
It starts with a daring escape from a zombie-infested city; it ends at Zombie Exodus, when a horde of zombies swarms outlying settlements like locusts.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一周目玩了有超过20小时(当中离线了一段时间所以没有计时),不得不说这款游戏真的有很容易让人代入并感到沉浸。 游戏的全过程并不是总让人探索与体验未知的恐惧,节奏把握的很不错,可惜好像会遇到一些针对特定npc的剧情杀。 有的剧情可能要对相关人物累计一定好感度才可以触发,反正玩到后面我越发摸不着头脑,在结局的时候(一共九个结局,我打出了结局四),我还有很多谜团没有解开,在我的结局中,除了这个游戏主打的丧尸,还遇到了神秘的高科技还有超自然生物。。。不知道是不是因为我线索不够所以没法把后半段的剧情很好的串联起来。可惜到最后没能把我喜欢的男人给救下来。 准备再打一周目,然后去体验safe haven。。。
I've played this game multiple times over and thing there's something new to do every time. So, the replayability is great! My only complaint with the game is the save system. It is rather lacking, in my opinion, as you can be playing/reading for a while before encountering another save point. And if you die, then it's ALL THE WAY back at practically the beginning of the chapter. Other than that, super fun!
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Maybe I’ve seen too many zombie stories at this point but this game felt painfully generic. I played this game for three hours before giving up on it. I don’t know why, or if it’s even the game’s fault, but I seem to have a bug where it hasn’t recorded my time properly. My library and recently played section acknowledge that I’ve played Zombie Exodus for 3.1hrs but for some reason it’s only showing up at 0.3hrs on record. Regardless of that, I didn’t finish the game so make of this what you will, maybe act V is where it all comes together in the end but even if that were the case it wouldn’t be worth the hours you have to slog through to get to it. Tedious and unengaging, the only thing that surprised me was the supernatural schizophrenia and I don’t think that was handled well. If anything, the way this game handles mental illness is a bit tasteless. None of it’s characters talk or even act like real people, there were many moments where I was struck by how unnatural some of the dialogue was. It broke my immersion in the game over and over again. While the length of this story is impressive, many scenes overstay their welcome and there are a surprising number of fetch quests that bloat the runtime and are littered with arbitrary choices. During certain scenes you will have to brute force your way into the “correct solution” as you die over and over again just to redo your item management that, in hindsight, effected very little. These arbitrary choices also bled over into conversations. There are multiple occasions where a character will approach you and say they need to talk to you before you go out on your fetch quest of the day and if you try to speak with them, they’ll brush you off and say you’re too busy to hear it. I could go on but I feel that I’ve wasted enough of my time on it and I intend to remove this game from my account as I won’t be playing it again. That said, clearly this game has appealed to a lot of other people and if you’re a fan of Choose Your Own Adventure games you may still want to give it a chance despite my opinion of it. In which case, try the demo online first.
I tried this just to have Bonus stats on Zombie Exodus Safe Haven. The author has made a lot of improvements to their writing in that series.
Okay game. Needs a method to track what you have already seen. Lack of save states is cool at first but becomes frustrating if you want all of the achievements.
Honestly, the writing is pretty weak. It honestly comes across as a joke for the most part. Very little you do actually seems to make any difference. I really wanted to like this game, but honestly, it's one of my least favorite CYOA type games I've gone through yet. 3/10
其实相比起这一部,我觉得safe haven还是写的更好一点,这一部人物的塑造和描绘都相对来说粗糙一些,但是在这类游戏里头也算是很不错的了。
Ta bien, le tiraria un 6.5 o 7/10 porque tiene buena historia, lo unico seria que es todo muy lineal, tus decisiones no afectan casi nada, lo que si parece que hay varios finales pero no me parece que valgan tanto la pena como para rejugarmelo varias veces para sacarlos... En oferta lo hubiera comprado igual, pero si tengo que elegir me quedo claramente con el Safe Haven
The writing is okay but it's one of those CoG stories where all but one of the choices are wrong and will get you killed, as well as resource management which is always a pain and rarely used in most other CoG games anymore. Also, picking anyone except military background seems pointless. I preferred Choice of Zombies.
A fun but difficult zombie chose your own adventure style game. My first playthrough was based off of decisions I would have made in each specific situation and experienced my first death on the Oil Rig, around the games midpoint. I ended with 'Ending 4' out of 9 possible endings. The single start to finish run took me six hours of gameplay and Just one Steam trophy - I could see collectors easily getting frustrated with this game. The most impressive thing is how much tension a text based game could cause me, I truly had to deliberate some of the choices I made. Well worth my time - and yours too!
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