
Manage emergency services in any city in the world! Take calls and dispatch rescue forces. Handle difficult situations, now depending on the weather, and traffic. Help the citizens through cataclysms and natural disasters, becoming a better emergency number operator every day!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 15 → 1.33/day in the week after.
About
112 Operator allows you to manage emergency services in any city in the world! Dispatch units, take calls and face situations caused by weather, traffic or changing seasons. Help the city survive escalating events like riots, organized crime, terrorist attacks, cataclysms, natural disasters and many more!
Help on a scale bigger than ever before. The sequel of the award-winning 911 Operator lets you act on many, completely different levels - from taking care of a single neighborhood to coordinating several operators’ work in the world’s biggest metropolises. Full 3D visualization will give you the inside view of your units’ actions. Choose from over 100 000 areas, such as districts, municipalities, and tens of thousands of real cities from all over the world.
Face the dynamic weather, based on authentic, historical data. Watch the incidents change as day or night comes, traffic increases and seasons pass. Watch out for extreme conditions that may lead to cataclysms and natural disasters. Try to tame big wildfires spreading across the map. Weather isn’t your only problem though - be careful when dealing with terrorist attacks and gang wars.
Take calls from people in various situations, needing emergency services’ help. You never know who’s on the other side of the line - you might hear a frightening murder story, maybe you’ll have to instruct someone on performing CPR, or keep your nerves while encountering an annoying prankster.
Choose one of the European cities in completely new Career mode and find out if you’ll manage to climb up to the very top of an operator’s career ladder. Follow the commands of your supervisors and see your actions affecting people you’re in charge of or those who need your help. Sometimes your mistakes will only be followed by a reprimanding e-mail, sometimes they’ll influence your own life.
You can also play special scenarios in any city in the world, or make your own rules in the Free Game mode.
Command the best specialists, using technologically advanced equipment and vehicles. Decide what to use - a SWAT team, Search and Rescue helicopter, or maybe riot gear? When your units arrive at the scene, command them in the tactical view that gives you the full image of the situation.
25 times bigger, expandable maps of REAL CITIES with 3D buildings
entirely new set of emergency calls and large events
completely redesigned campaign mode, with objectives system, emails, and a story
day&night, weather, seasons and traffic now influences the duty and the incidents happening
new fire mechanic, that can consume entire areas and require dozens of units
region specification - gameplay will vary depending on a country legislation and district characteristics (slums / business / residential /industrial / forest etc)
new OnSite situation visualization that shows the action precisely and intuitively
new team members - doctors, sergeants, dogs, robots, and others!
additional dispatchers, that you can assign to districts for help!
redesigned equipment, now packed up in entire gears

Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−80% | 7.4Kreviews | 89% | — | $817.2K |
| $24.99 | 99ratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Easy, beautiful, and very nice modable over steamworkshop and scaleable game. Absolutly would recommend everyone to play the game and learn about first responders work! This game explains real live. It is a near exact simulation of a real live operator. Just download your home city map and recognize the real streets there. I strongly recommend all DLCs, they are very fun. Sadly there are not real competitiors to this, but of course would be nice to see a Game like 112 Emergeny doing a cooperation with this game giving out animations for the responding vehicles and map textures. Only problem i have is that i do not undersand why they could inccorparte the streets from all over the world but not the generall satellite images of these cities, these images for sure are free to use on google earth and other sites. Now the maps are a bit empty and dull and all we have are moving points and blue shades of buldings. But of course this is whining on high level for now, but i would like to mention it, in the hope that they make a follow up game this way, they just need to use Ai to do all the coding work.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 2 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Korean, Japanese, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 52ratings |
| 60% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 847 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty cool, though I do admitt that I liked the predecessor better. I feel like this one just added too much in a sense that I find the micro-managing a tad annoying. But I am sure people who love micromanging, might actually prefer this version over the older one.
enjoyed it
Fun game, lots of improvements from 911.
Sent a SWAT Team to a parking complaint 10/10 would recommend!
Gra bardzo ciekawa, fajna. Serdecznie polecam. Podoba mi się różnorodność zgłoszeń, to, że dzieje się dużo naraz i trzeba się skupić.
bom
Je me suis laissé tenté pour quelques euros en me disant que ce ne serait pas une grande perte si je n'aimais pas ... et ce fut effectivement le cas. Après quelques heures de jeu, l'ennuie s'installe, pour les raisons suivantes : - Après avoir dispatché plusieurs centaines de fois, on se rend compte que c'est toujours la même chose : les alertes bleues sont pour la police, les blanches pour les ambulances et les rouges pour les pompiers. Donc on passe notre temps à envoyer nos troupes là où on nous le demande. On attend que l'alerte se termine et c'est tout ... parfois on demande des renforts (wow, quel suspens) mais ça reste répétitif à souhait et j'ai dû mal à comprendre où est le fun là dedans (si ce n'est d'avoir cette impression de faire le taff d'un dispatcheur, mais ça dure une heure ou deux pas plus). - Les appels sont intéressants au départ, mais là aussi on comprend très vite le schéma habituel qui consiste à poser des questions de bon sens (en l'occurrence "qu'est-ce qui est arrivé, où êtes-vous") et on envoie l'unité appropriée. Et c'est tout aussi. Certains vont me dire que c'est le principe du jeu, mais je trouve cela quand même très superficiel et redondant au bout d'un certain temps. - Alors on achète plus de véhicules pour être sûr d'avoir assez d'unités, et pour ce qui est de l'équipement on a du mal à comprendre en quoi cela change la face du monde ... j'ai pu lire certaines évaluations qui décrivaient le jeu comme l'expérience du siècle ... j'avoue rester perplexe, ou alors on ne parle pas du même jeu.
112 Operator 的核心构想非常出色,可以看出开发者是尝试给大众介绍911接线员紧张刺激的日常。可以说在音效和画面,已经成功营造出了紧迫且真实的应急救援氛围。不过自己只玩了几个小时就干不动了,个人认为游戏在玩法体验上还有进一步提升的空间: ---- [b]• 后期玩法重复度较高:[/b] 游戏的开局体验非常惊艳,但随着章节推进,核心玩法逻辑并未发生根本性改变。后期更多是依靠扩大地图面积和增加事件工作量来提升难度,新加入的载具和元素较难缓解长时间游玩带来的疲劳感,节奏上略显单一。 [b]• UI信息可视化有待加强:[/b] 在中后期多任务并发的高压状态下,游戏界面的信息反馈显得不够直观。由于多支小队常常堆叠在同一区域,玩家很难一眼分辨出队伍当前的精确状态(是处于赶路中、任务执行中,还是遭遇了卡进度瓶颈)。如果能对小队状态栏进行更清晰的标签化或颜色区分,体验会好很多。 [b]• 载具系统缺乏递进的引导:[/b] 游戏提供了极其丰富的载具选择(例如第四章就有多达20种左右的车辆),这本是件好事。但由于各类载具的功能描述不够详尽,部分功能相近的车辆定位有些重合,容易给玩家带来选择上的困扰。对于不熟悉工业车辆的玩家来说,精简功能雷同的载具,或者加强功能差异的引导,或许能让体验更加丝滑。 ---- 总体而言,这是一部[i] 瑕不掩瑜 [/i]的佳作,能看出制作组的用心。如果未来的更新或续作能针对中后期的策略深度和UI便利性做进一步优化,相信会吸引更多硬核模拟爱好者。
I've played the first game on mobile and had a blast and I also had fun with this game aswell. I did feel as if some aspects such as being able to progress and go to different cities throughout the game would have also been good here but overall I had fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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