
*Genre girl collectible turn RPG *High-quality cel-animation with over 50 beautiful girls that will make you feel the charm of beautiful girls *A variety of mechanics and fun to capture content for turn-based RPGs *Sub-stories that allow you to feel the hidden charm of alliances and characters
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
[Story]
After the Ragnarok War, the world is destroyed, regenerated, and reborn.
But just as the gods do, humans also believe that war is a cycle of destruction and renewal
the cycle of destruction and rebirth.
A boy finds a pocket watch and encounters a figure named Norne.
Norne doesn't remember much of her life, but when she meets the boy, time stops, and the clock starts ticking.
time begins to flow for another cycle.
In the meantime, the daily lives, challenges, and survival stories of girls from various groups are told, centered on the boy.
centered around the boy.
[About the Coalition]
*St. Rosemary's Academy
A long-standing academy founded by Rosemary. It was established for war orphans after the end of the Aether War.
After a rigorous entrance examination, the school has attracted many talented students and trains them based on the philosophy of “fighting for peace”.
*Paul Bosque
A vassal state of the Lucian Empire ruled by Julia. It once held autonomy, but was stripped of it after a failed rebellion by its ancestral lords.
It is now under the Empire, but it is unknown how long its lord, Yulia, will listen to the Empire.
*Shabin Zara Top
An alliance of profit-driven merchants with sophisticated technology. Most of its members are cheerful and flamboyant, and operate on the principle of mutual trust and profit.
*Forest of Melody
A forest where spirits have gathered to form their own civilization in a place far removed from the rest of the world.
The spirits hate fighting and love peace, and under the leadership of Tosa Mikoto, they have a powerful spirit.
*Republic of Larok
A nation that once led an etheric revolution that led to a global war.
They lost the war and suffered great damage to their ecosystem, but are now working with St. Rosemary's Academy to educate people on the proper use of the aether.
in cooperation with St. Rosemary's Academy. Most of its citizens recognize the wrongdoings of their country.
[Gameplay]
*Players form teams of up to 5 beautiful girls.
*Each beautiful girl has 3 skills.
*Players can draw (submit) as many cards as the number of surviving beauties.
*Efficiently organize skills to defeat opponents within a set number of turns.
[Game Features]
*Collectible RPG genre with a variety of beautiful girls to acquire.
*Over 50 collectible bishoujo characters available
*High-quality cel animations for your ultimate skills
*Turn-based rules to overcome various stages through interaction between characters and their skills.
*A massive 10-hour storyline
*More than 10 subplots to explore the character's personality
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Recomendo
모바일게임 섭종하면 이렇게 포팅해 주는 게 맞다고 생각해요 내새끼들도 살려내줘...
手游关服转单机的游戏,保留了手游的肝度,这样你才知道你在玩的是手游( 主线副本、资源副本、挂机、高塔、迷宫...日系手游常见的东西这里都能看到。 游戏给的资源是溢出的,但也需要动手去刷本。角色强化的部分跟PCR一样,要升等级、技能,还要刷武器碎片、图纸来合成武器升rank,困难本还可以刷角色碎片来升阶。因为没有体力限制,所以是只要你愿意肝就能肝个不停的游戏。 [b] ---缺点--- [/b] 先列缺点,接受不了的话直接关闭就是。 首先最大的是汉化问题。运营时期没有国服(或者没有国服版权),单机化之后想吃一口国内市场,所以开发团队找来了汉化组,但汉化并不完整,有的地方明显机翻,有的地方直接留空,还不时出现一些意义不明的符号,很难说后续会不会更新汉化。 其次是图片显示问题,立绘倒是没显示出错过,但SD小图有时会带些奇怪的色块,可能跟系统配置什么的有关吧。不影响玩,单纯影响美观。 最后是评论中多多少少都有提到过的闪退崩溃问题,不过我遇到的情况还好,50+小时只崩过四五次,还是在可接受范围内的。 [hr][/hr] 之后是游戏的一些其它点: [b] ---战斗系统--- [/b] 游戏的战斗系统其实挺有玩头的,需要打出卡牌来战斗,每个回合你有一定数量的行动点数来打牌,行动点数取决于你让多少名角色上场(最多5名),每名角色有两张固有卡和一张大招卡,打出角色的固有卡可以积攒能量,攒满了就会给你角色的大招卡。 卡牌不是随机抽取的,而是每回合固定的。你让5名角色上场,那么每回合的手牌就固定是这5个角色的10张固有卡(外加能量攒满后给的大招卡)。固有卡如果没有打出的话会在下回合升级,最高升到3级。升级的卡除了增大伤害数值外,往往还附带有其它特殊效果,比如给己方施加增益或者给敌方施加减益。