
A short relaxing incremental game disguised as a tower defense, but enemies can’t reach your walls. Thanks to lava.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 6 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Enemies constantly run toward your walls. You buy defenders, upgrade production, and watch the waves grow.
But they can’t reach you. There is a river of lava at the end. Every enemy falls into it. Every time.
Your conquest map is your skill tree
Zero stress gameplay.
No losing. No pressure. No "restart the level" moments. Just numbers going up and enemies running.
Be the Zero Stress King
This is a tower defense where you already won. Sit back, relax, and enjoy the lava.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−20% | 1.7Kreviews | 88% | — | $229.1K |
| $1.94−35% | 240ratings | 90% | #81 | $38.4K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 249 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very good idle game
В айдлеры не смог вспомнить, когда играл в последний раз, может 10, может 15 лет назад, а тут залип Tower Defense, где ты не можешь проиграть) по сути тот же козий гейминг. Сначала у тебя 1 вид войск и 1 ресурс для добычи, в итоге войск уже 7, а "шахт" 6, пока прокачаешь свои постройки, пока соберёшь армию, пока победишь всех боссов. Первые часы геймплей более активный, далее армия справляется сама, надо раз в 10 минут заходить и ресурсы перераспределять. Тяжкая только концовка вышла: армия уже выкашивает всё и вся сама, но добить финального босса не выходит, часа 2 заняло финальное накопление ресурсов для победы
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish +7 more
Hours played at review time, across 252 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its a nice chill game, some smallish things i do want though would be the ability to get friendship with everyone, and having an achievement for getting every skill would be nice
BEST 30 HOURS OF MY LIFE
ストレスがゼロのインクリメンタル。 ストレスゼロだが、刺激もゼロのため、虚無。 クリア後のメッセージ、刺さりました。 楽しい時間でしたが、溶けた時間は返してください。
-10/10 -It's fast -Upgrade your troops only when you have the opportunity; there is no point in upgrading the enemies. In certain areas, the boss is easy especially in the final zone so focus solely on upgrading your troops and resources -finish the game in one day
Value for money and I had fun
норм
Lives up to its name - a chill, low stress idler based around "defending" your kingdom. Setup defenders and resource generators to gain resources for upgrades and additional troops. Traditional prestige system based on new enemy unlocks. Fun to run on a second screen or actively micromanage
Great waste of time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $229.1K | 606 | 72% | $19.99 | |
| $229K | 619 | 94% | $6.99 | |
| $229.2K | 2.1K | 84% | $4.99 | |
| $228.9K | 210 | 61% | $34.99 | |
| $228.8K | 376 | 69% | $19.99 | |
| $228.8K | 567 | 64% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8K | 21 | 33% | $4.99 | |
| — | 0 | — | — | |
| $281.7K |
| 2.4K |
| 86% |
| $2.99 |
| $41.6K | 167 | 67% | $6.99 |
| $11K | 109 | 46% | $2.99 |
| $5.4K | 28 | 82% | $9.99 |