
A Werewolf game-style social deduction adventure where you play as the landlord of an apartment and try to uncover the Yokai hiding among your residents. Not just a mystery adventure, this is a heart-warming tale of character growth.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 28 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Story
After your father’s passing, you inherit the apartment he left behind.
Then one day, a mysterious man appears with a warning for you—the new landlord:
"There are Yokai living among the residents in your apartment building."
From that moment on, your journey to uncover the cleverly disguised Yokai begins.
Overview
"Yokai Landlord: Monster Mystery!"
A social deduction adventure where monsters wear human faces.
This is a social deduction adventure game where you, as the landlord, must uncover Yokai who are blending in among your apartment’s tenants by gathering clues and presenting evidence.
The game is a single narrative divided into multiple chapters. As you progress, the seasons change, and new tenants—including more Yokai—move in to replace those who were evicted.
In each chapter, you’ll need to identify the Yokai in disguise, gather convincing evidence, and evict them.
The overarching goal of the game is to uncover why Yokai are infiltrating your apartment—and what motives lie behind the warnings of the mysterious man who appeared before you.
Gameplay

🔍Gather information from tenants
Talk to your tenants—they’ll come to you, the new landlord, with complaints, requests, or simply to chat.
These conversations may contain clues that help you identify the Yokai among them. If something sounds off or strange, that might be a hint. Be sure to take notes.
Use the apartment’s security cameras (Available from Chapter Two)

Yokai are clever. Even with surveillance cameras, they won’t reveal themselves easily.
But if you’re observant, you might catch them doing something not quite human—when they think no one’s watching.
Even behavior that seems ordinary at first might hold hidden meaning. Keep your eyes open and leave no clue unexplored.
Evict the Yokai once discovered

After gathering enough evidence and identifying a tenant as a Yokai, you can proceed with their eviction.

However, simply pointing out the suspicious tenant won’t be enough to make them leave.
You must present evidence—such as proof that the other tenants are human—to convince the Yokai to reveal their true identity.
Be cautious: if you wrongly evict a human tenant, the remaining residents will become even more suspicious of one another—exactly what the yokai want.
Interview tenants carefully, uncover subtle "suspicious", and connect the dots to build your case.
When you finally corner a yokai after rounds of deduction, you’ll experience a unique sense of accomplishment that only this game can deliver.
If you don't evict them in time...

