
Your journey to building a vast space empire begins behind the controls of a single ship. Explore, trade, fight, and build as you rise to command fleets, stations, and entire economies in a living, fully simulated universe that reacts to every decision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 11 → 10.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1316 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Интересная игра
très bon jeu qui englobe straatégie, économie et simulation spatiale.
When moded, the game is absolutely amazing. For Vanilla play, you have to already know the game well enough to properly tailor your experience to your liking.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.2M | 72.8K | 93% | $19.99 | |
| $45.6M | 128K | 84% | $19.99 | |
| $45.6M | 109.6K | 85% | $19.99 | |
| $45.5M | 139.4K | 92% | $29.99 | |
| $45.4M | 67K | 88% | $39.99 | |
| $45.3M | 261.9K | 97% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.3M | 2.1K | 85% | $15.99 | |
| $6.1M | 5.2K | 42% | $29.99 | |
| $266.5K | 675 | 80% | $9.99 | |
| $183.4K | 596 | 74% | $9.99 | |
| — | 0 | — | — |
Latest in each market: best RU #70, worst CA #92 · 4 markets collected
Reviews, worldwide (the counter carries no country): 12.22/day in the week to Aug 4 → 14.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Simplified Chinese, Portuguese - Brazil*, Spanish - Spain, Traditional Chinese, Russian*, Korean, Japanese, Spanish - Latin America +2 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
time consumer, very well developed.. mm though
Piloting, Fighting, Navigation, Ship fleet trade diplomacy and station managment are awesome Things that could be improved: Exploration of space, singularity, solar systems, black hole... Things that could be added one day: Land on planet (Station) and mine on planet (auto) Maybe exploration on planet surface, why not.
Ein Spiel was alles bietet was ich möchte und zwar soviel jeder es möchte, Action, Strategie, Aufbau und im begrenzten Maße Rollenspiel. Außerdem seit Version 9.0 auch gute Performance bei größeren Spielständen ohne riesige Anforderungen an die CPU.
Wow, get thru the clunky intro training missions. Pay attention, they are necessary. Get dropped into an insane universe unlike anything else out there.
Besonders stark finde ich, dass man praktisch selbst entscheiden kann, was man machen möchte: als Händler starten, Missionen fliegen, kämpfen, Stationen bauen oder irgendwann eine komplette eigene Wirtschaft mit Flotten und Produktionsketten aufziehen. Es ist einfach ein richtig gutes Gefühl, wenn aus einem kleinen Schiff nach und nach ein eigenes Imperium entsteht. Die Spielwelt wirkt lebendig, weil Wirtschaft, Handel und Konflikte ständig weiterlaufen. Dadurch fühlt sich jeder Spielstand etwas anders an. Auch nach sehr vielen Stunden entdeckt man immer wieder neue Möglichkeiten und Dinge, die man optimieren kann. Natürlich braucht X4 etwas Einarbeitung und gerade am Anfang kann die Menge an Funktionen überwältigend sein. Wenn man sich aber darauf einlässt, bekommt man ein unglaublich umfangreiches Sandbox-Spiel, in dem man hunderte Stunden verbringen kann. Besonders positiv finde ich außerdem, dass X4 über die Jahre kontinuierlich erweitert und verbessert wurde. Für Fans von Weltraum-Sandbox, Handel, Flottenmanagement, Aufbau und Strategie eine klare Empfehlung.
Best sandbox I've ever played
The best of the genre
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.