
A short incremental game about feeding a Black Hole matter by destroying Asteroids, Planets, and Stars.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.5/day in the week to Aug 28 → 13.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A short incremental game about feeding a Black Hole matter by destroying Asteroids, Planets, and Stars.
Genres
Engagement
Reviews
Themes across 377 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
South of mid. The game has linear leveling and lacks variety. Even the different game modes are the same. It needs more variety for something that play so simply.
The game works fine, very simple concept with a straight progression curve... for the price it is an enjoyable experience. What I personally find very appealing and a great addition to the game are "game-modes" that not only vary the game slightly, but change the skill tree completely = that was a fantastic choice.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Japanese, Korean, Simplified Chinese, Czech, Indonesian, Polish, Russian, Thai +7 more
Hours played at review time, across 379 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Way overhyped and not worth the money. It gets repetitive very quickly, the progression is too linear, and there’s almost no meaningful choice or strategy. You can basically play it with your eyes closed.
The game is decent. Nothing groundbreaking, but it's definitely not bad. I had fun with it. It offers around 2 hours of gameplay, or up to 5 if you're going for all the achievements. For the price, I'd say it's worth it.
for four bucks i got 5 hours of brainless chilling so gets a thumbs up for me
Divertido
highly enjoyable
메인 미션 기준으로 막히는 구간 없는 깔끔한 레벨 디자인으로 잘만들었음 근데 에필로그까지 진행하고 도전과제 때문에 다른 모드도 다 클리어 해야하는데 전기나 거북이 제외하고는 메인보다 볼륨도 낮은데 도파민조차 이미 먹었던거라 안나오는 지루한데 업적 때문에 하는 느낌이 강했음
rng in incrementell game is really bad
short but fun relaxing incremental game, lots of gamemodes to play
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $506 | 4 | 25% | $5.99 | |
| $15.4K | 76 | 61% | $5.24 | |
| $2.6K | 15 | 27% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $455.2K | 617 | 36% | $11.99 | |
| $454.8K | 157 | 65% | $149.99 | |
| $454.8K | 996 | 93% | $19.99 | |
| $454.7K | 601 | 86% | $19.99 | |
| $454.7K | 493 | 74% | $39.99 | |
| $454.6K | 2.2K | 71% | $14.99 |