No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $5.5M — a different platform, not this one.
A Dance of Fire and Ice is a strict one-button rhythm game. Keep your focus as you guide two orbiting planets down a path without breaking their perfect equilibrium. It's pretty hard to describe, but you should play the free online version on a desktop computer first if you are not sure if you would enjoy this game! Features: - More than 20 worlds, each introducing new shapes and rhythms. What do triangles, octagons or squares sound like? Each world starts with small tutorial stages and ends with a final test. - Post-game challenges: Speed Trials for each world and a blisteringly fast bonus level for the brave. - Calibration options: auto-calibration and manual calibration. This is a precise rhythm game, so use your ears more than your eyes when playing. - Play new levels for free: more levels will be added over the coming months. WARNING: This is a hard rhythm game. Not in the sense of note-spamming - for the most part all you have to do is keep a consistent beat - but this is a good test of whether you would be a good drummer. Keeping a beat is not very easy, and then weird breakbeats are added on top of that, so don't worry if you find it difficult!
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
A Dance of Fire and Ice is a strict one-button rhythm game. Keep your focus as you guide two orbiting planets down a path without breaking their perfect equilibrium. It's pretty hard to describe, but you should play the free online version on a desktop computer first if you are not sure if you would enjoy this game! Features: - More than 20 worlds, each introducing new shapes and rhythms. What do triangles, octagons or squares sound like? Each world starts with small tutorial stages and ends with a final test. - Post-game challenges: Speed Trials for each world and a blisteringly fast bonus level for the brave. - Calibration options: auto-calibration and manual calibration. This is a precise rhythm game, so use your ears more than your eyes when playing. - Play new levels for free: more levels will be added over the coming months. WARNING: This is a hard rhythm game. Not in the sense of note-spamming - for the most part all you have to do is keep a consistent beat - but this is a good test of whether you would be a good drummer. Keeping a beat is not very easy, and then weird breakbeats are added on top of that, so don't worry if you find it difficult!
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #11, worst PL #96 · 11 markets collected
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.2M | 642.7K | 93% | $4.99 | |
| $19.1M | 76.3K | 95% | $19.99 | |
| $14.4M | 27K | 98% | $19.99 | |
| $9.3M | 60.4K | 60% | $9.79 | |
| $7.7M | 38.6K | 94% | $14.99 | |
| $7.4M | 27.5K | 96% | $14.99 |