
A fast-paced roguelike kingdom builder. Grow your empire and fight massive battles against powerful rival kings. Break the game with thousands of insane builds to become the King of Kings.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Aug 23 → 13.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Build your city into the most powerful of all kingdoms through endless combinations of buildings, units, spells, and positioning. Take advantage of chaotic combos and powerful perks to break the game and become overpowered. Grow your kingdom in strategic ways, prepare for dozens of unique events, and show the world your kingdom can outlast all others in both single and async multiplayer.

From humble village to massive citadel, your capital recruits your units and grows their power. Expand your kingdom strategically over time and build it to survive decades of war and strife.

From sturdy knights and warlocks, to glass cannon wizards and bombers, to hordes of fiendish imps and sentient mushrooms, there are dozens of units to lead and fight. Stockpile gold to hire thousands of mercenaries to your cause, use dark magic to raise the dead, and harness nature itself to bring down your enemies!

Each of the kings has a different starting deck of buildings, troops, and spells, but you can loot the rival kings who attack your lands to access cards from their unique decks. Make peace with those whose units don’t fit your playstyle, and declare war against kings with the powers and units you covet, deploying the tools acquired from your enemy to unlock countless combinations of stacking buffs and modifiers to build an invincible army.

Async multiplayer mode pits you against eight rival kings to see whose kingdom survives the longest. Climb the ranks and prove yourself to truly be the king of kings, complete with cosmetic customization using rewards you’ve unlocked through daily challenges and medals earned along the way.
Quest Mode introduces unique mechanics-bending challenges as you travel the known world and face off against its kings to collect their crowns for yourself.
Endless Mode has you choose a king and face endless attacks from enemy kings and their most powerful warriors – how long can you survive the onslaught?
Combine your cards in endless ways – try out insane builds and watch massive armies fight for your crown, survive as long as you can against increasingly powerful enemies, or break the game and watch all challengers crumble before you.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1313 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Отличный рогалик, интересный и не сложный Я люблю рогалики, но обычно недолюбливаю карточные - в них на сложности выше базовой нужно просчитывать ходы на пять шагов вперёд, выстраивать билды и постоянно напрягать мозг. Я понимаю, за что это ценят, но мне в рогалики хочется играть и получать удовольствие, а не сидеть над каждым решением по пять минут. Здесь этой проблемы нет. В 90% случаев у тебя на руке три карты, разыграть можно только одну - и ты просто выбираешь, какая даст больше пользы прямо сейчас. Никаких сложных расчётов, никакой необходимости продумывать далеко наперёд. Стратегия собирается сама по ходу забега, и это идеальный баланс. Игра, пожалуй, дороговата, но по скидке - однозначно рекомендую. Первые десять часов пролетели с чистым кайфом, дальше просто с интересом. Я выполнил почти все достижения и ни разу не словил ощущения усталости или душноты - наоборот, каждая ачивка задавала новое условие, вокруг которого было интересно строить забег
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.2M | 9.3K | 80% | $49.99 | |
| $12.2M | 12.9K | 92% | $59.99 | |
| $12.1M | 32.6K | 96% | $19.99 | |
| $12.2M | 48.4K | 93% | $9.99 | |
| $12.2M | 85.8K | 78% | $7.49 | |
| $12.1M | 12.4K | 82% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.5K | 76% | $19.99 | |
| $4.4M | 6K | 87% | $19.99 | |
| $246.1K | 728 | 81% | $14.99 | |
| $2.7K | 5 | 80% | $17.99 | |
| $1.7K | 6 | 67% | $9.99 | |
| $710 | 3 | 67% | $7.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Traditional Chinese, Korean, Japanese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Spain, Spanish - Latin America, French, Italian +18 more
| $19.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My castle hit the integer damage cap after seeing +9% hundreds of times
Joguinho do bom, multiplayer foda
esse jogo é maravilhoso, eu viciei nele rápido, ele é muito viciante, joguei muito da demo, e agora a versão completa, e é sensacional o projeto do andré, recomendo!
when you see 3000 rats move at the speed of light in ranked mode you will understand. EDIT 16,400 rats is my current rat record
SILENCE! I SHALL REIGN FOREVER!
muitp bom
such a peak roguelike. the game does lack replayability tho, but the game is in early access so its fine
I bought this game because it reminded me of Master of Magic (1994). Skip the world map, you'll only see the battle screen. Before each round you'll receive unit, builings or spell cards. Drop those on the squares of your kingdom until two cards are left and the next wave of enemies starts. Chose the positioning on the board wisely to profit from synergy effects. After each round, pick a card, place it on the squares, defeat the next wave. After 30 wave you've defeated a difficulty level and start a new round or continue with the current. Variety comes by different Kings as enemies which result in different cards you can get. So you're not bound to the cards of your own king. In addition you'll unlock a (comparatively small) skill tree for each king with further progress and those skills can be combined for further variety. All in all it is a fair game, while a little bit heavy on the RNG. While you get an idea of your own statistics, you'll know nothing about the enemy besides the type of king and the numbers of enemies. This can result in strange outcomes, when you defeat an enemy pretty easy while the next wave you get totally obliterated – and you don't know why. Most likely you'll experience this when you've already beaten the level and play on wave 50+. So this is not a big deal. It is fun to experiment with the different cards and rainbow- and chaos-cards make it worthwhile to play each round to the final defeat. A session takes round about 30-40 minutes. Multiple difficulties with different armies and varying skills drive up the total playtime. Recommended.
An absolute Gem Each faction is unique and can be combined with others to create new and fun combos The difficulty ramp up crates an ideal gameplay loops that makes you want to immediately start a new run
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.