
There is this girl known as the Red Riding Hood. She has the strength of ten men. This is a completely different story about the familiar fairy-tale character Red Riding Hood. A much darker and twisted version.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Big ups for trying something different with the rpgmaker engine but the game itself sucks. The platforming part is janky so is the combat and the movement, it's like the protagonist is running on ice, that's especially frustrating when you have to land on small grass cubes. 10 euro full price is insane for this, it's not worth a single cent.
1/2 Red Riding Hood – платформер про красную шапочку. Сделан он на RPG Maker, хотя местами словно Construct 2. От этого как-то неловко. Игра ставит перед вами невыносимое управление. Маленькая девочка имеет инерцию и скользит, прыжки делаются вяло, но есть возможность рывка вперёд. В итоге вы должны прыгнуть и сделать рывок. Даже начальные платформы стоят так, что ты к ним подпрыгнешь только определённым образом. Весь этот хваленный сюжет из описания опирается на диалоги из одного абзаца и определённые действия. Графика выглядит слабо, чтобы уж как-то впечатлить игрока добавили огромное количество чёрного и тёмно-красного цвета, что не сильно скрывает лень и бедноту идей, звуки прямиком из RPG Maker, музыка унылая. Мусор.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German, Korean, Japanese, Vietnamese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm playing games in alphabetical order, and you can watch my review here: https://youtu.be/nne52_NcdUg Prefer to read? In a nutshell, if this were made in a different engine, it could've been something special. Creating 1/2 Red Riding Hood in RPG Maker unfortunately resulted in far more limitations for the game, which is an interesting blend of a 2D Platformer with action combat and bullet hell mechanics. The story is a twisted retelling of the Little Red Riding Hood fairytale, with some player choices towards the end of the game altering the story, with 4 different endings available. Many game ideas feel underutilised, like being able to push or pick up objects, or even the special mage-slayer weapon, leaving you with a feeling of missed opportunity. I congratulate the dev on what they have achieved here, but sadly due to the floaty controls and maze-like level design, this is going to be a hard sell to all but the most dedicated RPG Maker fans. Worth a look if you're curious, but only if you can grab it on sale for a couple of dollars.
My Personal Game Score: 1 / 10 +Simple Artwork +Runs on low spec PC -Uncomfortable controls -The jumping and dashing on the air is annoying. -One wrong jump and you will start over again. -The character is slippery when walking and stopping immediately. -Its hard to dodge the enemies. Overall it is a bad game and needs to be improved in several aspects.
Another low quality game on RPG maker, but the developer was quite bold trying to make a platformer on this engine. But the developer failed, its too bad to play it
1/2 Red Riding Hood is one of hundreds of low effort retro-pixel RPG Maker asset/construction kit flips spamming the Steam catalog, made with the RPG Maker video game construction kit... in their own words, "Our easy to use tools are simple enough for a child." No real game development has taken place here, filling out templates in a video game construction kit does not make someone into a professional game developer. As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer. The point can be made that the intention of RPG Maker is to make demos and small games to pass around friends, and shouldn't be used for "professional" game development. Notably the developer here couldn't work out how to use RPG Maker to make an RPG... and that's the only thing RPG Maker can do properly... except it's not even very good for making RPGs. This is not a lame JRPG Final Fantasy ripoff. They managed to make a 2D retro pixel platformer instead. Guess what? Yep, RPG Maker is absolutely crap at making platformers. Controls and hitboxes are a nightmare, it's a clunky and unpolished mess. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The implementation here is of such poor quality, the developer couldn't work out how to make the game display in fullscreen, it only runs in a window. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. These technical defects push this game below acceptable standards for any modern PC game. 1/2 Red Riding Hood didn't appeal much to the people who own a copy of the game, either. It has achievments, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for finding the first ending to the (quite short) game, and only around 35 percent of players bothered to get that far before uninstalling the game, less than half the players. Hardly a success story, gamers just weren't all that interested in the game. 1/2 Red Riding Hood has a laughable, eye watering price of $12 USD, for which you could easily get any number of older AAA games, let alone the sheer number of free games available on Steam. This kind of pricing on a construction kit copy+paste "game" implies it's a cash grab. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
Bir oyun mekaniği bu kadar b*ktan olabilir mi ya? İşte bu oyunun mekanikleri aynen öyle. Tüm harita buz kaplıymış gibi, karakteriniz her hareket ettiğinizde gereksiz kayıyor. Havada zıplama yerine havada kayma gibi bi' özellik denemişler fakat karakter yerde de kaydığı için durmanız gereken yerde durmuyor. Sürekli bi' yerden düşüp defalarca baştan başladım. Bi' hata yaptığınızda bazen geri dönüş olmuyor. Örneğin ilk bölümde bir kayayla yanlışlıkla yolumu kapattım ve onu geri alamadım. Saldırdığınız düşmanın vuruşundan kaçmak diye bir durum söz konusu değil, illaki hasar alıyorsunuz. Güzel düşünceyle yapılmış bir oyun fakat geliştirilmesi şart. Kaldı ki fiyatı da oldukça yüksek. Denemeye değmez.
Stars received: 0.4/10 _ Note: v.6 [0.0 to 1] = personal impressions [0.1] Controls & Training & Help [0] Menu & Settings [0.1] Sound & Music [0.2] Graphics [0] Game Design [0] Game Story [0] Game Content [0] Completion time (level/game)? [0] is it Enjoyable & Fun? [0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again) [0] BONUS point: Multi-Player related [0] BONUS point: Review for VR [N] - if Registration is required with providing PII [No = Categorical] - is it acceptable to Play the Game in 2022+ ? Game description key-points: This Gamash, horrible and unforgettably bad design. Overview: Looks to be an amateur attempt to make a Platformer game with a wrong tool-set. To underline that the visuals and controls are considered a bad joke.
Бл. какая кривая игра, я не смог допрыгунть до оружее чтоб сломать стену из мяса, я просто в шоке, РАзраб ты сам играл в свой ШЕдевр, я умываю руки от этого к.ла Все пальцы переломал, и еще клаву Геймплей: https://youtu.be/jtxF7XI68IY
There's so many issues with this game, but I can't get over the fact that I've never seen anything like this. I've played with RPG maker for a little bit and doing a platformer like this has never crossed my mind before. I would say, keep a RPGMaker file editor nearby if you get softlocked or the game is too difficult. I did get softlocked in one of my runs and decided to cheat and refill my health to get back my save file for example. After doing about 5 runs though (more like 17~ if you include going back to the start of a zone since exits are janky and you can easily reach the end of a zone and exist back to the begining of multiple screens) At the end of the day though, I'm still impressed and went for all endings + shards eventually. The game is short, the controls are janky, but it's an experience I've not had before.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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