
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11/day in the week to Aug 14 → 18.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 109.6Kreviews | 85% | — | $45.6M |
| $2.99−85% | 28.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1708 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Genuinely cannot recommend the game. The overwatch/reveal/concealment system is so inconsistent that it drives me nuts, as is the constant hurry in every single missions (all missions are on timer). Autosave is also one of the worst - whenever you load a game it overwrites your last autosave. This is incredibly frustrating. Yes, it's a good tactical game in itself, but it's not _fun_ to play. That's my biggest issue with it. First XCOM is worlds ahead of this game. I actually enjoyed and played through that one.
10/10 One of my top 5 games ever. One of my most proud gaming achievements is beating this game on Ironman Legend. The gameplay is extremely satisfying and rewards you for learning how to most optimally play. I almost gave up my Ironman run after a devastating loss, but picking yourself up and continuing on to beat the final mission by the skin of your teeth is a crazy experience. Great tactics, great story, great gameplay. The WOTC DLC elevates this to an even better experience. I would also download some UI mods such as icon color changes and resolution/naming changes.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $2.99−85% |
| 4.2Kratings |
| 74% |
| — |
| not modelled |
| $19.99 | 783ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tactical hell.
턴제 게임의 매력을 처음 접하게 해준 게임 클리어 후에도 몇 개월, 몇 년 마다 자꾸 생각나는 게임 조작감 불편할 때 있고, 확률 짜증날 때 있지만 분대원들 키우는 맛도 있고 낮은 확률의 도파민, 전략 등 추천할만한 훌륭한 게임입니다.
턴제 싫어하는 나도 재밌게 즐긴 게임
Muito bom
Решили инопланетяне с Землёй контакт установить. Высадилась группа специалистов у опушки леса. Огляделись — недалеко на полянке два мужика водку пьют. Подходит один из инопланетян к мужикам и представляется: — Здравствуйте, я Склинс... Один мужик его перебивает и говорит: — Вася, налей Склинсу. Налили, выпили. Возвращается инопланетянин к своим и рассказывает: мол, так и так, слова сказать не дали, налили и всё тут. Посоветовались и решили попробовать еще раз — может, не поняли. Инопланетянин подходит опять: — Здравствуйте, я Склинс... — Вася, налей Склинсу... Налили, выпили. На третий раз решили, что говорить нужно очень быстро, чтоб земляне успели услышать, кто он и откуда. Третий раз подходит инопланетянин к мужикам: — Здравствуйте, я Склинс, я прилетел с созвездия Близнецы, наша цивилизация решила установить контакт с землянами! Мужик вздыхает и говорит: — Вася, Склинсу больше не наливай.
melo
Bellissimo, consiglio di giocarci anche con mod una volta finita la campagna principale, come Long War 2
Schön gemacht, nicht so bockschwer wie das Original damals. Gefällt mir einfach gut, für mich hoher Wiederspielbarkeitswert.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 3.2K | 94% | $19.79 | |
| $61.6M | 20.2K | 83% | $49.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | 54% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.5M | 139.4K | 92% | $29.99 | |
| $45.6M | 128K | 84% | $19.99 | |
| $45.4M | 67K | 88% | $39.99 | |
| $45.3M | 261.8K | 97% | $9.99 | |
| $45.9M | 30.2K | 80% | $49.99 | |
| $45.1M | 72.7K | 93% | $39.99 |