
Your journey to building a vast space empire begins behind the controls of a single ship. Explore, trade, fight, and build as you rise to command fleets, stations, and entire economies in a living, fully simulated universe that reacts to every decision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 11 → 10.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1316 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
卡关卡死了,没有任何提示和说明,要我捡一个弹药箱,我花了一个小时还没捡起来。
1
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.2M | 72.8K | 93% | $19.99 | |
| $45.6M | 128K | 84% | $19.99 | |
| $45.6M | 109.6K | 85% | $19.99 | |
| $45.5M | 139.4K | 92% | $29.99 | |
| $45.4M | 67K | 88% | $39.99 | |
| $45.3M | 261.9K | 97% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.3M | 2.1K | 85% | $15.99 | |
| $6.1M | 5.2K | 42% | $29.99 | |
| $266.5K | 674 | 80% | $9.99 | |
| $183.4K | 596 | 74% | $9.99 | |
| — | 0 | — | — |
Latest in each market: best RU #70, worst CA #92 · 4 markets collected
Reviews, worldwide (the counter carries no country): 12.22/day in the week to Aug 4 → 14.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Simplified Chinese, Portuguese - Brazil*, Spanish - Spain, Traditional Chinese, Russian*, Korean, Japanese, Spanish - Latin America +2 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Infuriating controls, convoluted missions. way too much work to just have some fun before bed.
Outstanding!
Esta gracioso que lleve 13 horas y media jugadas y sólo haya hecho los tutoriales, y poco más. El juego se inspira fuertemente en mi amado Freelancer, y le introduce cosas muy hards de gestión, similar a un patrician porque hay rutas comerciales, construcción de estaciones y demás, que me recuerda a ellos, de hecho a veces necesitas materiales que debes llevar para terminar la construcción de naves. Me ha gustado mucho el combate, es Freelancer total, es muy arcade, de hecho hasta las armas se asemejan, con los misiles, los torpedos, y las railgun a corto alcance, plasma a largo alcance, el boost para maniobrar, lo bueno es que introduce un tipo de control que hace que se vuelva más ágil, al cambiar a un balanceo se asemeja al combate de Ace combat. Por lo demás no puedo decir mucho, creo que el juego necesita lo menos 200 horas para empezar a disfrutarse de verdad. Lo que si voy a decir, y debéis tener en cuenta si es que queréis comprarlo, es que no es muy legible, aprender los sistemas se siente más difícil que sacarse un grado universitario, los tutoriales son un poco ambiguos, y la traducción no deben haberla hecho con IA porque es de 2018, pero lo mismo han ido pegando las frases en el google translate, porque de verdad que es duro de entender a veces, se entiende mucho mejor en inglés. Otra opción es ir preguntando al móvil como hacer la cosa concreta que vayas a hacer, o cuando vayas a hacer esa cosa jugarte el tutorial a ver si te aclara algo.
Muito bom esse jogo, pra quem gosta de naves, tecnologia e gerenciamento, e coloque gerenciamento nisso, acredite, você vai precisar gerenciar muito sua frota de naves e seu pessoal se não quiser se quebrar, pois o jogo vai se ampliando a níveis sem precedentes até você dominar galáxias ou comercialmete ou militarmente, no meu caso gosto do comercial, mas não quer dizer que não tenho umas naves bem armadas, kkkk top brincar nesse aí, já tenho uma frota com mais de 8 naves, só de mineradores tenho umas 6 naves. Muito bom, deem uma chance e testem esse.
Perfectly honest: this game has many flaws. Some things just don't feel right, or feel unfinished, or feel like an idea which was not fully thought through. Some of the flaws are not so frustrating and others can be really frustrating. And sometimes the budget limits are way too visible (the voice acting is one example). Still, I can highly recommend the game because you can feel the labor of love. Egosoft really tries hard to deliver the best possible experience and is just too unfortunate to hit their limits maybe a little too often. On the other hand, it is the most feature rich space game I have ever encountered. And it is the most recent issue of the one and only series of space games that feature a fully simulated universe. All the nice things this game has to offer make up for the flaws it has. And the best thing: with every major update, the number of flaws is reduced and game gets better and better - for free. There is no VR mode for good reasons and I do not think it really needs one. I would find it rather disturbing. Head Tracking works fine if you want to use it, but the game can be played entirely without any fancy flight sim equipment. For some time now it's even possible to play in 3rd-person Freelancer style. And there are SO many different ways to play this game, that you can easily have more than one save game in parallel and play different universes with different roles / objectives / play styles. When you are using frame generation, do not forget to match the expected (generated) frame rate with your monitor. Otherwise, you can experience performance issues. When your native frame rate is 30 and your monitor has 60Hz, use 2x frame gen. When your native frame rate is already at least 40 or 50 and your monitor has 60 Hz, don't use frame gen, etc. And keep in mind: the limiting factor in this game is the CPU, not the GPU.
Great sandbox game!
Es könnte alles so schön sein, wenn die KI Piloten nur nicht so entsetzlich dumm, grenzdebil und lebensmüde wären. Die Lernkurve für Neulinge ist steiler als Olympus Monts, aber es gibt viele Tutorials und Community Erklärbärs. Dazu noch eine sehr aktive Moddinggemeinde. Wären da nur nicht diese erbärmlich doofen Piloten. Würde es hier Sternebewertungen geben, würde ich 3 von den 5 Sternen dafür abziehen.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.