,没有能力的改变):除了水豚先生最初给的帽子外,玩家还可以解锁正常的帽子、致敬其它作品的彩蛋帽子,以及部分玩梗整活的帽子。花样繁多,能够带来一定程度的换“装”趣味。当然,游戏本身很休闲,就算不全收集或是偶尔遗漏那么几个也不用担心,再说了金币也会反复刷出来,比如掉进深渊失败后,从存档位置复活后,发现之前吃过的金币又重置了。所以完全不用担心是否能够全帽子解锁收集的问题。 游戏采用低多边形卡通绘本风格,画风清新,配色柔和,建模Q萌(登场角色都是可爱的小动物),音效氛围舒适(渡渡鸭的“嘎嘎”叫声堪称点睛之笔),加之谜题也不难(不会出现硬核空间解谜,基本上稍微看一下就能有头绪),整体玩起来相当的治愈解压。 如果你喜欢《Fez》的视角解谜概念,但不想经历烧脑的解谜,同时还追求可爱画风跟轻松解压的游玩体验,那么这款游戏还是值得尝试的。 [quote] 加入[url=https://steamcommunity.com/groups/ADZZW]爱の榨汁屋[/url]&关注[url=https://store.steampowered.com/curator/34815366/]爱の鉴赏家[/url],用爱品鉴世间作品,用心流淌真情实感。 [/quote]
Cozy, wholesome, and just plain fun. The 2D ↔ 3D perspective-switching mechanic is such a cool idea and makes exploring and solving puzzles really satisfying. The art style is adorable, the music is relaxing, and the whole game has a cozy vibe. Definitely worth playing if you're into chill puzzle games. Quack quack. 🦆
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