
A kidnapping on the streets of Shibuya brings together a hot-blooded detective, hard-hitting journalist, former gang leader, the head researcher of a big pharma manufacturer and a part-timer stuck in cat costume for a series of events each more unexpected and outrageous than the last.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 5 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 870 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I chose to get all the bad endings for every hour as I went along. That was probably the better choice, because I feel like getting all these joke endings after getting the true ending would be really annoying. It was fun but it's not that deep or anything.
系统很棒,不起眼的伏笔引发的蝴蝶效应,将所有线路串联在一起,比较后悔在玩之前云过主线
玩完之后过了大半个月才想起来写通关感想,现在都有点忘记了orz。总之很好玩!查了一下居然是08年发售的游戏。一开始玩的时候以为会不适应这种古早PPT游戏,结果玩起来很上头,感觉放到现在也毫不过时。 喜欢这种多主角多线交叉叙事的手法,故事里好多伏笔环环相扣,玩起来很爽,并且结局的反转给我印象超极深刻!人物塑造也特别好,非常好群像!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 6K | 83% | $34.99 | |
| $3.2M | 6.9K | 91% | $24.99 | |
| $3.2M | 5.2K | 80% | $24.99 | |
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.2M | 11.4K | 90% | $7.99 | |
| $3.2M | 3.2K | 70% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 7.4K | 93% | $29.99 | |
| $608.9K | 2.3K | 95% | $14.99 | |
| $1.2K | 21 | 67% | $3.99 | |
| $1.1K | 14 | 79% | $4.99 | |
| — | 0 | — | — | |
| $31.7M | 87.4K | 97% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 870 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
神作
十分不错的影游 果然好游戏是不受年代限制的
故事很精彩,虽不完美但很出色。 不过有几次KEEP OUT真的令人摸不着头脑。
Genuinely a must-play game. There's so many things about this game that just transforms it into one of my favorite gaming experiences. The story I love to bits, and how it masterfully connects each route with each other is amazing to me. The plot blew my mind multiple times--although there is some obvious stuff, there's some really brain twisters that make you just go "Wow!" and an underrated part of this game to me is how each route (for the beginning for the most part) has it's own "mood." Some (way) more comedic than others, some (WAY) more horrific than others, it really makes the routes unique in a way. Also this game has one of my favorite antagonist of all time, they really surprise you almost every single time, and I just like their attitude towards the events as well. Another thing I really like is the abundance of side characters, it really fleshes out the world of Shibuya, even the ones that aren't really important, still do a great job of "existing," and feeling real. Also you just learn a lot about certain things, the flavor text they provide atleast try to help me understand certain topics that I'm not the most knowledgeable about, very useful part of the game. The only real critiques I can give is for the extra content, I just really wish they made it slightly more explicit on what to do to unlock certain things, the few minor spelling mistakes, and then the nitpick of when the narration says a character is crying but the actor isn't just kinda throws me off. But seriously this is a game that I feel everyone should atleast try out, there's real heart put into this project in every part of it, and the live action really amplifies and enhances this game, truly a unique experience that will definitely stay with me. (P.S. <3 Chiaki Iso!)
我没有别的方法投诉,所以只能写差评了,我的存档在16个小时的游玩后,直接消失了,我不知道为什么。 I have no choice but to give an unrecommend , my save data disappear when I open it again at 16h. 2026年5月6日04点34分
Very fun and unique visual novel. I laughed, I cried, I uncovered a major conspiracy spanning multiple countries and threatening all of Shibuya with a deadly pandemic.
the credits rolled like five separate times and it was glorious each and every time. hilarious and riveting.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.