
Sneaky Cultivation is a transparent desktop idle RPG about quietly growing stronger while you work or study. Keep a tiny battle window on screen, auto-slay monsters, collect gear and treasures, combine cultivation skills, and break through from Qi Refining to True Immortal.
Modeled estimate, not a reported figure. How we estimate →
About
You don't need to open a vast full-screen world or constantly monitor complex operations. Just keep a small combat bar permanently on your desktop, and watch your cultivator automatically defeat monsters, drop gear, cultivate, and breakthrough during your work, study, or even idle moments.
The game centers around "auto-battle, equipment drops, skill combinations, and cultivation progression." From a fledgling spirit creature in the Qinghe Plains to the Purple Bamboo Forest, Crimson Flame Snake Valley, Frosty Mist Marsh, Thunderous Barren Hills, and onward to the Ancient Battlefield of Youming, the Azure Sea Dragon Abyss, Starfall Desert, and the Heavenly Demon Rift—you will gradually grow within a condensed cultivation world contained within a small desktop window.
Defeating monsters yields equipment, materials, and rare treasures. Equipment includes weapons, helmets, chestplates, gloves, pants, shoes, and magical artifacts, ranging from ordinary iron weapons to primordial treasures—each drop could be the key to your next breakthrough.
You can study various cultivation styles such as physical cultivation, sword cultivation, and magical cultivation, combining skill paths like Iron Bone Punch, Light-Drawn Flying Sword, and Five Elements Magic to create your own unique character build in fully automated combat.
As cultivation progresses, the character will advance from the Qi Refining stage through Foundation Building, Golden Core, Yuan Ying, Deification, Void Refining, Body Merging, Great Vehicle, and Rebirth, ultimately reaching the realm of True Immortality.
In sect halls, markets, caves, scripture libraries, bounty boards, and secret realm entrances, you'll encounter unique NPCs eager to assist: a cultivation mentor sister who teaches techniques, a pill vendor who recycles materials, a breakthrough guardian who supports your cultivation breakthroughs, and a hall elder who oversees scriptures and skill unlocks.
Whether you just want it quietly sitting in a corner of your desktop or occasionally open the management interface to carefully select gear, adjust skills, and push forward to higher levels, *Stealth Cultivation* aims to condense the joy of watching your character grow stronger into a lightweight, unobtrusive window that still delivers a satisfying sense of progression.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 97 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
还是太粗糙了
垃圾游戏,就做个地图就敢出来圈米
烂完了,除了圈钱,连个公告都不会发
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 97 reviews with recorded playtime.
垃圾 不要买 纯骗钱 退出更新 账号消失 神人游戏 ai廉价画风
Shi
单机游戏防作弊。数值设计太肝,练气突破到筑基要345个药草是认真的吗?
一个仿造TBH的满是AI味0人工的劣质产品,就算这样你用Unity或者别的我也不说了,用的还是Godot引擎。真的垃圾
不能理解,挂着玩其他游戏经常两个游戏一起闪退(驱动没掉),不开这个开其他放置游戏一点事没有。
烂完了,三国杀的又一强大竞争对手,随便逮个游戏抄都能比现在做的好。 纯游戏性的几个槽点: 1、装备数数又值值,没有任何能改变技能形态的词条,没有任何洗roll洗词条途径,没有任何修改装备的系统 2、游戏货币除了买技能、突破、合成外一点用处都没有,甚至没什么局外加成可以点。买种子种田就不提了,意义不明。 3、技能设计一坨,你游一次就出三个怪,范围技能等于单体技能。后解锁的高境界技能形态和倍率甚至还不如练气筑基技能,世面上那么多暗黑like、mmo仙侠的技能不抄,选择自己设计。调整技能顺序只能卸技能不能拖拽改变排序等,交互一坨。 4、人物移速固定,无任何词条可提升。放技能必须原地罚站,手感极差。 5、游戏词条少,很难想象一个挂机刷子游戏一共就九种词条,里面还有闪避、防御这种凑数的,护盾差不多凑数的。 6、交易形同虚设,买0.21的华丽箱子的老了注意不要买保健品,-1的关卡9个怪必给一个箱子偶尔给多个箱子。30秒赚0.21呢,这时薪可高达25。藏品除了经验类的都是无人问津。 7、游戏内NPC在DEMO的时候和现在没有任何变化,一大堆内容没做就端上来了。 优化方面:游戏非常卡顿,仓库装备一多就卡,十连开箱子也卡,人物放完技能发呆
我玩游戏多年,几乎从不轻易给差评,一直愿意包容游戏的小瑕疵,相信官方会用心优化、善待玩家。但这次的游戏体验,实在让人忍无可忍,彻底耗尽了我所有的耐心和好感,必须认真吐槽一番。 为了这个账号,我投入了大量时间和精力,日复一日挂机攒资源、肝进度、刷养成内容,一点点打磨存档,积攒所有游戏成果,满心期待慢慢把账号养起来。我认真对待每一次登录、每一次养成,付出了大量时间成本和心血。可就在我许久未上线,重新打开游戏的那一刻,所有努力瞬间化为泡影,苦心经营许久的存档直接被清零,所有进度、资源、养成成果全部归零。 看着空空如也的账号界面,那种错愕和心寒难以言喻。几百小时的坚持与付出,没有任何提示、没有任何预警,就被游戏官方无情清空,仿佛我的所有心血都一文不值。最让人失望的是,面对玩家遭遇的存档BUG,官方没有任何补偿方案,没有诚恳的致歉说明,更没有修复挽回的举措,全程漠视玩家的损失。 更敷衍的是,后续官方看似放出福利,大方赠送华丽宝箱,看似是回馈玩家的诚意之举,实则完全是敷衍套路。满怀期待打开宝箱后,最终只开出一件毫无用处的白装。华丽的宝箱外壳,搭配最劣质的基础道具,赤裸裸地敷衍玩家,丝毫看不到半点诚意。 玩家愿意花时间陪伴游戏、耐心磨合瑕疵,是因为对游戏抱有热爱和期待。但官方一次次消耗玩家的热情,无视恶性BUG,敷衍福利回馈,不尊重玩家的时间与心血。存档清零毁掉的是长久的付出,敷衍福利消磨的是最后的信任。真心希望官方能正视问题,重视存档BUG、优化游戏体验、真诚回馈玩家,而不是一味消耗玩家热爱。至此真心失望,再也不会用心投入这款游戏。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9K | 35 | 71% | $4.99 | |
| $1.8K | 10 | 90% | $4.99 | |
| $1.2M | 2.6K | 82% | $9.74 | |
| $540.1K | 2.8K | 44% | $9.99 | |
| $158.9K | 19 | 79% | $199.99 | |
| $78K | 1.2K | 86% | $2.39 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2K | 76 | 79% | $2.99 | |
| $4.2K | 66 | 52% | $1.99 | |
| $4.2K | 108 | 72% | $2.99 | |
| $4.2K | 99 | 37% | $1.99 | |
| $4.2K | 112 | 77% | $1.99 | |
| $4.2K | 64 | 75% | $4.99 |