
Every 333 years, something stirs. 1666: Amsterdam is a 3rd person Dark, Story-Led, Action-Adventure where Noa, the Collector, wields witchcraft to uncover demonic entities hiding behind human faces. Investigate by day. Face your demons at night.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best RU #30, worst UA #96 · 11 markets collected
US · last 30 days
About
Entities known as The Originals have lived for centuries, granted time, granted power, and the freedom to abuse both. That power is now owed.
Noa Brooklyn was born The Collector, raised by the Zaindaris for a purpose she did not choose: taking that power back.
Explore a handcrafted Amsterdam by day. At night, uncover what lies beneath its surface. Every facade carries a gablestone. Not all of them tell the truth.
The Originals walk among Amsterdam’s citizens, hidden behind human faces. Identify them. Mark them. When the Esbat comes, confront them in their true form under the moon. Collect what is owed.
Noa commands witchcraft and spellcasting passed down through generations of Zaindaris. Each target can be approached in multiple ways. Strategy, timing, and choice define the outcome. Every Esbat is a reckoning.
Noa is not alone. Aaron, summoned from 1999, now sees the world through the eyes of a cat. Together, they are one: Switch between Noa and Aaron across two radically different playstyles. One wields witchcraft. The other has four paws and flair.
Panache Digital Games is an independent studio founded by Patrice Désilets, creative director of Prince of Persia: The Sands of Time and Assassin’s Creed.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 969reviews | 64% | — | $601.6K |
| $29.99 | — | — | #13 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 562 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The story is compelling so far, but i feel frustrated by invisible walls while exploring Amsterdam. Maybe its a bit too early days for me to play yet.
j ai arreter le jeux car trop de bug j attend les patches avant de me remettre dessus mais la il y a trop de bug je pense qu il n y a pas eux de beta testing
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $601.6K | 801 | 81% | $19.99 | |
| $601.6K | 2.2K | 95% | $9.99 | |
| $601.4K | 862 | 66% | $18.99 | |
| $602.1K | 999 | 54% | $29.99 | |
| $600.7K | 1.4K | 74% | $19.99 | |
| $602.9K | 1K | 85% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.6M | 44.9K | 58% | $34.99 | |
| $177.2K | 489 | 84% | $19.99 | |
| $928 | 3 | 100% | $14.99 | |
| — | 0 | — | — | |
| $69.2M | 24.8K | 87% | $69.99 | |
| $59.9M | 88.4K | 85% | $39.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Simplified Chinese, Japanese, Korean, Portuguese - Brazil, Russian*languages with full audio support
Hours played at review time, across 562 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Em questão de historia o jogo esta entregando o que promete, agora o combate esta muito raso, nao tem diversidades, os bosses foram legais de enfrentar, os npcs estao em grande quantidade, da ate pra passar por dentro deles pelas ruas, a gameplay do gato foi uma experiencia bem legal e diferente, da pra melhorar bastante tambem principalmente o ato de pular de um lugar pra outro, a trilha sonora é foda, a legenda em portugues esta bugada e algumas escritas aparecem em ingles, mas nada que atrapalhe muito a gameplay, o jogo tem um potencial absurdo e aguardo ansiosamente poder jogar novamente com tudo completo e definido.
Muy buen gameplay y buena historia Como todo acceso anticipado tiene que mejorar algunos errores gráficos etc Pero el juego en sí está muy bueno
This game isn't bad, I like the way that it looks, gameplay is pretty fun, but combat is lacking, It feels really slow and kind of like a chore, it could have been much better with faster combat, maybe a parry system, maybe quicker dodge windows and something that gets you a combat bonus for a perfect dodge. That being said, I think it looks cool and has a good story, it kind of comes across as gameplay from 2006 with graphics from 2026. It's a game that has things lacking in some areas that would genuinely improve game play but I'm not going to hate on it for that, especially because it was only $29. It could be really good with an upgrade of how combat works, currently its more of "this is a pretty fun game, the combat feels a bit like a chore"
At the current stage, I’m unable to recommend this title. The combat is disproportionately difficult, partly due to clunky camera handling, while exploration is overly simple and unnecessarily long. The lack of balance between these two core elements hurts the overall experience.
♥♥♥♥♥♥ биомусор на разрабодчике со своими сборами инфы ♥♥♥♥♥ пять лет по одинаковым домам ходить оптимизацию ребята не заввизли так еще и управление для инвалидов ♥♥♥♥♥
ça beug, c'est nulle et t'a beau cherchée pour t'en sortir rien n'y fais. Le gameplay est pas du tout instinctif les mécaniques sont a vomir et pourtant le lore a l'air d'être bien mais bien trop mal amenée. Brefff un jeu bien nulle et boring
Muy buen ambiente y diseño, me falta terminarlo pero me gusto la historia y la ciudad. el combate me gustaria que fuese con mas hechizos y no tanto cuerpo a cuerpo.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.