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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 15.4Kreviews | 77% | — | $9.8M |
| $29.99 | 790ratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ta bueno, lo deje porque me pareció un poco repetitivo, pero no tengo idea de como se ponga en el late game
Best game I've ever played (Mom took away my pc in this game 9 times in a row :( )
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, German, French, Russian, Italian, Polish, Simplified Chinese, Portuguese - Brazil, Turkish, Spanish - Latin America, Korean +2 more
| $24.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yıllar önce oynadığımda çok zevk almıştım ama o zevki yakalayamadım
2. oyunu anime gibi yapmışlar bu iyi de 2. kötü
how do i have 15 hours on this
Simple easy gameplay. Nice graphics for the 1st game. I def enjoy playing it.
Задумка была классной. В итоге имеем ванильную мобильную игрушку для детей. По производительности и вылетам практически не изменилась - всё также плохо - просадки фпс, вылеты. Игра стала про то, что я всем сердцем не люблю в нынешней культуре. Эта игра про то, что если ты показушник, то всё идёт тебе в руки. От этого мне мерзко сравнивать игру сейчас и игру, когда она только вышла.
Esse jog ae é bom em
[h1]Youtubers Life[/h1] [b]Rating:[/b] 3/10 — Below-Average Time Waster [h1]The Short Version[/h1] [b]Verdict:[/b] I completed this game 100% when it first came out and remembered it being decent enough, but picking it back up today through a game bundle was a reality check. It’s a below-average title that does nothing special. [table] [tr] [th]Category[/th] [th]Verdict[/th] [/tr] [tr] [td]Gameplay Depth[/td] [td]Mindless / Time Waster[/td] [/tr] [tr] [td]Technical State[/td] [td]Buggy[/td] [/tr] [tr] [td]Enjoyment Factor[/td] [td]Low (Boring after a short while)[/td] [/tr] [/table] [hr][/hr] [h1]The Creator's Grind[/h1] [i]"Fine in the moment, forgettable shortly after."[/i] If you want something low-effort to half-play while winding down, this fits that niche. But as an actual management sim with any real staying power, it falls pretty flat. [list] [*] [b]The Loop Gets Old Fast:[/b] This time around I didn't even make it past the third house before losing interest. The core gameplay just doesn't have enough hooks to keep pulling you back. [*] [b]Not Much Going On:[/b] There's no real depth here. It functions fine as background noise, but if you're actively paying attention, the shallow design becomes obvious pretty quickly. [*] [b]Soft Recommendation Anyway:[/b] Despite the low score, I'm still giving it a passing thumbs up someone out there will genuinely enjoy this casual loop. Just go in knowing exactly what you're getting. [/list] [h1]The Technical Issues[/h1] [i]"When the bugs aren't fighting you, the game is perfectly playable."[/i] The core mechanics work well enough on their own, but a couple of bugs made the experience noticeably worse. [list] [*] [b]Menu Lock:[/b] I got completely stuck in a menu while trying to select my next video to record. No way out except Alt+F4. Not a fun situation. [*] [b]Pathfinding Bug:[/b] My character got permanently stuck in a doorway with no way to recover. Had to close the game and reopen it. [/list] [h1]Final Thoughts[/h1] [b]Who is this for?[/b] Casual players who want a low-stakes, low-attention management game ideally picked up cheap in a bundle. [b]Conclusion:[/b] A fair 3/10. Not the worst game out there, but not one that holds up well either. If it lands in a bundle, it's worth an afternoon. Just don't expect it to keep you around much longer than that.
very funny and nostalgic
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 2.3K | 72% | $19.99 | |
| $489.9K | 714 | 61% | $19.99 | |
| $119.5K | 1.1K | 80% | $3.99 | |
| $82.4K | 1.2K | 88% | $2.99 | |
| $10.2K | 21 | 14% | $13.99 | |
| $7.5K | 84 | 79% | $2.79 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.8M | 25.6K | 75% | $39.99 | |
| $9.8M | 12.2K | 80% | $19.99 | |
| $9.8M | 25.7K | 91% | $14.99 | |
| $9.7M | 18.8K | 95% | $24.99 | |
| $9.8M | 21.8K | 90% | $19.99 | |
| $9.7M | 14K | 96% | $29.99 |