
Pilot a nimble combat drone in zero gravity with six degrees of freedom. Blast your way through tons of robots and break apart huge bosses on your way to the station mainframe. Experiment with the dual loadout system to find the weapon combinations that suit your playstyle best!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Having finished all of the available non-sandbox/arcade missions, I can say this game will remain a personal gem and favorite. Fun, easy combat in a fast, fluid, yet non-confusing environment. There are a wide variety of weapons and I found myself changing my load out even slightly between almost every mission. I strongly suggest giving it a try if your interested!
Visuals are crisp and clear, game design is very intentional. Sense of space in this game is a bit more open that traditional decent clones, and level designs offer unique combat encounter which will always challenge the player while offering opportunities to innovate tactically. If you are not a fan of the neon aesthetic or feel like the graphics are too simplistic, don't let that dissuade you. Heck of a lot of fun to play with a HOSAS setup.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I believe this is probably the best indie 6DOF game out there as this review is being written. The levels may have a bit of cubist design that you might not expect from a modern game, but it makes up for it in spades with great gameplay and imaginative mechanics, enemies and bosses. And the cubist level design does fit the theme. Might need some tweaking in the settings to get your joystick to work just right. But in the end the important point is that this game is really fun to play, from start to finish!
wtf is wrong with everyone, this game is amazing
Really cool game I wish there was a sequel
I keep looking for a geniunely great 6DOF ever since I played Descent 2, Overload partially succeeded in delivering, but I always keep getting disappointed otherwise.
finally, someone with the friggin' balls to put a gosh-darned GREEN KEY in one of these boomer shooters support your local 6dofs
Excellent game and easily my favorite in the 6-DOF genre since Descent. Yes, even above Overload. The game handles well, controls fantastically, and has a wonderful variety of weapons that handle differently and invite a variety of play styles. The level geometry is boxier than its peers, but I'm a fan of the clean aesthetic, and levels remain very navigable and a good amount of challenge. If you like 6-DOF shooters, get it. This is the good stuff here.
Descentシリーズへのオマージュとしての基本部分はよくできており操作に違和感はありません 進行は昔ながらのカラーキー集めと雑魚ラッシュがメインで、ボス戦はどれもギミックなしの真っ向勝負 閉じた空間内を360度飛び回って敵の攻撃を避けながら撃つ楽しさ、という一番重要な部分はクリアできていると思います 理不尽な初見殺しや難解なルート探しもなく程よいバランスで入門用としてはピッタリです 問題があるとすれば全体的に無難すぎることでしょうか 武装はレベルに応じて増えていきますが、レーザーだけで4種類もあったりして使い分ける意味があまり感じられません レベルデザインもやや単調で、多少の変化はあっても似たようなマップに見えてしまいます Descent、Forsaken、Overloadなどをプレイ済みの人には少し物足りなく感じるかもしれません もっと独自性を追求して作り込まれた続編を期待したい、そんなゲームです
6.5/10 While this doesn't hold a candle to descent, or overload for that matter, its not bad for the price. Main issues are the extremely samey looking levels and the very unhelpful map make it more difficult to navigate than it should be. Pew pew sound effects are serviceable for the games theme it does get repetitive as does the dull music. But since there are so few 6dof games and even fewer that are actually good, I can recommend this because it is enjoyable at the end of the day.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.8K | 11 | 91% | $9.99 | |
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| $0 | 0 | — | $9.99 | |
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| $9.2K | 226 | 88% | $2.99 | |
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| $9.2K | 68 | 100% | $4.99 | |
| $9.2K | 125 | 97% | $3.99 |