
Earn the Number. 007 First Light is a thrilling espionage action-adventure game from IO Interactive. Follow James Bond as a young, resourceful and sometimes reckless recruit in MI6's training programme, and discover an origin story of the world’s most famous spy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 52.71/day in the week to Sep 1 → 78.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Follow James Bond as a young, resourceful and sometimes reckless recruit in MI6's training program, and discover an origin story of the world’s most famous spy.
After a heroic act, young Naval air crewman James Bond is offered to join the newly revived Double 0 program. But when a mission to stop a rogue agent ends in tragedy, he must join forces with his reluctant mentor Greenway to expose a deep conspiracy and stop a looming coup at the heart of the State.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $63.99−20% | 32.6Kreviews | 91% | — | $64.1M |
| $69.99 | 29.1Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3474 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
7/10 - Great story, missions are mostly fun. But, It's a TAD too cinematic compared to Hitman. You almost can't fail a mission based on making a wrong choice at a decision point. Every conversation that has multiple options, you end up going through a cut scene and then being taken back to the select the other choice anyway. Seems pointless. Driving is the same way, you can just hold the gas and listen to the story. If you get too close to a wall or another car "drive assist" will pop up and keep you going. So there aren't really driving missions, just a way to move the conversation and story along in the car. Hitman players will be familiar with the game mechanics and movement, which is all well sorted. Multiple ways to complete missions is exactly what we except from IOI, so good job there. I just wish there were ways to fail, get caught, escape, and continue. You can be killed, and that's about it. Final criticism is that the maps/levels/mission areas are mostly linear (except the hotel, which is the coolest mission), so you have to go the way they want you to go. There are obstacles, that require jumping or hanging but it feels forced, as t's not as open world feeling as a map on Hitman. Wish it was. I'd love to mess up a mission and find myself in a cell under the hotel, having to escape to continue the mission.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #60, worst JP #100 · 13 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +2 more
| Free |
| 2.9Kratings |
| 86% |
| — |
| not modelled |
| $69.99 | — | 95% | #4 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Rundum ein geiles Game mit sucht gefahr :D
An sich ein sehr gutes, grafisch aufwendiges, flüssig laufendes Spiel mit einer, für meinen Geschmack, sehr guten Möglichkeit zum Schleichen und seine eigene Vorgehensweise wählen.... ABER, und das betrifft vielleicht nur mich persönlich - wenn ich mind. 69 EUR für ein Spiel bezahle, bin ich nicht zufrieden, wenn ich (als jemand der sich viel Zeit mit den Missionen und Schleichen lässt) nach 30 Std damit durch bin - das ist mir zu wenig. Des Weiteren finde ich die Abstufung der Schwierigkeit/Gameplay nicht angemessen. Ich finde es nicht ausreichend wenn auf der einfachsten Stufe "nur" z.B. 20% weniger Schaden entsteht. Es mag an meinem fortschreitenden Alter liegen (61 - game seit 1992 - 24 Jahren) , aber mit anderen ähnlichen Spielen (FarCry, Ghost Reccon, usw ) komme ich nach wie vor auf der mittleren Stufe durch..... Das entwickelt sich, meiner Meinung nach in eine "falsche" Richtung. Ich bewerte das Spiel also eigentlich zwischen gut und neutral - nur ist hier leider zwischen GUT/Schlecht nichts vorgesehen.... FAZIT: bis auf den, meiner Meinung nach, nicht ausreichend auswählbaren/angepassten Schwierigkeitsgrad eigentlich gut und OK
IOI clearly understands the license, and they killed it. ...I'll see myself out. It feels amazing to have Bond back. First Light hands you a full arsenal of stealth gadgets, and yes you will use them, but who wants to be stealthy when there are so many explosives lying around. Guns feel punchy and satisfying, the environments are dense, interesting, and unique. The almost 16 hour story is Bond through and through. Bond girls, over the top villains, and a ton of spectacle. Loved it. Looking forward to more Bond.
Hitman pero no es autista y tiene pelo
10/10 Really feels like you're playing through an action movie. That Mission Imposible type of "epic" feeling is hard to find truly replicated in video games. Its Hitman-lite ish but has its own mechanics and features that make it interesting otherwise. Just a little short imo with me being able to get the entirety (and some of tacsim) done in 17 hours. Honestly don't know if I'm going to be investing too much time into tacsim until it receives more content but I do see myself going back just for that kind of like I do with Hitman every now and again.
Wasn't sure how this game was going to be executed, but I'd say IO did it masterfully. Brought the fun level designs of the new Hitman games to the James Bond universe and added new gadgets and combat. 007 First Light is an absolute gem in an industry that's slowly being eaten by bloat and AI slop. Super excited for game 2.
One of the best games i have played in awhile i am addicted
Great
James...we need to cook! Or whatever he says in the movie.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
| $64.2M | 32K | 26% | $49.99 | |
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| $63.4M | 73.9K | 89% | $29.99 |