有的减益很强,比如气绝这样可以强控敌人的debuff,在对面准备开大招的时候给它打晕能减少战损。 另外,战斗中还有一个天气系统,特定的天气会给所有人特定的buff或者debuff,某些极端天气对战斗的影响也不小,比如雷雨天上护盾反而会受到伤害,需要针对敌人、天气、属性克制来考虑出战阵营。另外游戏的战斗站位分前中后三排,每排3个格子,这五个角色要放在这3x3区域的哪个位置也是需要考虑的。 在战斗前的准备界面可以查看敌人的属性和主被动技能,也可以在战斗中长按敌人打开界面查看对方挂有哪些buff和debuff,所有效果都带有详细的文字说明,可以很好的组出应对的队伍。 *如果它一开始就是一款主打卡牌战斗的单机游戏,只要数值把控够好,想必会是卡牌策略类的超级佳作。但它走了手游路线,而且现在变成了不限资源的单机游戏,因此绝大多数时候你只需要按auto,然后看瓦库式的从左到右打一遍的打法就能通关了,什么机制策略属性克制连看都不用看,等卡关了才需要留意。 [b] ---育成系统--- [/b] 之前也提到过的,资源是溢出的,过完序章用不了多久就够组出一队3星队伍,再过个一两章就差不多够组出一队5星满破的队伍了。游戏剔除了抽卡要素,想要什么角色直接去兑换所兑换碎片,之后用碎片兑换即可。不过角色的等级受限于玩家等级,角色的rank受限于推图进度,而且养的角色一多资源很容易就见底,就需要去反复刷素材本(素材本不给skip),而且后面解锁了辅助卡之后也要去刷素材升卡。 不少关卡还带这样那样的机制,想打通需要不同类型的角色组队,但这也意味着要养的角色也多了起来。 简单总结就是很肝,不过肝对于手游来说算不上缺点,所以就不列在上面了。 [b] ---其它方面--- [/b] 动态立绘,放大招还有小动画(4星/5星才有),大部分剧情有全套配音,而且主线剧情、活动剧情也非常多,剧情插图也不少,属于量大管饱了,这个售价来说肯定不亏的。 不过也正如前面说的,汉化方面有不小的问题,机翻和留空较多,会影响到剧情观感。 [hr][/hr] 虽然大大小小的问题有不少,不过这种形式的游戏还是希望能多起来的。毕竟我自己也是个重度的手游玩家,也清楚明白在线运营的游戏总有关服的一天,但如果喜欢的游戏在关服后还能以这种形式继续保留下来的话我会很高兴的。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 62 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
《关于克拉莉切任务的攻略》 (1.根据回答的属性影响获取到的克拉莉切属性,不多,但适合强迫症刷取) (2.即使全选加防御属性,最后一天也可以改成辅助克拉莉切(推荐),这样就可以拿到一只生存很强的辅助) (3.或者可以全加治疗量的辅助~) (4.攻击力也影响克拉莉切治疗加成,但是给的数值有点少,不如全加治疗量的多) (你确定要再往下翻吗?会影响剧情的哦) 既然点进来看那我可就说了 1问:多土饮食(防御力),辣的食物(攻击力),甜食(治疗量) 2问:扎文阵营(攻击力),波尔阵营(防御力),森林阵营(治疗量) 3问:以太帮助(治疗量),全部帮拿(攻击力),用推车帮(防御力) 4问:攻击(攻击力),格挡(防御力),合作(治疗量) 5问:选择料理(治疗量),选择武器(攻击力),选择机器(防御力) 6问:攻击(攻击力),闪避(治疗量),防御(防御力) 7问:学校逛逛(防御力),回家休息(治疗量),森林探险(攻击力)
This game is a phone game that had all the predatory micro transactions removed. Everything can now be earned in game. There is grinding. Lots and lots of grinding. But you don't pay anything other than the cost of the game. Despite the massive, gargantuan amount of grinding, this is a fun game for what it is. Lots of characters and lots of strategy.
i liked the game on first sight and i bought it. Sadly i encountered a game breaker bug just after starting the game. Right at the very begining then Norne say: "It's okey. Eventually, you will come to know." i stucked that dialog. No matter what i press, where to click i CANT progress any futrher. I also tried reinstall the game both on HDD/SSD, deleted my data in save folder, vertify files by steam, but nothing work out. Yes, i can use "skip" button and then i land to my first tutorial battle(at that point im also bugged and the Valkyres dont show up, so stucking again...), but in that case i also lose 10 minute of lore(checked on youtube) from the game. And i hate when i forced to skip story lore. Im sad about that, but i going to refund the game. I hope the devteam soon fix this issues, but until i cant play or recommend to play. If the ever fix that issues im willing to buy again. But if i already encounter that bugs right after the start, who know when i get the next similar bug, or any game breaker bug(yeah, my trust after this is a bit....).
点得非常累,不是很好玩。 后期关卡怪物的数值就离谱,勉强点个推荐吧。
笑死,中文翻译宛如路边一坨,BUG多到飞起,动不动就报错闪退,这玩意到底有没有真的在修BUG?还是屎山太高已经没法修了?
ソシャゲのすべてを凝縮したゲーム ゲーム的には、多少戦闘に操作性があるプリンセス〇ネクト:Re システム的には、ほぼパクリ ソシャゲが、いかに完成したゲームから わざわざ課金要素として、不便に改悪してからリリースしているかを 1000円以下(セール中であれば)で体感できる良ゲーだと思います(笑) 【良い点】 ・ソーシャルゲームのストレス ガチャ・スタミナというゴミ要素が排除されストレスがない ・上記ストレスがなければ、ソシャゲでは無駄な日数をかけなければいけない面倒な育成も意外と楽しんでできる(かもしれない) ・サ終近くにガチャキャラとして実装されたであろうキャラの圧倒的な強さ。(特に季節限ぽいやつ) メインストーリー進行などで大量に配布されるガチャ石?で、プリコネで言うメモピを交換して どのキャラも簡単に取得できるため ソシャゲあるあるのインフレによると思われる圧倒的な強さで無双できる。 無双ゲーとしてキモチいいかもしれない (まともにやりたい場合は、後半実装されたぽいキャラは序盤に取らないほうがいいレベル 強すぎ) 【悪い点】 ・楽勝かゲームとして成り立たせるか?みたいな葛藤が生まれる。 ゲームとして達成感みたいなものを求める場合加減がかなり難しい。 プレイヤー側がどの辺のキャラで戦うか考えないと無双してしまう。 ・上記からゲームとして面白いのか謎 ソシャゲってそもそもそういうものかもしれない。 いろんな意味で、いいゲームだとは思います。
还行 但是太肝了 耗时间 点着很累
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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