
7,62 Hard Life is a fan made enhanced version of the original tactical sim 7,62 High Calibre. We hope you'll enjoy this version, that is available to all owners of the original game on Steam at no extra cost.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A game that can really grab your attention and keep you engaged. The Hard Life mod really takes the game up a notch, and if you can get past some of the silly technical, pathing issues, and instability, this game is really worth your time, You will be dealing with issues throughout your playthrough, but with some savviness, you should have no problem. Just make sure you hard save regularly, because you can accidently cause corrupted saves, and you want to have fallback saves just in case, as quick saving can be convenient, but in some circumstances can cause loading these saves to crash. All of the intro aside, this game drops you straight into the fictional country of Algeira. with minimal help and the game can be extremely difficult, and slow to get rolling, as your character will most likely be pretty weak, and struggle to take on multiple enemies. The controls take some time to get the hang of, but the real time combat with pauses works incredibly well here, and makes for (in my opinion) a more enjoyable and flexible combat system than a game like Jagged Alliance 2. The game initially puts you in a pretty long tutorial part of the game, but once the first few quests are finished, and you are able to get your permit for traveling down south, that's when the game opens up. Much like Morrowind, no NPC is safe, and every single NPC can die, and the subsequent consequences that come along with that, unable to finish quests, loss of a merchant, etc. As you progress, and win more combat encounters, you start to unlock the option to buy better gear at the merchants, and with better gear, comes a more lethal character. Being a fairly unknown Eastern European game, you won't be able to find much documentation or guides to help you along with your playthrough, and at times the translation of the game, can make the instructions unclear, NPCs might be hard to find, and you might find yourself stuck from time to time. But this game is incredibly fun, and engaging and I highly recommend it.
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Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Старенькая, добротная игрушка. Самая классная и обширная модификация - полностью меняя игру
ЛУЧШАЯ ИГРА В МИРЕ!!!
лучая игра из все тактических почему нет ремастера
换了两台电脑都打不开这个游戏 搜也没搜到怎么回事 希望有人能告诉我解决办法 ------------------------------------- 有一位朋友告诉我可以用兼容模式打开 试了一下兼容xpsp3果然打开了!!!
Ура! Моя любимая игра и мод снова живы! Удачи, парни! Как вам помочь монетой?)
лучшая тактическая игра которую я видел и о которой я слышал эвер. не всратый пошаг с тактикой уровня на последних очках действий прячься за угол, а реалистичная реальаймовая тактика. не всратая кликалка кто быстрее и точнее кликнет, а именно что можно вдумчиво стратежить тактику. игре не без изъянов не без багов. но концептуально механика пожалуй лучшая. ПС. если что обзор касается больше ванилы а не именно HLA. сами эти заморочки HLA c калашом не способным на 100 метрах пробить майку бомжа... ну это мне так себе
stunning tutorial
Понравился сюжет, игровая механика и озвучка. Не понравилось время игры (очень мало) и карта игры (очень маленькая, хотелось бы побольше).
Can't really recommend this game unfortunately. It is way too micro intensive to be fun. Every single action, from turning your character to walking to shooting a singular bullet needs to be micro'ed. That means it usually takes like 5 minutes to run the game for 5 in game seconds, which is frankly stupid design. Why can't I order my troops to automatically shoot, or take cover and return fire? Why do I need to micro everything, when the AI for units is already in the game? It'd be fine if it was turn based, as much as I hate to say it, but it's not. Maybe I'm missing something. Maybe I don't understand some aspects of this game. I honestly don't know, because there is no in game tutorial and the game does not do a good job of teaching you. "But you can google it!" save for a handful of tutorials made by veterans for (seemingly) other veterans, there are no good tutorials. I don't know. It's just a frustrating experience. I know there's a good game underneath but it's harder to access than the likes of Dwarf Fortress or Cataclysm Dark Days Ahead.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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