
A Blind Legend is the first-ever action-adventure game without video – where ears replace eyes! Discover the original, innovative sensory experience of binaural 3D sound.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 27 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jeu finit rapidement mais très intéressant car on découvre une nouvelle manière de jouer. Certains moment manquent d'explications comme le moment de l'arrivée dans la barque ou lorsqu'il faut courir pour échapper aux ennemis dans la neige. Très bon jeu dans l'ensemble.
The concept is unique, and it's great that the game is designed for disabled players. However, as others have mentioned, the gameplay and story just aren’t very fun or engaging enough to keep you going. Also, for a game made entirely of sounds and voices, AI voices are very annoying to listen to.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game has a lot of potential. I mean, the idea is great, the voice actors are okay. But please. If the narrator's voice could be something else than google traduction voice I mean, i dont know if its ai, but its not human And in a game where you dont have to care about the graphism at all, YOU CANT ♥♥♥♥ UP THE AUDIO PART. And yeah that's annoying, so i didnt play much But to those who can ignore it, have fun
l'idée de départ est plutôt sympa et je trouve ça assez bien fais mais la voix logicielle entre les scènes est trop robotique et casse le rythme
Si c’est l’idée générale qui m’a poussé à l’acheter, l’exécution n’est malheureusement pas à la hauteur de mes espérances. Je n’ai pas été jusqu’au bout, malgré mon envie de connaître le dénouement. Positif : [list] [*]L’histoire est assez simple, mais cela convient au concept proposé. [*]Certaines voix françaises sont vraiment bien, typiquement pour notre personnage et sa fille. [/list] Négatif : [list] [*]La diversité des sons n’est pas assez grande, on a l’impression d’entendre toujours les mêmes pour certains éléments/actions. [*]Si on nous demande de jouer au casque, pourquoi ne pas le faire en binaural ? Certaines actions sont peu claires à cause de cela. [*]La voix du moine : on est dans le sur-jeu complet, ce qui brise l’immersion. [*]Chaque scène est coupée par la voix automatisée qui dit « Chargement », ce qui rend impossible de se laisser imprégner par l’histoire. Dans la mesure où il n’y a pas de vidéo, j’espérais pouvoir éviter des chargements. [*]Points de sauvegarde uniquement en début de scène, ce qui rend les échecs très frustrants quand le combat est en fin de scène : on se repasse le début en boucle. [*]Le menu en description auditive : pourquoi ne pas le mettre aussi une version visuelle ? C’est une voix automatisée de toute façon, donc il n’y a pas de mise en ambiance. [/list] Chouette idée, mais le concept doit être plus abouti d’après moi.
Players by region
Where this game's players are, estimated from review languages.
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| $436M | 401K | 87% | $44.99 | |
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