
Embark on an epic 3D platforming collectathon adventure with Yooka and Laylee! Yooka-Replaylee is packed with new moves, more story, exciting challenges, hidden secrets, and more than double the collectibles to uncover. Can you help them rescue the world’s biggest treasure?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Join Yooka & Laylee on their biggest adventure yet! This re-imagining of the ultimate 3D platformer brings double the content, new areas, challenges, collectibles and customisation plus new moves and combos for platforming perfection, from key talent behind Banjo-Kazooie and Donkey Kong Country!
Two unlikely treasure hunters retell the story of their greatest adventure; how they crashed their ship, discovered perhaps the most valuable book in the universe only for its Pagies to be stolen by a greedy capitalist, Capital B. Step into a wacky adventure across many fantastical and imaginative worlds, full of colourful characters and vault-loads of shiny collectibles and save the world!

THE STORY RETOLD – Here come the cheeky embellishments as Yooka and Laylee recall the story of their adventure! The story is unravelled in a brand-new story book style presentation with new sequence introduced throughout the game!
DOUBLE THE CHALLENGES & PAGIES – New areas have been added; brand-new challenges have been introduced and old ones improved or replaced completely. Collectibles have been rearranged across all levels and the number of discoverable Pagies has been doubled!
GAMEPLAY OVERHAUL – The moveset has been tweaked, sharpened and upgraded, including all new moves and combos for a flowing, expressive style of platforming. New camera features and refinements make framing the action a breeze too.
REXTRO BYTES BACK – 2 games in 1! Take control of Rextro in his very own isometric platforming game for shiny rewards! Find hidden arcade games throughout the adventure and take on the puzzles, platforms and pests that he must overcome to become a video game hero himself!
NEW COLLECTIBLE CURRENCY – Introducing Q.U.I.D.S! Capital B's inept minions have dropped their hard-earned coins all over the place. Collect the official currency of the Hivory Towers to spend on video games' most beloved sentient vending machine. Or undertake one of Coinelius’ many mini-challenges!
NAVIGATING THE WORLD – The all-new adventurers’ notebook will help you hunt down EVERYTHING hidden in the game. Plus find bookmarks to fast-travel around and never get lost! Use your Q.U.I.D.S to buy hints to the whereabouts of more challenges – can you find all 300 magical Pagies!?
VENDI HAS PLENTY TO OFFER – Tonics are back with all new flavours! With the option to equip multiple game-changing enhancements, you can truly customise and perk your playstyle. And as if that wasn't enough you can dress to impress!, Vendi has new lines of merchandise for the modern fashionable adventurer too.
A DREAMY ORCHESTRAL SOUNDTRACK – The original score from famed video game composers David Wise (Donkey Kong Country), Grant Kirkhope (Banjo-Kazooie), Steve Burke (Kameo: Elements of Power) returns but as a beautifully arranged orchestral score with some new tracks from, Dan Murdoch and Matt Griffin. Now seriously, clean out those ears.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−30% | 1.1Kreviews | 93% | — | $871.3K |
| $29.99 | 1.3Kratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Worst thing that could happen with industry - it's veterans. No matter, that its already 2026 - they will still do games from 90s because those year they created hits. They don't care that by today's standarts those hits can't compete with modern games and just boring for people who not blinded by nostalgia. YR not bad. It's just meh. Relic from glorious past which veterans of Rare still can't let go
If you like old school 3d platformers you will like this game. It feels great to play and it has a ton of collectibles to pick up and some progression systems. It's not doing anything too new, but what it does do, it does well. I was surprised by the graphics. They really look colorful and amazing. I'm playing it on a steam controller and it's awesome.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil, Traditional Chinese
| $29.99 |
| 182ratings |
| 96% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 79 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just as boring as I remembered it. It was progressively disinteresting the first time but I thought it was just because I was young. Turns out I'm still young and there's a 'remake' already. The graphics have received a marginal upgrade, that could have been easily laid over the first game in an update. There is also a few quality of life features that we never should have had to deal without, let alone wait for them to re-release the game and charge you a second time. The game itself is okay until you reach the end of the game. The level design is just terrible, but it doesn't start terrible. For example, level 1 is densely packed with things to do, places to see, and people to interact with, all in one beautiful to look at space. Level 3 is less of all that, with the level being mostly horizontally laid out, and relying on branches to get around. And with Level 6, the entire thing is just one flat open area, and you can see (and access) just about the entire level from where you start. One thing that adds to this monotony is how much stuff there is. There are so many Pagies in each level it's insane. So many that over 6 levels, you end up with child level challenges because there simply isn't enough to do when you've already gotten 200+ Pagies and done 200+ challenges. This game is also clearly a copy of Banjo-Kazooie, even having some of the same people that worked on it. Beginning impressions, and doing level 1 make it seem like they hit the nail on the head perfectly but the lack of difficulty scaling as you progress through levels and the inconsistency of interest across them just makes it miss the mark. The worst part of it all is that the developers have gone full Nintendo and have made a Yooka-Laylee Mario Kart copy, and added Yooka and Laylee to Brawlout to cover the Super Smash Brothers theme, proving that they can't think independently of Nintendos formula for gaming, which we all know sucks. If they can't even copy the developer they started with, then why try to copy Nintendo? Maybe it's time for them to follow Rare Studios a little more literally.
fun game. my child and i enjoyed playing through it together. only downside i would say is the game has a very abrupt difficulty spike for the final boss. while the last boss should be a challenge i feel like it almost ruined the experience for my kiddo. overall it is a great game though. easily recommend.
Aucunne raison de faire cette version quand on a fait l'original
I enjoyed this game quite well, but it was also rather short compared to the games it's inspired by like Banjo Kazooie.
After becoming a Backer of the Kickstarter, I REALLY wanted to love Yooka-Laylee. But having reached and lost to Capital B, I walked away disappointed; and I didn't even look at Yooka-Replaylee when it was released. With the upcoming release on Evercade of BK and BT though, I thought I'd give Yooka-Laylee a second go. Then I realised what Yooka-Replaylee was; and that YL owners got a 30% discount; so I bought and started playing the revision instead. My GOODNESS am I glad I did! Yes it has difficulty spikes; but to me it is what the original should have been; and all-in-all I've enjoyed it at least as much as Banjo Kazooie.
Good fun time. Collect everything number go up
Yooka Replaylee looks, feels and plays like a game that finally shed it's hangups about being a spiritual successor to the, much beloved, collectathon series featuring a certain bear and bird and has found it's own voice and identity. Everything about it is an improvement over the original release and I'd highly recommend anyone who tried that one to give this one a shot. Hopefully Playtonic can now start spreading their wings a little and come up with some games beyond Yooka Laylee now too.
This is an absolutely wonderfully done remake! Now, for the record, I was one of the few who still enjoyed the original Yooka-Laylee despite its flaws (and yes, being one of its Kickstarter backers did likely contribute to that bias...) but there's no denying that this version is such an all-around improvement in just about every area that it makes the original genuinely obsolete! Just about all of the most common criticisms of the original version are addressed here. You can now fast travel in the worlds, there's no more forced backtracking thanks to all moves being given from the start, the story is more fleshed-out thanks to an extended tutorial sequence, the dialogue is less ear-grating due to the voice clips being shortened, and thanks to Playtonic having a much stronger grasp of Unity than they did the first time around, the levels all feel so much more lively! If you enjoyed the original, you'll likely enjoy this remake even more. If you didn't, please give this version a shot! It just might change your mind!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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