
A Dance of Fire and Ice is a strict rhythm game. Keep your focus as you guide two orbiting planets along a winding path without breaking their perfect equilibrium.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.14/day in the week to Aug 25 → 25.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 83.8Kreviews | 94% | — | $5.8M |
| $1.99 | 34.1Kratings | 95% | — | $2.5M | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is easily one of the most satisfying and addictive rhythm games I have ever played. The main rhythm gameplay is extremely straightforward, yet it still somehow finds ways to challenge you beyond what you could expect. While the game follows one simple premise, it still introduces new additions in a graceful manner. Before playing a level, expect to play through tutorials that prepare you for new rhythms, tricks, and patterns—ensuring that you never feel stuck. The difficulty paired with the comfortable learning curve is what makes all of the levels enjoyable to play. The feeling of exaltation when you beat a level after a myriad of attempts is just unbelievable; it is something that this game does a perfect job at cultivating. The way your clicks synchronise perfectly with the back round music, making every key press feel meaningful. The way every level is decorated in their own distinct ways, separating them from each other—not only difficulty wise, but with the environment itself. These gameplay factors create lasting novelty that keeps you addicted for long periods of time. If you have never played a rhythm game before and you want to try something new, I would heavily recommend this game. It is simple, enjoyable, yet still retains some difficulty, keeping gameplay fresh over long play throughs.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Japanese, Spanish - Latin America, Polish, Romanian, Russian, Vietnamese +3 more
| $9.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me encanta la música
键盘废了2个,桌子大残
굿
好玩,就是有点费手指
無需多言
毫无疑问的好玩(就是吃耐心和手法
已被王冠岛严肃破防(愤怒)
니에미 씨발년
觉得手残的真心推荐
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.8M | 5.1K | 73% | $39.99 | |
| $5.8M | 22.2K | 81% | $9.99 | |
| $5.8M | 23.6K | 92% | $9.99 | |
| $5.9M | 3.6K | 71% | $49.99 | |
| $5.8M | 31.4K | 86% | $7.49 | |
| $5.8M | 12.2K | 77% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $150.7K | 2.4K | 85% | $2.99 | |
| $39.2M | 643.2K | 93% | $4.99 | |
| $13.2K | 233 | 76% | $2.99 | |
| $3.3K | 13 | 100% | $9.99 | |
| $2.1K | 30 | 53% | $4.99 |