
Yu-Gi-Oh! MASTER DUEL is the ultimate free-to-play cross-platform strategy card game with fast-paced Duels, stunning HD graphics and a new, dynamic soundtrack! Get ready to challenge Duelists around the world!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 71% | approximately $0 |
| Google Play | Free | 87% | approximately $22.8M |
| App Store | Free | 97% | — |
| PlayStation | Free | 78% | — |
| Xbox |
Reviews
Themes across 2020 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Free |
| 58% |
| — |
| Nintendo | Free | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
狗屎游戏,第一回合就能疯狂拉大件雷霆半月斩,天梯低段清一色全是炸鱼的,服务器比隔壁k牌的还烂,死妈硬币只有反面,为了买卡环境速度比他妈黑鬼抽查你妈还快,操你妈逼脑残科乐美赶紧倒闭吧
数分たっても自分のターンがまわってこない これの何が楽しいの? カード制限でデュエルしたい
Came back because I wanted to play my silly coin flip deck again after so many months, but Konami still hasn't made it so either players are not punished for scooping on lost games, or people just durdling on a won game aren't punished for keeping their opponent hostage instead of just playing the game. I got to play 15 minutes of fun games, and I was like, "Man, why did I uninstall? Origami Goddess is a fine ass madness, I love the back-and-forth." But then I got into two games in a row of people just jacking off instead of playing the game and spent 20 minutes locked in with people you can almost smell through the computer and I remembered. "Ah, yes. This is why."
I have so many issues with this game that I genuinely don't know where to start. I have 1000 hours in this game now, but the issues that plagued this game when I started have still not been addressed nor do I believe they ever will. If you are genuinely interested in playing Yugioh, find some friends and make cool decks and play only with each other. Modern Yugioh has devolved into a coin flip/solitaire simulator. There is no back and forth associated with traditional card games, everything is decided based on the 5 cards you drew at the start of the match, and whether or not you are going first. Some "people" might try to argue that there is skill involved in winning matches and there really isn't. Maybe one out of twenty games are decided by skill and with those statistics you could argue craps is a skill based game as well. If flipping coins and drawing 5 cards to see if you win sounds fun, then I would try out a casino. At least you don't have to watch your opponent jerk off before you get ♥♥♥♥♥♥.
well made simulator, GOD AWFUL game
♥♥♥♥♥♥♥♥ game where everyone has some obscure deck where they can ♥♥♥♥ your ass with in 10 different ways. Face endless sweats that are unfairly matched to you. And you cant even play your favourite decks, its either meta or you are going to lose. Everyone just uses the same braindead cancerous deck, these losers cant even be original. Spend 30 min just watching the other guy nonstop ♥♥♥♥♥♥♥ drawing cards, tributing and essentially just show off their card collection. And when its your turn, remember, its not your turn, its still the opponents turn. Most matches are just really long cutscenes of you losing, cant even do anything about it and you lost because of OTK decks. Oh look, how fun, watch a guy shuffle and juggle cards all around the place because he wants to waste your time, at this point they are genuinely playing with themselves. Master duel, the "game" where you lost before you can even play it. I just wanted to be Kaiba or Yugi.
yu gi oh as a whole is down the ♥♥♥♥♥♥♥
このゲームの良いところは複雑なルールや処理のある遊戯王をオリジナルと遜色なくいつでもどこでもプレイすることができることであり、このゲームの悪いところはプレイできるのが遊戯王であること。 そもそも何もやることがない対戦相手を5分以上も対面に座らせておいてひたすら一人でカードを出したり引っ込めたりし続けるなんて普通のコミュニケーション能力がある人は相手に申し訳なくてできないだろう。これはある意味デジタルでよかった点かもしれない。その結果出来上がる盤面が手札が6枚しかないのに6以上の無効・妨害が飛んでくる環境は対戦ゲームとして狂ってる。紙でやってる遊戯王プレイヤーは対面に座ってつまらなそうにしてる相手の顔とか見たことないんだろうか。 クシャトリラあたり以前と以後で遊戯王1と遊戯王2くらいレベルが違う。パワーを抑制するためにつけた「このカード名の効果は1ターンに1度まで使える」という制約を2回まで3回までと臆面もなく書いてしまうのは象徴的だと思う。本来は同じレベルのパワーでバリエーションを増やして横に展開していくことで多様性を出すべきだったがKONAMIには難しくてできないため、安易な上位互換を次々出して稼ごうとしてしまった。まぁ諫めなかったプレイヤー側も同罪なんだが。もう色々諦めてジェネシスルールの実装に期待するしかない。
1. 服务器垃圾; 2. 为了卖卡不择手段。
初期のミッション等でジェムはそこそこ回収できますが、必須級のカードはほぼすべてUR。 無課金で揃えられるはずもなく、未完成デッキor配布デッキで戦うことになります。 始めたばかりのランクマッチは遊戯王のルールを知る知らないにかかわず、負ける前提で潜ってひたすらジェムを回収するしかないです。 ルーキー帯でも配布デッキが弱すぎて勝てません。 勝ちたいのであれば、課金するか同じ境遇の人と運よくマッチングすることを願うしかないです。