
As an agent of the secret special forces A.A.U., your covert mission in Serbia goes wrong fast. Framed, intercepted, and stranded in the abandoned territory of Uzovnica, you’ll need every skill to survive, especially when everything around you is not what it seems.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 7 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You have been framed. Now, there’s no turning back. As a highly trained unit stranded in enemy territory, it’s imperative to push over your limit and get out of there ALIVE. Through your journey, you will find out what led to these unforeseen events.
The bodycam is still recording, capturing every moment of your assignment. From the mundane... to the supernatural. A.A.U. Black Site combines realistic visuals, found-footage aesthetics designed to deliver an immersive journey through multiple levels.
They think you are weak. Prove them wrong. Check every corner and stay alert in this intense first-person gunplay where you are the prime target. Remember, there are not many left in these lands who can watch your six.
Explore an array of over 20 weapons, including but not limited to assault rifles, sub-machine guns and pistols. Go tactical or go loud; the choice of loadout is yours.
The initial release includes:
- God’s Chosen (a Demon) - Available at launch
- Guilt Trip - Available at launch
Future scenes will be released over the coming months:
- Beneath the Rotten Sky - Coming soon
- TBD (To be decided)

Genres
Engagement
Reviews
Themes across 186 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I found this game on Instagram, immediately bought it, finished EA campaign and I must admit, it pleasantly surprised me. After quite some time, finally an indie game in my library that doesn't feel like thrown together slop and actually shows that developers care how it performs. It does not waste your time and doesn't bore you with repetitive scenes or tasks in missions. Just straight to the action through linear story, accompanied by very fluent movement and combat, which by the way feels really satisfying with all the blood splatters and particles flying around. Even driving is done well and here I'd like to point out a fun fact; this is the third game ever made that officially has a driveable Zastava Yugo. Graphics are great with sharp textures, rich effects and spooky atmosphere. I also like the sound design; powerful gun sounds, good ambiance and actual voice actors. It's a great mix of genres, implemented with common sense and structure. One scene you tread carefully through a cornfield with a brown streak on your underwear while a giant scarecrow is haunting you and the next one you find yourself in the middle of explosive action that keeps you on your toes until blood starts to drip from your assault rifle while the last survivor lets out a final cry for help. Never a dull moment :)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese +3 more
Hours played at review time, across 186 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
(Français, lire plus bas) EN 🔷You play as a soldier in the Anti-Anomaly Unit (A.A.U.), deployed to resolve a situation in a ghost town. 🟨AAU is a genre mashup: psychological horror, survival, action, hide-and-seek, rail-shooter, and beat-'em-up. Unfortunately, the balance is off; you might have a scene of pure psychological horror where nothing happens, followed immediately by a beat-'em-up sequence with waves of enemies, and then a rail-shooter section. It’s a very odd choice—almost as if the developer wanted to cram several different games into one. 🟨There’s also a lack of lore. I mean, there’s a guy talking to you over comms, but there are no notes to read or text to find that explain exactly what your character is doing there. There’s just one brief cutscene hinting at your past—and that’s it. Since it’s in Early Access, I hope more lore gets added in future updates, because right now, it’s not great. 🔴You get a few cheap jump scares, weird sequences where creatures pop in and out of existence, and spooky noises... it feels like a game from 20 years ago. 🟩Graphics are nice. The body-cam perspective is well-executed, even if it isn't perfect. 🟩Subtitles are available in several languages. ⏱About 4 hours of gameplay so far (as of August 2026). ⭐⭐❓Honestly, I’m not sure what to make of this game. It wasn't what I expected. I was looking for a tactical FPS with a psychological horror atmosphere, and that’s not what I got. For now, I'm leaving a positive review because it's pretty good for an indie game and offers something quite unique, even if the various mechanics make me feel like I've stepped back 20 years in time. --------------------------------------------------- FR 🔷Vous êtes un soldat de l'Anti Anomaly Unit (A.A.U.) et êtes déployé pour résoudre un problème dans une ville fantôme. 🟨AAU est un mélange de genres : horreur psychologique, survie, action, poursuite + cache-cache, rail-shooter et beat-them-up. Malheureusement cela n'est pas bien dosé, vous pouvez avoir une scène de pure horreur psychologique où il ne se passera rien, et puis la scène suivante sera un beat-them up avec des vagues d'ennemis, et la scène d'après sera un rail-shooter. C'est très étrange comme choix, un peu comme si le dev voulait mettre plusieurs jeux en un seul. 🟨Aussi, le lore est manquant. Je veux dire, il y a un mec qui discute avec vous par les comm, mais il n'y a pas de note à lire, pas de texte à chercher pour comprendre ce que votre personnage fait ici exactement. Il y a juste une mini cutscene qui donne une indication sur votre passé, c'est tout. Comme c'est en Accès Anticipé, j'espère qu'il y aura plus de lore dans les futures mise à jour car là c'est pas génial pour l'immersion. 🔴Niveau horreur, vous avez quelques cheap jumpscares, des séquences bizarres de creatures qui apparaissent et disparaissent, des bruits effrayants... ça fait comme les jeux d'il y a 10-20 ans. 🟩Les graphismes sont jolis. Le côté body-cam est bien réalisé, même s'il n'est pas parfait. 🟩Il y a des sous-titres (plusieurs langues disponibles, dont le français). ⏱Environ 4 heures de jeu pour le moment (août 2026). ⭐⭐❓Honnêtement je ne sais pas trop quoi penser de ce jeu. Ce n'est pas ce à quoi je m'attendais. Je cherchais un FPS tactique dans une ambiance d'horreur psychologique, et ce n'est pas ce que j'ai eu. Pour l'instant je mets une critique positive, car pour un jeu indépendant c'est pas mal, et ça a le mérite d'apporter quelque chose d'assez unique dans son ensemble, même si les différentes mécaniques me donnent l'impression de revenir 20 ans en arrière.
