
A Case of Distrust is a narrative mystery from 1924 San Francisco. Play as private investigator Phyllis Cadence Malone in this historical 2D adventure game.
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Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A Case of Distrust is a narrative mystery from 1924 San Francisco. Play as private investigator Phyllis Cadence Malone in this historical 2D adventure game. Explore underground speakeasies, smoke-filled billiard halls, classic barber shops, and more. Catch suspects in lies by using evidence, statements, and your wits. Intrinsic challenges face our heroine, as she struggles against a pushback on emancipation, leading to many doubts, both internal and external. Uncover the truth in a mystery full of deception!
"Perfect video game noir... 9/10" - Polygon
"Impressed me with its nuanced, careful construction" - Newsweek
"Stunning two-dimensional silhouettes" - PC Gamer
"Beautiful noirish graphics... suspenseful mystery" - Vogue Magazine
A hardboiled mystery, working past deceptive characters towards the truth
1924 San Francisco with historically accurate details
Saul Bass inspired visuals and scene transitions
Finger-snapping music that gives style to the roaring 20s
Themes of poverty, racism, and emancipation that tie into contemporary issues
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A short and stylish detective adventure. This game offers strong dialogue and well-written characters. The artstyle is very uniqe and fitting, but I wish the music was used in a more interesting way. The investigation mechanics are pretty interesting and I wish there were even more ways to use the information you gather. You might be able to finish this game in one sitting, but the experience with stay with you for a long time afterwards. Even though the game is short, there is some optional content, which is as enjoyable as the main story. I would be interested in another story with this protagonist in the future.
A mostly text based detective game that requires to think and connect different clues before accusing someone. My only gripe? This game is short! The visual style fits this genre and the setting during the Prohibition years is a nice touch. The sound design is amazing and the Jazz music in the background - fits just right in. There's no voiceover and I believe proper voiceover would elevate the experience to a higher level, although it does come with it fair share of production costs. My other gripe is that you need to erase the existing save data before starting a new game, which I found as irrelevant. Adding tidbits of those yesteryear stories as part of Taxi ride conversations was an unexpected bonus! Though there might not be much replayability, it still delivers an awesome gameplay. - 9/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I was drawn to the style of this game right away but other than the aesthetics, I admittedly was not expecting much from it. What a truly pleasant little surprise this game was! I really enjoyed the writing of this game. Characters felt alive and I felt myself trying to constantly guess who was responsible for the mysteries in the story. Simple interlude conversations with the taxi drivers felt rich, despite the fact that they were meant to be short transition scenes in the narrative. There's charisma and charm in the presentation and execution of this game. It's short but I don't hate that. I like games that feel complete and I actually oppose bloated experiences that feel like it's overstaying their welcome or simply prolonging my time spent in one world. While it may seem too short to purchase full price (although I think that it's fine given the quality of the experience), you should definitely pick it up on sale if you're interested in a stylistic, strong noir narrative experience.
The story is [b]"Meh..."[/b]. The writing starts decent... The end is rushed. It turns into "find that one dialog option to progress", while earlier multiple options would progress. [spoiler]Like I had cliked acuse only because there was no dialog left. I didn't got who's hat it was, why do I have to acuse people when I know there is more to the story?[/spoiler] So ye it fails the end. ... Oh and, [spoiler]why isn't mrs. green in jail? She helped to murder.[/spoiler] Like WTF?
A great detective game with immaculate style and atmosphere, unfortunately bogged down by a somewhat disappointing ending (not going to elaborate too much on this for spoiler reasons). I want to give special praise to how the game mechanics are introduced. Starting off with a cat is thematically perfect because it removes all stakes (even though there aren't any real stakes throughout the game, as long as you don't randomly accuse people). Admittedly, the price is a little steep for what it offers, but still highly recommended if on sale.
Esteticamente questo gioco ha un gran bello stile, minimale e di gusto, che riesce a caratterizzare perfettamente i personaggi con pochi tratti, assieme al colore ed al dialogo. L'ambientazione - ossia l'America degli anni '20 - traspare tantissimo in ogni aspetto, anche nella scelta di terminologie piuttosto [i]slang[/i] (che ho apprezzato, nonostante mi abbiano reso la lettura difficile, eheh). Il sistema d'indagine è relativamente semplice: tutto ciò che c'è da esaminare in ogni ambiente è in bella vista ed evidenziato al passaggio del mouse, quindi resta solo da fare le "domande giuste". Il caso in sé non mi è dispiaciuto, però il fatto che anche una come me (per niente arguta) è riuscita a risolverlo senza alcun problema, fa capire che procede in modo alquanto univoco. Tra l'altro, il modo in cui la storia è strutturata mi ha dato l'impressione che questa doveva essere il "caso 0" di un gioco o di una serie più lunga, ma immagino non lo sapremo mai. Ad ogni modo, se hai voglia di immergerti in una lettura investigativa senza troppe pretese, sei nel posto giusto; se invece stai cercando una sfida per la tua mente, non è qua che la troverai.
A Case of Distrust is a visual novel–style detective game set in the 1920s, and it delivers a solid, well-written mystery that focuses heavily on narrative rather than complex gameplay. From the very beginning, the game makes a strong first impression with a fantastic and easy-to-follow introduction that smoothly draws you into its world and central case. One of the game’s standout elements is its beautiful and charming art style, which perfectly complements the era it’s set in. Combined with relaxing music and subtle sound effects, the presentation creates a calm yet engaging atmosphere that fits the investigative tone. The narrative itself is rich and thoughtfully written, with dialogues that feel natural and purposeful, making the mystery enjoyable to follow even without high-stakes action. However, the game’s scope is quite limited. There is only one case, and it is relatively short and fairly straightforward, which may leave some players wanting more depth or complexity. The gameplay is also very simple, mostly consisting of reading and clicking, and while it works for the genre, it could have been more versatile. Additionally, the lack of voice acting is noticeable — especially considering the €15 price point, where some level of voice performance would have been a welcome addition. It’s also worth noting that the gameplay is almost entirely text-based. If you’re not into reading a lot of dialogue and narrative text, this might not be the right game for you. On the other hand, players who enjoy visual novels and story-driven experiences will likely appreciate what A Case of Distrust offers. Overall, A Case of Distrust is a stylish and well-crafted narrative detective game with a strong mystery and excellent presentation. While its simplicity and short length hold it back from greatness, it remains a pleasant experience for fans of text-heavy, story-focused games.
Adorei! Um jogo lindo, visualmente, mas que também traz algumas horas de ótimo entretenimento. Me vi imersa na história e adorei os mecanismos de jogabilidade. Recomendo!
Le jeu n'est pas mauvais , à l'exception du 30 fps forcé et du full anglais mais c'est pas très handicapant.
Stunning game! Really, really enjoyed it. Highly recommend.
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Players by region
Where this game's players are, estimated from review languages.
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