
Can you survive until dawn? Monitor real Japanese properties and report every anomaly. Miss too many… and you will fail.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
To All Personnel:
Thank you for your dedicated efforts during the previous surveillance operation. Please be advised that the current assignment poses a severe risk to your physical and mental well-being. You are required to exercise extreme caution while performing your duties.
You are an observer for the "Japan Stigmatized Property Association" (JSP). Your duty is to monitor surveillance cameras installed in designated properties and check for any anomalies. Upon discovering an anomaly, you must report it immediately. Repeated failure to report or excessive false reports will result in "Mission Failure." Conversely, maintaining successful surveillance from 00:00 to 05:00 constitutes "Mission Success."
Real-World Locations: You will be assigned to properties that actually exist in Japan.
Randomized Anomalies: Irregularities occur randomly.
Camera Modes: Be vigilant for phenomena visible only through specific equipment (Night Vision or Standard Camera).
Movement of furniture; disappearance or appearance of objects.
Intrusion by human figures or spiritual entities.
Lighting malfunctions; floating orbs.
Bloodstains on walls; video feed noise/interference.
"Something" beyond imagination.
Assignment: 4 total properties.
Hours: 00:00 – 05:00 (Midnight shift).
Difficulty: Selectable between "Normal" and "Hazard Pay" (Hard).
Streaming and broadcasting while conducting duties is permitted.
We place no restrictions on monetization or Super Chats.
Submission of permission requests is not required for either individuals or corporate entities.
Please commence your duties.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 119 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
serem, tapi ga seseram JSP 2
沒朋友不能全成就
[h1]草他妈的这游戏太吓人了[/h1] [h2] 推荐指数:★★★★★★★★☆☆ [/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] 首先我对这个标题感到很抱歉,但游戏实在是把我吓的不清。每次都需要关闭游戏缓缓才敢壮着胆子再次打开,否则自己是真的扛不住这些内容。 如果说有玩过《I'm on Observation Duty》的玩家应该不会对这种题材感到陌生,其玩法说白了就是找异常。但它并不是类似于《八号出口》那样,让玩家在狭窄的空间里不断循环——而是你需要通过监视器来找出当前摄像机的异常。 我们要做的事其实很简单:找到异常、上报,并一直撑到早上5点,便算完成这一晚的任务。换句话说,本作的设定类似于《恐鬼症》那样,并不是逃避危险,而是主动接触危险,不过,本作在传统的“找异常”玩法之外,还加入了一个夜视功能。玩家可以通过夜视仪观察监控画面中一些平时无法察觉的区域,从而发现隐藏其中的灵异现象。这也让游戏的观察过程变得更加有趣——有些异常并不会堂而皇之地出现在画面里,而是需要玩家主动开启夜视,才能发现那些原本“看不见”的东西。 而游戏最狠的地方在于,它完全没有塞入任何可怕的音乐,或者各种跳脸,反而让每张地图都保持着一种近乎诡异的寂静。 这种“安静”在我看来,成为了本作最有效的恐怖手段。因为当周围长时间只有环境音,玩家的注意力又因为找茬集中在地图上时,很容易就会被一点点风吹草动吓的不轻(至少我就是这样的) 由于玩家的视角始终被固定在监视器上,游戏所带来的心理压力也会被进一步放大。玩家需要不断切换、观察一个个监控画面,仔细确认其中是否出现了异常。你永远也不知道下一个画面是否会出现可怕的突脸,但为了业绩你也只能硬着头皮往下翻。 也正是在这种高度紧张的游玩过程,将未知的心理恐怖发挥到了极致。随着时间不断推移,距离早晨5点越来越近,画面中的异常也会逐渐升级,从最开始一些容易被忽略的小细节,比如物品变多,到后期越来越诡异、越来越离谱的灵异现象,尤其是第二张图还会出现各式各样的突脸,相当刺激。 当好不容易熬到天亮时,那种“终于结束了”的松懈感,也是让我至今难忘。 同时游戏支持双人联机!如果胆小的朋友,可以喊上同样胆小的兄弟,进行双人找茬!这样不仅可以大大减少恐怖感,还会出现很多欢乐氛围! [h2]缺点[/h2] 虽说每次游戏结束时都会有所谓的“奖金”但实际上就只是做做样子,并不会有任何局外升级,这样就导致整体游戏相当的一次性,加上仅有四张地图,实在是缺少让玩家反复游玩的欲望。 [h2]总结[/h2] 这是一款主打“找异常”的心理恐怖游戏。通过监控寻找异常、夜视观察灵异现象,再搭配几乎没有恐怖音乐的诡异寂静,让玩家在长时间的紧张观察中不断自己吓自己。随着时间推进,异常也会逐渐升级,突脸演出更是相当刺激。双人联机则进一步增加了游戏的欢乐感。不过,四张地图的内容量偏少,所谓奖金也没有实际作用,导致游戏整体偏向一次性体验,重复游玩的动力不足。但如果完全没接触过这个系列的玩家来说,绝对是值得体验一下的。 [quote] [h3] 优点 [/h3] +优秀的恐怖氛围 +心理恐怖运用的很好 +支持双人联机 [h3] 缺点 [/h3] -游戏内容量较少 -缺乏重复游玩的驱动力 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
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Languages: English, Thai, Simplified Chinese, Traditional Chinese, Japanese, Korean, Indonesian
Hours played at review time, across 120 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
今までの作品よりも、難易度が上がっていて、とても満足
ภาค 3 กลมกล่อมมาก มีกลิ่นอายความหลอนของสถานที่เหมือนกับภาค 1 มีจัมฟ์สแกร์ให้ตกใจประปรายไม่เยอะเหมือนภาค 2 ซึ่งดีมากๆ บรรยากาศของสถานที่น่ากลัวดี ตัว Anomaly ค่อนข้างยากกว่า 2 ภาคแรก แต่สนุก ท้าทายสุดๆ
전작들을 안해보긴 했는데 퀄리티는 나름 준수한 편이라고 생각듭니다. 아마 인게임에서 등장하는 화면들은 AI를 이용한 자료들이라 생각이 드는데 그 점을 감안해서라도 나쁘지 않습니다. 여타 다른 게임들처럼 3D 그래픽을 이용한 CCTV 게임보다는 더 쫄리는 맛이 있네요. 게다가 멀티로 두명이서 할 수 있다는 점도 개인적으로 재밌는 시스템인 것 같습니다. 무서움 분산~ ㅎㅅㅎ
1・2をミックスしたような感じになってるのは良かったかな? 1の高難易度、2のジャンプスケアでそれぞれを少し弱めた感じ 配信で、リスナーと一緒に「あれは違う?」「そこにある!」と出来るのは面白かったが、大半は記憶ゲー 元々ホラゲーやって怖いと思わないからか、怖いと思った所はなかった 結構注視してたんだけど、「え?あった?」てのが何個か。リスナーも「わかんない」と言うし 青い家でもベランダ横の顔を見つけ「発見しました」と出たのに顔は消えておらず、もう一回発見扱いになった ちょいちょいバグはあるもののまあまあ面白かったかな?ただ、やっぱマンネリ化はある 二人プレイはやる相手がいないので、わからんです 一応、楽しめたのでおすすめにしておきます
とても楽しめました。1・2作に比べて中間的な難易度であったと感じました。残念ながら協力プレイは自分にはどんなに頑張っても不可能だったので口惜しいですが、次回作が出るのなら迷わず購入すると確信しております。まあ協力プレイは出来ませんが。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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