As I am a fan of F.E.A.R I really enjoy the game so far, concerning the atmosphere of the game. Gameplay could be better in my opinion: AI enemies at the point that I play its kind of impossible to beat (or possible but at least not for me /The difficulty easy that I play doesn't also help on the specific part). I read that it's already on schedule adding bullet time in the game? P.s : btw it runs great on steam deck so far.
Howdy yall, I have gotten this game for free through the Games4Vets program. So Its already a pleasure with these guys wanting to collaborate with veterans. I had no gripes, and complaints so far, Until the section you have a sparkler in my hand and crashing my PC when I take 10 Steps forward, look around too quickly. And other things, I understand this game is still going through a development phase but I would love to have this patched as soon as possible. I appreciate the work yall are doing at A.A.U. Kickass Game so Far :)
I liked this game a bit even though it is very arcadey but something that was never explained is what does A.A.U mean cuz no one explained it to me in the game. Also the story makes no sense at all because if I am part of the A.A.U and I am sent in a mission, why is the A.A.U throwing the entire organization at me to kill me because of my radio being broken and tell these dudes that I am not Osama Bin Laden or something? That never gets explained since a majority of the early access is you fighting the A.A.U and that boat fighting section could be a better too since a lot of the enemies there were spongey. AI improvements, enemy weapon & appearance variety would also be good things to add too. Beyond all that though I did like that there were driving sections along with the good voice acting in the game along with that one section to pick up your car with the magnet crane to get it over a wall. I hope future updates come out though with the improvements mentioned before and more clarity to the story. https://youtu.be/8uyQZK46V7A
想战斗爽的可以出门左转了,我宁愿拿着枪被boss当成蛆打,也不愿意手无寸铁拿根仙女棒跟女鬼玩2人转
游戏目前只有两章,预计一共有六章 用一句话概括的话游戏就像是我发烧时候做的梦。 什么都有,缝了很多东西,但是给人感觉就是很莫名其妙。 突然给你枪收了,就知道要来紧张刺激的一二三木头人或者追逐战了。突然给你发把枪就知道接下来主角要一个人单挑一整群精英士兵或者一群蒙面的俄罗斯大汉了。 前因后果?不知道,我甚至不知道这些关卡之间的逻辑在哪里(也许后面更新的章节会讲,但到此为止我真的无法理解为什么AAU要追杀主角) 不过恐怖部分勉强合格, 该爽射的时候双管喷用起来反馈也很强。 不过一个能单挑四五十个AAU士兵手上几百条人命的主角在恐怖关表现的像个手无缚鸡之力的废物真的很割裂。我请问这些鬼加起来杀的人有咱主角多吗? 如果是冲着现代枪械VS超自然力量来的可以放弃了。本作没有这种东西
Атмосферная игра с большим потенциалом, хорошим хоррором и мощным саундтреком, однако даже для раннего доступа она слишком сырая. Постоянные вылеты, очень странный интерфейс в главном меню (и низкий фпс в главном меню), Все языки имеют нормальный шрифт, но только на русском он становится Times New Roman. Советую закинуть в список желаемого, и подождать примерно полгода-год перед тем как покупать и играть
Game is good for an indie dev and price seems about right, I just cannot find interest in it. Shooting has been done better in other indie games. Voice acting and writing is subpar. Graphics look good when still but during movement and shooting it just feels muddy. Gameplay feels repetitive and overly gamey. This feels like a 2011 game in a weird way. The horror is quite well done in a lot of places when triggers aren't obvious however. I think a lot of people will enjoy this experience but I wouldn't recommend it to anyone I know for now
Really good game - unfortunately i had to refund due to motions sickness. I've changed graphic settings, FOV but still now luck - i was able to enjoy around 15 min Please fix motion sickness or add option to remove bubble head
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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