On the night of the new moon, the Yokai will unleash their true power.
When that happens, there’s nothing us powerless humans can do.
Not just a mystery game—a heartwarming story of personal growth awaits.
Estimated Total Playtime
About 10 hours.
If you're new to “mystery games”, it may take longer.
If you're curious about the gameplay, we recommend trying the free demo version first. It includes the full first chapter and tutorial elements.
Streaming Guidelines
Streaming guidelines are available on the official website.
Please check them before streaming.
For those playing on Steam Deck
Please enable Proton through Compatibility settings to run the game.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 122reviews | 82% | — | $33.4K |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
算是一个有趣的推理小游戏,剧情总体上也很合我口味,就是价格嘛。。。不值这个价
大家都很可愛的qq
游玩过程还是有意思,就是有些小缺点,游戏里线索是需要你自己记录对话,有线索的对话手柄会震动或者对话框右上角有提示,但是只能记录60条对话,多的就只能删掉之前的,但是我后来发现,我能在对话界面查看对话记录,能在第四周看到第一周对过的话,而且也有提示,那这个60条记录就有点意义不明了,其余都还是蛮好玩的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
手軽に遊べてしっかりしたストーリー、登場人物の掘り下げてもあった。 強いて言うなら解明パートの演出があっさり気味なのと、不明点が多少残る点が気になった。
端的にとても面白かった。かわいいキャラクターデザイン、複雑すぎないシステム、そのうえでけして簡単とは言い切れない難易度と、非常に良いバランスでゲームがまとまっている印象を受けた。 だからこそボリュームが少ないように感じてしまったので DLC もしくは続編があれば是非プレイしたい。
各方面都很優秀的推理遊戲,但邏輯BUG實在太多了,尤其最後一章 包含: 1.妖怪自我描述時不能稱自己為"人"所以自稱男人女人時就可以作為依據判斷 2.妖怪不能描述猜疑他人為妖怪,此與自我認識為妖的事實不符就是說謊 3.透過他人轉述的描述不可作為依據判斷,因為不是親口所說而是透過語言轉化和他人理解/非自我主觀意識敘述不構成說謊 若是將"謊言"的定義為"與心中所認知中的既定事實不符並說出的語言"作主軸去延伸甚至可以有更多燒腦的變化和劇情,像是可以玩出"利用他人所給予的錯誤訊息所做出玩家判斷為謊言但實則沒有說謊的話"這種情況,總之遊戲是推薦的,希望製作組再接再厲做出更多優秀的推理作品!
最後までプレイすれば満足感は得られるが、途中でゲームのクセに引っかかると抜け出しにくい キャラや物語やゲームの引っかけ方は面白かったと言える。ただ、もし自分が第二章で詰まったままであれば決してそうは言えなかった。 クセが強く、普通にプレイしているとおそらく抜け出せず進めない ゲームに従い、主人公のロールプレイをして、とにかく「人か妖怪か」の証拠にこだわって集める事が大切 ぶっちゃけて言えばメモ帳が震えるセリフをとにかくメモし、都度違和感になるか確認し、人または妖怪だと断言できる証拠をどんどん集めていき白確した人間への疑いメモは削除して容量を空ける……という地道な作業を繰り返すことでだいたい証拠が固まる その中で白確に見える発言でも、よく読むと「妖怪でも発言できる」ものはいったん証拠として置いておき、白確の発言やプロフィールやビデオでおかしなものが無いか探したりするとより固まる いやらしいのは人間がつく「嘘」と妖怪がやってしまう「矛盾」の違いだ。 だいたい[spoiler]嘘は今のさっき、矛盾は1か月以上 [/spoiler]といったものになる だがそれもまぁまぁフィーリングでしかない 明らかな白確としては[spoiler]数か月以前の事を自身の出来事として発言、妖怪を追放希望、妖怪を信じない、妖怪が何人いるかや能力が分からない [/spoiler]だ。 逆に黒確の証拠は[spoiler]バラエティ豊かで、本人が「〇〇さん以外とは全員会って話をした」と言っている発言に住人1人だけ大家のドッペルゲンガーに会っているビデオを証拠として組み合わせたり、妖怪のロールプレイをしているはずなのに1週目から同じ劇団の腹話術をぬいぐるみと正直に言っていたり、妖怪2人入居の時は同時刻に別の場所に存在している片方を突き止めて黒確した上で、黒確のもう片方への言及─断言─ともう片方の発言との齟齬をつついたり [/spoiler]だ。 個人的に第二章を超えられれば、おそらく引っかかるとしたら後は最後の第五章だと思う。 その時は思い出してほしい。あなたは、お人好しで、何度妖怪が入居しても住人を信じて、そして信じるからこそ妖怪を見つけ出してきた大家だと。 疑心暗鬼になっている住人を心配し勇気づけ、愚直に信じながら、フードの男がいつも助けてくれた事を思い出して欲しい。彼の言葉を。
I first played the demo, which is limited to the first chapter, and then I excitedly bought the full game. The first chapter is a [b]great introduction[/b] to the mechanics and mystery, but the later chapters become tedious with the deduction gameplay. The characters, dialogue, and art make it a good visual novel. It takes a spin on deduction gameplay by allowing players to use [b][i]any[/i][/b] dialogue as evidence (referred to as "memo" in the game). Fortunately, players can freely record and discard memos from previous weeks; the text logs are pretty easy to navigate through since they're organized by character tabs. By talking with characters and recording their dialogue, players can organize those memos into suspicions. Only certain dialogue and combinations can become a "suspicion", though, and you'll need strong "suspicions" for each character/tenant in order to successfully make an accusation. Games like the [i]Ace Attorney[/i] series have similar problems: where specific evidence has to be used against specific parts of a testimony. This issue becomes more prevalent in "Yokai Landlord"—where [b][i]any[/i][/b] dialogue can become evidence (a memo). Rather than solving a mystery each chapter, players are instead trying to find lies or contradictions from dialogue as a way to prove that a character is innocent. On the other hand, suspicious and inconsistent behavior is how a player would prove that someone is a yokai. There's definitely an overlap between these types of suspicions. What can be considered as something that proves a character's innocence in one chapter can be considered suspicious behavior in another chapter. Strong suspicions can even be weirdly lacking. [b]Chapter 2 Spoiler:[/b] [spoiler]One of the suspicions that can prove the innocence of one of the tenants is that the tenant (A) lived in the apartment well before the yokai incidents started. In the same chapter, another tenant (B) warns you that even people you know can end up getting replaced by a yokai. The game still treats the suspicion as something that strongly proves the innocence of tenant A![/spoiler]
[h2]住人に紛れアパートに紛れた妖怪を見極める推理ゲー[/h2] 推理ゲームとしては少し納得できない部分やせっかくの監視カメラがあまり使われてないとか話を聞いている時振動する箇所がとっかかりゆえ[b]コントローラーというか振動機能が必須[/b]だったりと ゲーム的な不満点もあったのですが、それをマイナスとしても [b]お話と登場人物たちキャラクターがとても良くて大満足[/b] それぞれ個性がたっていて、そんな性格になった背景もあって納得できますし キャラデザは見ての通りみんな基本は可愛いのですが、それでいてみんな怪しくて妖怪に見えてくる絶妙なバランス なりすましてた妖怪が姿を現した時には住人はいなくなってしまうけどそれが寂しくなるのもキャラが良いから…… かなり妖怪許すまじになるのですが話全体を通して見えてくる、変わっていくものがちゃんと住人の中にあって特にラストに自分で妖怪を発見したときは感動しました [b]とにかく読後感が良くプレイ終えてなんともさわやかな気持ちになれます[/b] 最後に開放されるキャラ図鑑のおまけもとても良かったです
UIは多少不便なところがあったものの、それ以上に話が面白く推理の手ごたえもあった。サクっとクリアできるだろうと考えていたが中々甘く、よく読んで考察し理解しないと正解に辿り着かないので、いい意味で裏切られた気分。 ゲーム内のメモやログが不便なので、現実のメモを用いないと証言を整理し難かった。クリアへの導きは少なく、新章で登場する新しい特定要素も捻った使い方をしてくるし、ミスリードも多い。だからこそ解けた時の気持ちよさもあり推理ゲーとして面白かった。 追放パートを乗り切るためにどれだけの証拠が必要なのかがわからず、やってみなければ証拠が揃っているのかわからないのは個人的には微妙だった。組み合わせて決定的な証拠になった際も、これだけでいけるかどうかがわからず、無駄なログ確認を繰り返し爽快感に欠けたので、もう少し演出や導きがほしいかなと感じた。最終的に追い詰める場面もわりとあっさりめ。 キャラクターのバックボーンは面白く、開示されるタイミングもよく感動的だった。もっと住人たちの事が知りたくなり、だからこそ、終わった時は寂しい気持ちにもなった。疑ってゴメン、とあの人に謝りたくなるようなラストでした。 とても面白かったです。没入できました。
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Players by region
Where this game's players are, estimated from review languages.
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